add_library(libSceAudio3d SHARED EXCLUDE_FROM_ALL Export.cpp)
target_include_directories(libSceAudio3d PRIVATE ${LIBS_INCLUDE_DIR})
configure_windows_unwind(libSceAudio3d)

if(MINGW)
    foreach(runtimeLinkFlag IN ITEMS -static-libgcc -static-libstdc++ -static)
        string(REPLACE "${runtimeLinkFlag}" "" CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS}")
    endforeach()
endif()

if(BUILD_TESTING)
    add_test_executable(guest_audio3d_parameters_tests ${LIBS_INCLUDE_DIR}/tests/GuestAudio3dParameters.cpp)
    target_include_directories(guest_audio3d_parameters_tests PRIVATE ${LIBS_INCLUDE_DIR})
    target_link_libraries(guest_audio3d_parameters_tests PRIVATE libSceAudio3d libc)
    configure_windows_unwind(guest_audio3d_parameters_tests)
    add_test(NAME guest_audio3d_parameters COMMAND guest_audio3d_parameters_tests)
    if(WIN32)
        set_tests_properties(guest_audio3d_parameters PROPERTIES ENVIRONMENT_MODIFICATION
            "PATH=path_list_prepend:$<TARGET_FILE_DIR:libSceAudio3d>")
    endif()
endif()
