add_library(libScePlayerInvitationDialog SHARED EXCLUDE_FROM_ALL libScePlayerInvitationDialog.cpp)
target_include_directories(libScePlayerInvitationDialog PRIVATE ${LIBS_INCLUDE_DIR})
configure_windows_unwind(libScePlayerInvitationDialog)

if(MINGW)
    foreach(runtimeLinkFlag IN ITEMS -static-libgcc -static-libstdc++ -static)
        string(REPLACE "${runtimeLinkFlag}" "" CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS}")
    endforeach()
endif()

if(BUILD_TESTING)
    add_test_executable(player_invitation_dialog_tests ${LIBS_INCLUDE_DIR}/tests/PlayerInvitationDialog.cpp)
    target_include_directories(player_invitation_dialog_tests PRIVATE ${LIBS_INCLUDE_DIR})
    target_link_libraries(player_invitation_dialog_tests PRIVATE libScePlayerInvitationDialog libc)
    configure_windows_unwind(player_invitation_dialog_tests)
    add_test(NAME player_invitation_dialog COMMAND player_invitation_dialog_tests)
    if(WIN32)
        set_tests_properties(player_invitation_dialog PROPERTIES ENVIRONMENT_MODIFICATION
            "PATH=path_list_prepend:$<TARGET_FILE_DIR:libc>")
    endif()
endif()
