add_library(libSceAudioPropagation SHARED EXCLUDE_FROM_ALL Export.cpp)
target_include_directories(libSceAudioPropagation PRIVATE ${LIBS_INCLUDE_DIR})
configure_windows_unwind(libSceAudioPropagation)

if(BUILD_TESTING)
    add_test_executable(guest_audio_propagation_tests ${LIBS_INCLUDE_DIR}/tests/GuestAudioPropagation.cpp)
    target_include_directories(guest_audio_propagation_tests PRIVATE ${LIBS_INCLUDE_DIR})
    target_link_libraries(guest_audio_propagation_tests PRIVATE libSceAudioPropagation libc)
    configure_windows_unwind(guest_audio_propagation_tests)
    add_test(NAME guest_audio_propagation COMMAND guest_audio_propagation_tests)
    if(WIN32)
        set_tests_properties(guest_audio_propagation PROPERTIES ENVIRONMENT_MODIFICATION
            "PATH=path_list_prepend:$<TARGET_FILE_DIR:libSceAudioPropagation>")
    endif()
endif()
