From 417b66323f21f2a131dc63b6cfc069ff6d203b35 Mon Sep 17 00:00:00 2001 From: boykopovar Date: Mon, 28 Sep 2026 18:39:17 +0300 Subject: [PATCH] chore(readme): remove dup progress map info from readme --- README.md | 12 ++++-------- 1 file changed, 4 insertions(+), 8 deletions(-) diff --git a/README.md b/README.md index 7f6c47a63..c47d78215 100644 --- a/README.md +++ b/README.md @@ -1,15 +1,15 @@ # About +Tool for automatic executables porting to Linux and Windows. + +Includes a [relinker](core/relinker) that converts executable to the target system's native format and implementations of [system prx libraries](core/libs/prx) suitable for dynamic linking. No emulation or separate runtime process. + [![libraries](https://boykopovar.github.io/AnyPS5/badge-libraries.svg)](https://boykopovar.github.io/AnyPS5/) [![shaders](https://boykopovar.github.io/AnyPS5/badge-shaders.svg)](https://boykopovar.github.io/AnyPS5/) [![progress map](https://boykopovar.github.io/AnyPS5/progress.svg)](https://boykopovar.github.io/AnyPS5/) * System libraries: percentage of the functions known to the project so far (declared in [core/libs/prx](core/libs/prx)), not of every PS5 system function. The total grows as more functions are declared. -Tool for automatic executables porting to Linux and Windows. - -Includes a [relinker](core/relinker) that converts executable to the target system's native format and implementations of [system prx libraries](core/libs/prx) suitable for dynamic linking. No emulation or separate runtime process. - Releases will be published after the first full successful launch of at least one game. ## Status @@ -20,10 +20,6 @@ The [shader recompiler](core/shader/recompiler/Recompiler.cpp) successfully prod The real game reaches the logo, main menu, and [gameplay](https://gist.github.com/user-attachments/assets/81d28e9b-c237-4545-b2ca-720071129816) with audio. -[Progress](https://boykopovar.github.io/AnyPS5/), generated by [tools/progress.py](tools/progress.py) on every push to `main`: -- **System libraries\***: each block is a [prx library](core/libs/prx) sized by its functions; green is implemented, blue still calls `NotImplemented`. The total only includes functions already declared in the project, not every function of the PS5 firmware. -- **GPU shader instructions**: each block is an instruction encoding of the AMD RDNA 1 + RDNA 2 [instruction list](tools/rdna_isa.txt); green is recognized by the [shader recompiler](core/shader/recompiler). - [Technical debt of the project](docs/TechnicalDebt.md), [code style conventions](docs/CONVENTIONS.md) ## Build