refactor(libs): organize sceAuodioOut lib with cmakelists

This commit is contained in:
boykopovar 2026-09-12 16:16:41 +03:00
parent 37c8bafd13
commit 5d7bee9a1f
9 changed files with 306 additions and 252 deletions

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add_library(libSceAudioOut SHARED EXCLUDE_FROM_ALL
${CMAKE_CURRENT_SOURCE_DIR}/src/AudioOut.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/AudioOut2Context.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/AudioOut2Port.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/AudioOut2SpeakerArray.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/AudioOut2User.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/AudioOut2Mastering.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/AudioOut2System.cpp
)
target_include_directories(libSceAudioOut PRIVATE ${LIBS_INCLUDE_DIR})
target_link_libraries(libSceAudioOut PRIVATE libc)

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@ -1,252 +0,0 @@
#include <cstdint>
#include <cstddef>
#include "SceTypes.hpp"
#include "prx/libc/include/General.hpp"
extern "C" {
int APS5_VABI sceAudioOut2ContextAdvance(AudioOut2ContextHandle ctx) {
(void)ctx;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAudioOut2ContextCreate(const AudioOut2ContextParam* params, void* buffer, size_t buffer_size, AudioOut2ContextHandle* ctx) {
(void)params;
(void)buffer;
(void)buffer_size;
(void)ctx;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAudioOut2ContextDestroy(AudioOut2ContextHandle ctx) {
(void)ctx;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAudioOut2ContextGetQueueLevel(AudioOut2ContextHandle ctx, uint32_t* queue_level, uint32_t* available_queues) {
(void)ctx;
(void)queue_level;
(void)available_queues;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAudioOut2ContextPush(AudioOut2ContextHandle ctx, uint32_t blocking) {
(void)ctx;
(void)blocking;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAudioOut2ContextQueryMemory(const AudioOut2ContextParam* params, size_t* memory_size) {
(void)params;
(void)memory_size;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAudioOut2ContextResetParam(AudioOut2ContextParam* params) {
(void)params;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAudioOut2ContextSetAttributes(AudioOut2ContextHandle ctx, const AudioOut2Attribute* attributes, uint32_t num) {
(void)ctx;
(void)attributes;
(void)num;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAudioOut2GetSpeakerArrayAmbisonicsCoefficients(AudioOut2SpeakerArrayHandle handle, uint32_t ambisonics_channel, float* coefficients, uint32_t num_coefficients) {
(void)handle;
(void)ambisonics_channel;
(void)coefficients;
(void)num_coefficients;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAudioOut2GetSpeakerArrayCoefficients(AudioOut2SpeakerArrayHandle handle, AudioOut2Position pos, float spread, float* coefficients, uint32_t num_coefficients, uint8_t height_aware, float downmix_spread_radius) {
(void)handle;
(void)pos;
(void)spread;
(void)coefficients;
(void)num_coefficients;
(void)height_aware;
(void)downmix_spread_radius;
NotImplemented_nid_no_patch(__func__);
return 0;
}
size_t APS5_VABI sceAudioOut2GetSpeakerArrayMemorySize(uint32_t num_speakers, uint8_t is_3d, uint8_t is_ambisonics) {
(void)num_speakers;
(void)is_3d;
(void)is_ambisonics;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAudioOut2GetSpeakerInfo(AudioOut2SpeakerInfo* info, uint32_t flags) {
(void)info;
(void)flags;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAudioOut2GetSystemState(AudioOut2SystemState* state) {
(void)state;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAudioOut2Initialize(void) {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAudioOut2MasteringGetState(AudioOut2MasteringStatesHeader* state, uint32_t output, AudioOut2UserHandle user) {
(void)state;
(void)output;
(void)user;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAudioOut2MasteringInit(uint32_t flags) {
(void)flags;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAudioOut2MasteringSetParam(const AudioOut2MasteringParamsHeader* param, uint32_t output, uint32_t flags) {
(void)param;
(void)output;
(void)flags;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAudioOut2MasteringTerm(void) {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAudioOut2PortCreate(AudioOut2ContextHandle ctx, const AudioOut2PortParam* params, AudioOut2PortHandle* port) {
(void)ctx;
(void)params;
(void)port;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAudioOut2PortDestroy(AudioOut2PortHandle port) {
(void)port;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAudioOut2PortGetState(AudioOut2PortHandle port, AudioOut2PortState* state) {
(void)port;
(void)state;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAudioOut2PortSetAttributes(AudioOut2PortHandle port, const AudioOut2Attribute* attributes, uint32_t num) {
(void)port;
(void)attributes;
(void)num;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAudioOut2SetSystemDebugState(const AudioOut2SystemDebugStateParam* param) {
(void)param;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAudioOut2SpeakerArrayCreate(AudioOut2SpeakerArrayHandle* handle, const void* vbap_params, const void* ambi_params) {
(void)handle;
(void)vbap_params;
(void)ambi_params;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAudioOut2SpeakerArrayDestroy(AudioOut2SpeakerArrayHandle handle) {
(void)handle;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAudioOut2UserCreate(uint32_t user_id, AudioOut2UserHandle* handle) {
(void)user_id;
(void)handle;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAudioOut2UserDestroy(AudioOut2UserHandle handle) {
(void)handle;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAudioOutClose(int handle) {
(void)handle;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAudioOutGetPortState(int handle, AudioOutPortState* state) {
(void)handle;
(void)state;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAudioOutInit(void) {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAudioOutOpen(int user_id, int type, int index, uint32_t len, uint32_t freq, uint32_t param) {
(void)user_id;
(void)type;
(void)index;
(void)len;
(void)freq;
(void)param;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAudioOutOutput(int handle, const void* ptr) {
(void)handle;
(void)ptr;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAudioOutOutputs(AudioOutOutputParam* param, uint32_t num) {
(void)param;
(void)num;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAudioOutSetVolume(int handle, uint32_t flag, int* vol) {
(void)handle;
(void)flag;
(void)vol;
NotImplemented_nid_no_patch(__func__);
return 0;
}
}

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#include <cstdint>
#include "SceTypes.hpp"
#include "prx/libc/include/General.hpp"
extern "C" {
int APS5_VABI sceAudioOutInit(void) {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAudioOutOpen(int user_id, int type, int index, uint32_t len, uint32_t freq, uint32_t param) {
(void)user_id;
(void)type;
(void)index;
(void)len;
(void)freq;
(void)param;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAudioOutClose(int handle) {
(void)handle;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAudioOutOutput(int handle, const void* ptr) {
(void)handle;
(void)ptr;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAudioOutOutputs(AudioOutOutputParam* param, uint32_t num) {
(void)param;
(void)num;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAudioOutSetVolume(int handle, uint32_t flag, int* vol) {
(void)handle;
(void)flag;
(void)vol;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAudioOutGetPortState(int handle, AudioOutPortState* state) {
(void)handle;
(void)state;
NotImplemented_nid_no_patch(__func__);
return 0;
}
}

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#include <cstddef>
#include <cstdint>
#include "SceTypes.hpp"
#include "prx/libc/include/General.hpp"
extern "C" {
int APS5_VABI sceAudioOut2ContextAdvance(AudioOut2ContextHandle ctx) {
(void)ctx;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAudioOut2ContextCreate(const AudioOut2ContextParam* params, void* buffer, size_t buffer_size, AudioOut2ContextHandle* ctx) {
(void)params;
(void)buffer;
(void)buffer_size;
(void)ctx;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAudioOut2ContextDestroy(AudioOut2ContextHandle ctx) {
(void)ctx;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAudioOut2ContextGetQueueLevel(AudioOut2ContextHandle ctx, uint32_t* queue_level, uint32_t* available_queues) {
(void)ctx;
(void)queue_level;
(void)available_queues;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAudioOut2ContextPush(AudioOut2ContextHandle ctx, uint32_t blocking) {
(void)ctx;
(void)blocking;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAudioOut2ContextQueryMemory(const AudioOut2ContextParam* params, size_t* memory_size) {
(void)params;
(void)memory_size;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAudioOut2ContextResetParam(AudioOut2ContextParam* params) {
(void)params;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAudioOut2ContextSetAttributes(AudioOut2ContextHandle ctx, const AudioOut2Attribute* attributes, uint32_t num) {
(void)ctx;
(void)attributes;
(void)num;
NotImplemented_nid_no_patch(__func__);
return 0;
}
}

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#include <cstdint>
#include "SceTypes.hpp"
#include "prx/libc/include/General.hpp"
extern "C" {
int APS5_VABI sceAudioOut2MasteringInit(uint32_t flags) {
(void)flags;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAudioOut2MasteringTerm(void) {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAudioOut2MasteringGetState(AudioOut2MasteringStatesHeader* state, uint32_t output, AudioOut2UserHandle user) {
(void)state;
(void)output;
(void)user;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAudioOut2MasteringSetParam(const AudioOut2MasteringParamsHeader* param, uint32_t output, uint32_t flags) {
(void)param;
(void)output;
(void)flags;
NotImplemented_nid_no_patch(__func__);
return 0;
}
}

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#include <cstdint>
#include "SceTypes.hpp"
#include "prx/libc/include/General.hpp"
extern "C" {
int APS5_VABI sceAudioOut2PortCreate(AudioOut2ContextHandle ctx, const AudioOut2PortParam* params, AudioOut2PortHandle* port) {
(void)ctx;
(void)params;
(void)port;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAudioOut2PortDestroy(AudioOut2PortHandle port) {
(void)port;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAudioOut2PortGetState(AudioOut2PortHandle port, AudioOut2PortState* state) {
(void)port;
(void)state;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAudioOut2PortSetAttributes(AudioOut2PortHandle port, const AudioOut2Attribute* attributes, uint32_t num) {
(void)port;
(void)attributes;
(void)num;
NotImplemented_nid_no_patch(__func__);
return 0;
}
}

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#include <cstddef>
#include <cstdint>
#include "SceTypes.hpp"
#include "prx/libc/include/General.hpp"
extern "C" {
int APS5_VABI sceAudioOut2SpeakerArrayCreate(AudioOut2SpeakerArrayHandle* handle, const void* vbap_params, const void* ambi_params) {
(void)handle;
(void)vbap_params;
(void)ambi_params;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAudioOut2SpeakerArrayDestroy(AudioOut2SpeakerArrayHandle handle) {
(void)handle;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAudioOut2GetSpeakerArrayAmbisonicsCoefficients(AudioOut2SpeakerArrayHandle handle, uint32_t ambisonics_channel, float* coefficients, uint32_t num_coefficients) {
(void)handle;
(void)ambisonics_channel;
(void)coefficients;
(void)num_coefficients;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAudioOut2GetSpeakerArrayCoefficients(AudioOut2SpeakerArrayHandle handle, AudioOut2Position pos, float spread, float* coefficients, uint32_t num_coefficients, uint8_t height_aware, float downmix_spread_radius) {
(void)handle;
(void)pos;
(void)spread;
(void)coefficients;
(void)num_coefficients;
(void)height_aware;
(void)downmix_spread_radius;
NotImplemented_nid_no_patch(__func__);
return 0;
}
size_t APS5_VABI sceAudioOut2GetSpeakerArrayMemorySize(uint32_t num_speakers, uint8_t is_3d, uint8_t is_ambisonics) {
(void)num_speakers;
(void)is_3d;
(void)is_ambisonics;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAudioOut2GetSpeakerInfo(AudioOut2SpeakerInfo* info, uint32_t flags) {
(void)info;
(void)flags;
NotImplemented_nid_no_patch(__func__);
return 0;
}
}

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#include "SceTypes.hpp"
#include "prx/libc/include/General.hpp"
extern "C" {
int APS5_VABI sceAudioOut2Initialize(void) {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAudioOut2GetSystemState(AudioOut2SystemState* state) {
(void)state;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAudioOut2SetSystemDebugState(const AudioOut2SystemDebugStateParam* param) {
(void)param;
NotImplemented_nid_no_patch(__func__);
return 0;
}
}

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#include <cstdint>
#include "SceTypes.hpp"
#include "prx/libc/include/General.hpp"
extern "C" {
int APS5_VABI sceAudioOut2UserCreate(uint32_t user_id, AudioOut2UserHandle* handle) {
(void)user_id;
(void)handle;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAudioOut2UserDestroy(AudioOut2UserHandle handle) {
(void)handle;
NotImplemented_nid_no_patch(__func__);
return 0;
}
}