Merge pull request #4444 from fma-rc/docs/discussion-form-game-bring-up

docs: add a discussion form for game bring-up threads
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Adrià 2026-10-12 21:11:46 +02:00 committed by GitHub
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title: "Game name (PPSA00000)"
body:
- type: markdown
attributes:
value: |
One thread per title, for every platform: search this category for the title ID first. If a thread exists, reply there, also when your OS or GPU differs from the one it reports.
Name the discussion `Game name (title ID)`, for example `DOOM Shareware (PPSA99666)`, without the platform.
Bug reports and implementation work belong in issues and pull requests; link them here as the blocker.
Per-game progress is also tracked on the [blocker map](https://alxcbtw.github.io/anyps5-roadmap/), built from public GitHub data. Only share material you have the right to distribute.
- type: checkboxes
id: searched
attributes:
label: Existing thread
options:
- label: I searched this category for the title ID and no thread exists for this title on any platform.
required: true
- type: input
id: title
attributes:
label: Title
description: Name and title ID from `sce_sys/param.json`.
placeholder: DOOM Shareware (PPSA99666)
validations:
required: true
- type: markdown
attributes:
value: |
### First report
The fields below describe one run. Other systems and content versions are added to the thread as replies.
- type: input
id: version
attributes:
label: Content version tested
description: The content version from `sce_sys/param.json`.
placeholder: 01.001.001
validations:
required: true
- type: input
id: commit
attributes:
label: AnyPS5 commit
description: The `main` commit that was built, or the release that was used, and any pull requests merged on top.
validations:
required: true
- type: input
id: system
attributes:
label: System tested
description: OS, GPU and driver version, and the compiler if you built it yourself.
placeholder: Arch Linux, GCC 16.2.1, RTX 5080 (NVIDIA 615.78.08)
validations:
required: true
- type: dropdown
id: reached
attributes:
label: Furthest point
options:
- Does not convert
- Stops before the first frame
- Logos or loading screen
- Menu
- In game
validations:
required: true
- type: textarea
id: seen
attributes:
label: What is shown
description: The last screen that was seen, the frame rate there, and what works or is missing (picture, audio, input).
validations:
required: true
- type: textarea
id: blocker
attributes:
label: Current blocker
description: The line where it stops, the issue that tracks it, and the open pull requests and local changes the title still needs.
- type: textarea
id: steps
attributes:
label: How it was run
description: Commands and environment variables, and what the title needed beyond the usage guide.