diff --git a/core/libs/prx/libScePad/include/PadState.hpp b/core/libs/prx/libScePad/include/PadState.hpp index 1d2205fa6..8100e33c5 100644 --- a/core/libs/prx/libScePad/include/PadState.hpp +++ b/core/libs/prx/libScePad/include/PadState.hpp @@ -51,7 +51,6 @@ struct PadOutputState { namespace Pad { void Initialize(); PadData ReadState(); -// Drains up to `num` queued states, oldest first; with none queued, writes the current state. Returns the count written. int Read(PadData* data, int num); void SetVibration(std::uint8_t large, std::uint8_t small); void SetVibrationMode(int mode); diff --git a/core/libs/prx/libScePad/src/PadState.cpp b/core/libs/prx/libScePad/src/PadState.cpp index 3da6c4f21..14ce43eac 100644 --- a/core/libs/prx/libScePad/src/PadState.cpp +++ b/core/libs/prx/libScePad/src/PadState.cpp @@ -18,7 +18,6 @@ namespace { PadInputState input; std::uint64_t timestamp = 0; }; - // States published since the last scePadRead; the oldest is dropped once 64 are waiting. constexpr std::size_t kQueueCapacity = 64; std::deque queue; std::exception_ptr failure; @@ -108,7 +107,6 @@ void Pad::Initialize() { } namespace { -// Converts one input sample; motion fusion integrates up to `now` and touch ids advance per call. PadData BuildData(const PadInputState& state, std::uint64_t changeTime, std::uint64_t now) { PadData data{}; data.buttons = state.buttons; diff --git a/core/libs/tests/GuestProcessTime.cpp b/core/libs/tests/GuestProcessTime.cpp index cb8a6186e..b24cf8249 100644 --- a/core/libs/tests/GuestProcessTime.cpp +++ b/core/libs/tests/GuestProcessTime.cpp @@ -11,7 +11,6 @@ static void Require(bool condition, const char* message) { } } -// The first call in a process also fixes the process start, so it must not read the clock before it. int main(int argc, char** argv) { constexpr std::uint64_t minuteMicros = 60ULL * 1000 * 1000; if (argc > 1 && std::strcmp(argv[1], "counter") == 0) {