test(libSceSystemGesture): cover the handle and null checks of every recognizer call
Moves the no-touch line to "Silent stubs" and records the error-code disagreement with KytyPS5. Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
parent
6e2ea0a071
commit
894ef6db09
|
|
@ -65,6 +65,14 @@ int main() {
|
|||
Require(sceSystemGestureAppendTouchRecognizer(handle, nullptr) == invalidArgument);
|
||||
Require(sceSystemGestureUpdateTouchRecognizerRectangle(handle, &recognizer, nullptr) == invalidArgument);
|
||||
Require(sceSystemGestureAppendTouchRecognizer(handle + 1, &recognizer) == invalidHandle);
|
||||
Require(sceSystemGestureRemoveTouchRecognizer(handle, nullptr) == invalidArgument);
|
||||
Require(sceSystemGestureResetTouchRecognizer(handle, nullptr) == invalidArgument);
|
||||
Require(sceSystemGestureUpdateTouchRecognizer(handle, nullptr) == invalidArgument);
|
||||
Require(sceSystemGestureUpdateTouchRecognizerRectangle(handle, nullptr, &rectangle) == invalidArgument);
|
||||
Require(sceSystemGestureRemoveTouchRecognizer(handle + 1, &recognizer) == invalidHandle);
|
||||
Require(sceSystemGestureResetTouchRecognizer(handle + 1, &recognizer) == invalidHandle);
|
||||
Require(sceSystemGestureUpdateTouchRecognizer(handle + 1, &recognizer) == invalidHandle);
|
||||
Require(sceSystemGestureUpdateTouchRecognizerRectangle(handle + 1, &recognizer, &rectangle) == invalidHandle);
|
||||
Require(sceSystemGestureResetPrimitiveTouchRecognizer(handle + 1) == invalidHandle);
|
||||
Require(sceSystemGestureUpdateAllTouchRecognizer(handle + 1) == invalidHandle);
|
||||
Require(sceSystemGestureUpdatePrimitiveTouchRecognizer(handle + 1, nullptr) == invalidHandle);
|
||||
|
|
|
|||
|
|
@ -29,6 +29,7 @@ Throughout the project, every function at every stage either **does exactly what
|
|||
- [libSceSystemService](../../core/libs/prx/libSceSystemService/Export.cpp) - `sceSystemServicePowerTick`, `sceSystemServiceReportAbnormalTermination`, `sceSystemServiceDisableMusicPlayer`, `sceSystemServiceReenableMusicPlayer`, `sceSystemServiceDisableMediaPlay` and `sceSystemServiceReenableMediaPlay` return success and do nothing: the host has no auto power-off timer to reset, no system crash reporter to notify, no system music player to pause or resume and no system media playback to disable. PPSA01521 calls `sceSystemServiceDisableMediaPlay` during start-up, and its wrappers for both pass no arguments
|
||||
- [sceSystemServiceLaunchWebBrowser](../../core/libs/prx/libSceSystemService/Export.cpp) (libSceSystemService) - AnyPS5 launches no web browser, so the call fails and nothing is shown. RommPS PPSA76677 then tells the player to scan its QR code instead
|
||||
- [libSceBluetoothHid](../../core/libs/prx/libSceBluetoothHid/Export.cpp) implements only the no-device path: initialization and callback and device registration succeed, the callback is never called because no device connects, and calls that need a connected device throw
|
||||
- [System gesture recognizers](../../core/libs/prx/libSceSystemGesture/Export.cpp) (libSceSystemGesture) - `sceSystemGestureGetPrimitiveTouchEvents`, `GetPrimitiveTouchEventsCount`, `GetTouchEvents`, `GetPrimitiveTouchEventByIndex` and the recognizer append, remove, reset and update calls report that no touch input exists and keep no recognizer state, so a title never receives a gesture event. Handle and pointer arguments are still checked. Error codes follow the 0x80D1 values main already uses in this file; KytyPS5 uses 0x8089 (INVALID_ARGUMENT 0x80890001, INVALID_HANDLE 0x80890006), and which one the console returns is not verified
|
||||
- [sceVideoOutOpen](../../core/libs/prx/libSceVideoOut/src/Output.cpp) validates the priority and CPU affinity that the open param requests for the VideoOut service thread but does not apply them: the port's present and vblank threads are host threads, and guest priorities and affinities do not reach host scheduling
|
||||
- [sceVideoOutAddVrrStatusFlagsPrivilege](../../core/libs/prx/libSceVideoOut/src/Output.cpp) returns 0 and does nothing: the host output has no VRR state to report. The name comes from an assert message in a title that requires `SCE_VIDEO_OUT_OK`; the NID hashes to it, the arguments are unknown (it is called without any)
|
||||
- [libSceAudio3d](../../core/libs/prx/libSceAudio3d/Export.cpp) - the port produces no sound: objects can be reserved and `sceAudio3dObjectSetAttributes` accepts their attributes, but the library has no bed exports or mixing to give them audio, the attributes have no effect and `sceAudio3dPortPush` only paces the queue at `granularity` samples per frame at 48 kHz. `sceAudio3dPortSetAttribute` accepts the late reverb level and the downmix spread attributes and ignores them. `sceAudio3dObjectSetAttributes` validates the port, the reserved object and the attribute array (an object id that was never reserved returns the invalid-object error, while shadPS4 returns success for it and the error only for a released object; neither is measured on a console), treating the reset-state attribute as valid with a null value and requiring a value for the others; the attribute identifiers and the value of each are not interpreted. `sceAudio3dPortFlush` drops the frames queued by `sceAudio3dPortAdvance` instead of mixing and submitting them to an output, as there is no output
|
||||
|
|
@ -513,4 +514,3 @@ Throughout the project, every function at every stage either **does exactly what
|
|||
- [Null vertex buffer V#](../../core/libs/prx/libSceAgcDriver/Graphics/include/VertexInput.hpp) (libSceAgcDriver) - a V# whose four dwords are all zero is bound to a zeroed vertex buffer of the attribute's size with stride 0, so every component of its attribute reads 0. This follows the V# fields in the [AMD RDNA2 ISA](https://gpuopen.com/download/rdna2-shader-instruction-set-architecture.pdf) (`NUM_RECORDS` 0, `DST_SEL` 0 selects 0), not measured on hardware.
|
||||
- [_fstatfs](../../core/libs/prx/libkernel/File/src/Stdio.cpp) (libkernel) fills the FreeBSD 11 `struct statfs` of the PS5 payload SDK with the host volume that holds the file: block size, transfer size, total, free and available blocks, maximum name length and the read-only, `nosuid` and `noexec` flags (on Windows only read-only, and `f_files` and `f_ffree` are 0, as NTFS has no fixed number of files). The filesystem type number and name, mount paths, owner, filesystem id and I/O counters are left 0 or empty, since they would describe a host mount, not a console one. Sockets and pipes return `EINVAL`, as FreeBSD's `getvnode` does; a Windows descriptor that is neither a file nor a pipe throws. Stremio Plus (PPSA74126) reads the free space before a download and only logs the other fields
|
||||
- [_WStoul](../../core/libs/prx/libc/src/Strings.cpp), [_Iswctype](../../core/libs/prx/libc/src/RuneLocale.cpp) and [swscanf_s](../../core/libs/prx/libc/src/ScanningWide.cpp) (libc) - `_WStoul` is `wcstoul` and throws for a base other than 0 or 2 to 36. `_Iswctype` takes the class numbers of Dinkumware's [xwcc.h](https://github.com/superna9999/ti-cgt6x/blob/cgt6x_7_3_4/include/xwcc.h) (1 `alnum` to 11 `xdigit`, 12 `blank`) and throws for any other value, including the FreeBSD masks `wctype` returns; the numbering is not confirmed on the console's `libc.prx`. `swscanf_s` follows C11 7.29.2.2 and K.3.9.1.5, but reads the size argument as `unsigned int` like `sscanf_s` where K.3.9.1.5 specifies `rsize_t`; the console's width is unverified. A runtime-constraint violation (null buffer, format or receiving pointer) only returns `EOF`, and a too small array gets a null first element as in `sscanf_s`. A literal mismatch is a matching failure and a field that is only a prefix, such as `0x` or `1e`, does not convert, as C11 requires; FreeBSD's `vfwscanf` reports an input failure for the first and converts the second. Integers out of range are truncated from `strtoll`/`strtoull`. It throws for `%p`, `%S`, `%C`, unknown length modifiers, scanset ranges, `%n` with suppression or width, and narrow `%s`, `%c` or `%[` input that the C-locale `wcrtomb` cannot convert
|
||||
- [System gesture recognizers](../../core/libs/prx/libSceSystemGesture/Export.cpp) (libSceSystemGesture) - `sceSystemGestureGetPrimitiveTouchEvents`, `GetPrimitiveTouchEventsCount`, `GetTouchEvents`, `GetPrimitiveTouchEventByIndex` and the recognizer append, remove, reset and update calls report that no touch input exists and keep no recognizer state, so a title never receives a gesture event. Handle and pointer arguments are still checked.
|
||||
|
|
|
|||
Loading…
Reference in New Issue