feat(libs): provide the exports PPSA01289 imports that no library has
Sackboy: A Big Adventure (PPSA01289) imports nine functions that no library exports, so eager binding fails before it starts. - libSceVoiceChat: sceVoiceChatRequestLeaveVoiceChatGroup and sceVoiceChatRequestDeleteVoiceChatGroup, offline requests like the other sceVoiceChatRequest* calls - libSceNpSessionSignaling: sceNpSessionSignalingGetConnectionFromPeerAddress, a throwing stub; the signature is unknown - libSceCdlgG2P, a new library: the six sceG2PDialog* functions, throwing stubs declared without parameters TechnicalDebt records the assumed and unknown signatures. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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#include "SceTypes.hpp"
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#include "prx/libc/include/General.hpp"
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extern "C" {
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int APS5_VABI sceG2PDialogInitialize(void) {
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int APS5_VABI sceG2PDialogTerminate(void) {
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int APS5_VABI sceG2PDialogOpen(void) {
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int APS5_VABI sceG2PDialogGetStatus(void) {
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int APS5_VABI sceG2PDialogUpdateStatus(void) {
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int APS5_VABI sceG2PDialogGetResult(void) {
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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}
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@ -88,4 +88,9 @@ int APS5_VABI sceNpSessionSignalingGetConnectionStatistics(void) {
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int APS5_VABI sceNpSessionSignalingGetConnectionFromPeerAddress(void) {
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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}
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@ -63,4 +63,6 @@ VOICECHAT_OFFLINE_REQUEST(sceVoiceChatRequestJoinPlayerSessionVoiceChatChannel)
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VOICECHAT_OFFLINE_REQUEST(sceVoiceChatRequestLeavePlayerSessionVoiceChatChannel)
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VOICECHAT_OFFLINE_REQUEST(sceVoiceChatRequestCreateVoiceChatGroup)
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VOICECHAT_OFFLINE_REQUEST(sceVoiceChatRequestJoinVoiceChatGroup)
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VOICECHAT_OFFLINE_REQUEST(sceVoiceChatRequestLeaveVoiceChatGroup)
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VOICECHAT_OFFLINE_REQUEST(sceVoiceChatRequestDeleteVoiceChatGroup)
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}
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@ -57,7 +57,7 @@ Throughout the project, every function at every stage either **does exactly what
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- [scePadOpenExt](../../core/libs/prx/libScePad/Export.cpp) (libScePad) - only special ports (type 2) are handled, and they return `DEVICE_NOT_CONNECTED` (0x80920007) because the host has no special controller; whether the console opens a handle and reports the device as disconnected later is unknown. PPSA01317 passes a 16-byte param that names the device by vendor and product id (`b7 0e 04 0e ...` for 0x0eb7:0x0e04) and skips the user on any negative result. Other port types throw
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- PPSA23566 imports declared without parameters, signatures unknown: [sceAudioOut2UserGetSupportedAttributes](../../core/libs/prx/libSceAudioOut/src/AudioOut2System.cpp), [sceConvertKeycodeGetCharacterFromKeyboardData](../../core/libs/prx/libSceConvertKeycode/Export.cpp), [sce::Json::MemAllocator::notifyError, sce::Json::Value::clear](../../core/libs/prx/libSceJson2/Export.cpp), [sceNetResolverAbort](../../core/libs/prx/libSceNet/Export.cpp), [sceNpCommerceDialogOpen2](../../core/libs/prx/libSceNpCommerce/Export.cpp), [sceNpEntitlementAccessGetPftFlag](../../core/libs/prx/libSceNpEntitlementAccess/Export.cpp), [sceProprietaryVoiceChatHelper{Initialize,Terminate,SetVoiceChatState,GetVoiceChatUsageState}](../../core/libs/prx/libSceProprietaryVoiceChatHelperPrx/Export.cpp), [sceVoice{GetResourceInfo,ResetPort,EnableChat,DisableChat}](../../core/libs/prx/libSceVoice/Export.cpp). Names from the shadPS4 aerolib NID list
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- PPSA01325 imports declared without parameters, signature unknown: [sceRudpActivate](../../core/libs/prx/libSceRudp/Export.cpp). Name from the shadPS4 aerolib NID list
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- [sceVoiceChatRequestCreateVoiceChatGroup, sceVoiceChatRequestJoinVoiceChatGroup](../../core/libs/prx/libSceVoiceChat/Export.cpp) (libSceVoiceChat) - assumed to take a request id and two pointers like the other `sceVoiceChatRequest*` calls; offline, every argument is ignored and `SIGNED_OUT` is returned, as for those
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- [sceVoiceChatRequestCreateVoiceChatGroup, sceVoiceChatRequestJoinVoiceChatGroup, sceVoiceChatRequestLeaveVoiceChatGroup, sceVoiceChatRequestDeleteVoiceChatGroup](../../core/libs/prx/libSceVoiceChat/Export.cpp) (libSceVoiceChat) - assumed to take a request id and two pointers like the other `sceVoiceChatRequest*` calls; offline, every argument is ignored and `SIGNED_OUT` is returned, as for those
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- [sceAvPlayerAddSource](../../core/libs/prx/libSceAvPlayer/src/Source.cpp) (libSceAvPlayer) - requests up to 4 additional decode-ahead video framebuffers from the memory replacement beyond `num_output_video_framebuffers` when memory is available; the console's internal buffering behaviour is unknown
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- [sceTextToSpeech2Initialize](../../core/libs/prx/libSceTextToSpeech2/Export.cpp) (libSceTextToSpeech2) - the console's error for an unavailable speech engine is unknown; it returns the kernel's `EOPNOTSUPP` (0x8002002D). PPSA01317 passes a param that starts with 0x2000000 and only tests the result for non-zero; the other exports it imports are declared without parameters
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- [sceAgcDcbClearState](../../core/libs/prx/libSceAgc/DcbFlow/src/Control.cpp) (libSceAgc) - the (buffer, command) signature follows [SharpProspero](https://github.com/SvenGDK/SharpProspero/blob/main/src/SharpProspero/Interop/Agc/SceAgc.cs) and [OpenAGC](https://github.com/OpenAGC/OpenAGC/blob/main/src/game_compat.c), and the 2-dword CLEAR_STATE (0x12) packet is OpenAGC's; OpenAGC masks the command to 4 bits, here a command above 0xf throws, as the driver rejects that payload
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@ -151,6 +151,8 @@ Throughout the project, every function at every stage either **does exactly what
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- [sceJpegEncEncode](../../core/libs/prx/libSceJpegEnc/Export.cpp) (libSceJpegEnc) - `restart_interval` follows SharpProspero's field doc (0 none, -1 every row of blocks, positive a block count); a positive value is taken as the JPEG DRI interval in MCUs and -1 as one restart per MCU row, which no reference confirms. Other negative values throw
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- [sceVoiceQoSInit](../../core/libs/prx/libSceVoiceQoS/Export.cpp) (libSceVoiceQoS) - `0x804E0905` for a second initialization comes from [prosper](https://github.com/mattias800/prosper)'s reading of the module and was not measured: on a PS5 a valid call blocks inside a homebrew payload, so it never returns there. The app type and the block are not used, as no endpoint is implemented
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- AudioIn and NpSessionSignaling exports added without an implementation have assumed signatures
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- [sceNpSessionSignalingGetConnectionFromPeerAddress](../../core/libs/prx/libSceNpSessionSignaling/Export.cpp) (libSceNpSessionSignaling) - imported by PPSA01289 and added without an implementation; unknown signature
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- [libSceCdlgG2P](../../core/libs/prx/libSceCdlgG2P/Export.cpp) - `sceG2PDialogInitialize`, `Terminate`, `Open`, `GetStatus`, `UpdateStatus` and `GetResult`, imported by PPSA01289, are added without an implementation and declared without parameters
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- [vieBRwlh1Lw](../../core/libs/prx/libSceAgc/Unimplemented.cpp) (libSceAgc) - unknown name, signature
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- [scePadIsRemoteController](../../core/libs/prx/libScePad/Export.cpp) (libScePad) - the name hashes to NID `fCWdlnmB1Ks`; the signature `(int handle, bool* remote)` comes from PPSA16064, which zeroes a byte, passes its address after `scePadGetControllerInformation` and ignores the result. The error codes follow the other pad calls. Controllers are local devices, so the answer is always false
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- [scePadSetAngularVelocityBiasCorrectionState](../../core/libs/prx/libScePad/Export.cpp) (libScePad) - imported by PPSA16064 and not called during its start-up; unknown signature
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