feat(libSceHttp): accept sceHttpSetRecvBlockSize
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@ -188,6 +188,12 @@ int APS5_VABI sceHttpSetRecvTimeOut(int id, uint32_t usec) {
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return 0;
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}
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int APS5_VABI sceHttpSetRecvBlockSize(int id, uint32_t block_size) {
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(void)id;
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(void)block_size;
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return 0;
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}
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int APS5_VABI sceHttpSetResponseHeaderMaxSize(int id, uint64_t header_size) {
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(void)id;
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(void)header_size;
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@ -22,6 +22,7 @@ int APS5_VABI sceHttpsEnableOption(int, std::uint32_t);
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int APS5_VABI sceHttpsLoadCert(int, int, void*, void*, void*);
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int APS5_VABI sceHttpGetLastErrno(int, int*);
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int APS5_VABI sceHttpSetResponseHeaderMaxSize(int, std::uint64_t);
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int APS5_VABI sceHttpSetRecvBlockSize(int, std::uint32_t);
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int APS5_VABI sceHttpRedirectCacheFlush(int);
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int APS5_VABI sceHttpsUnloadCert(int);
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int APS5_VABI sceHttpsSetSslVersion(int, int);
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@ -209,6 +210,7 @@ int main() {
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Require(sceHttpsLoadCert(1, 0, nullptr, nullptr, nullptr) == 0);
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Require(sceHttpsUnloadCert(1) == 0);
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Require(sceHttpSetResponseHeaderMaxSize(1, 8192) == 0);
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Require(sceHttpSetRecvBlockSize(1, 0x4000) == 0);
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Require(sceHttpRedirectCacheFlush(1) == 0);
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int authUserArg = 0;
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Require(sceHttpSetAuthInfoCallback(1, AuthInfo, &authUserArg) == 0);
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@ -36,7 +36,7 @@ Throughout the project, every function at every stage either **does exactly what
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- [sceAvPlayerSetTrickSpeed](../../core/libs/prx/libSceAvPlayer/src/Source.cpp) (libSceAvPlayer) with a negative speed runs the clock backwards but delivers no frames; when a forward speed is set again, playback resumes from the rewound time.
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- [sceRudpActivate](../../core/libs/prx/libSceRudp/Export.cpp) (libSceRudp) - there is no reliable-UDP stack on the host to activate, so it returns success without doing anything, as [shadPS4](https://github.com/shadps4-emu/shadPS4/blob/main/src/core/libraries/rudp/rudp.cpp) does for its own `sceRudpActivate`. PPSA01325 calls it with no arguments during start-up; what the console activates, and whether it reports an error before `sceRudpInit`, is unverified
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- [ulobjmgr](../../core/libs/prx/ulobjmgr/Export.cpp) registers no object: `_sceUlobjmgrRegisterObject` always hands out id 0 and `_sceUlobjmgrUnregisterObject` releases nothing, as shadPS4 does
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- [libSceHttp](../../core/libs/prx/libSceHttp/Export.cpp) - no request reaches the network, so `sceHttpSetResponseHeaderMaxSize` has no response header to limit and `sceHttpRedirectCacheFlush` no redirect to forget; `sceHttpsUnloadCert` returns success like `sceHttpsLoadCert`, which keeps no certificate; `sceHttpSetRedirectCallback` and `sceHttpSetCookieRecvCallback` accept callbacks that are never called, `sceHttpsSetSslVersion` has no TLS connection to configure and `sceHttpsGetSslError` reports error 0 with detail 0; `sceHttpSetAuthInfoCallback` accepts a callback that is never called, as no server asks for authentication
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- [libSceHttp](../../core/libs/prx/libSceHttp/Export.cpp) - no request reaches the network, so `sceHttpSetResponseHeaderMaxSize` has no response header to limit, `sceHttpSetRecvBlockSize` (`(int id, u32 blockSize)` as in [shadPS4](https://github.com/shadps4-emu/shadPS4/blob/main/src/core/libraries/network/http.h)) no response body to read in blocks and `sceHttpRedirectCacheFlush` no redirect to forget; `sceHttpsUnloadCert` returns success like `sceHttpsLoadCert`, which keeps no certificate; `sceHttpSetRedirectCallback` and `sceHttpSetCookieRecvCallback` accept callbacks that are never called, `sceHttpsSetSslVersion` has no TLS connection to configure and `sceHttpsGetSslError` reports error 0 with detail 0; `sceHttpSetAuthInfoCallback` accepts a callback that is never called, as no server asks for authentication
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- [sceFontGlyphDefineAttribute](../../core/libs/prx/libSceFont/src/Render.cpp) (libSceFont) checks the glyph and ignores the attribute and its value, whose meaning is unknown. PPSA01325 sets attribute 0x11 to 0 on a glyph from `sceFontGenerateCharGlyph` that it deletes unused, and draws the character with `sceFontRenderCharGlyphImageHorizontal`
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### Unknown function info
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