feat(libSceNpEntitlementAccess): declare sceNpEntitlementAccessGetGameTrialsFlag
PPSA08427 (Killing Floor 3) stops on main at start-up because its bundled pros.sdk.Prospero.prx imports it: pros.sdk.Prospero.prx.guest.prx: undefined symbol: y7JD1gfwyfA The signature is unknown, so it is declared without parameters and throws, like the other entitlement flag queries the title does not reach. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Uzy15wqYTt6iWyxYXEzUWo
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@ -159,6 +159,11 @@ int APS5_VABI sceNpEntitlementAccessGetPftFlag(void) {
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return 0;
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}
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int APS5_VABI sceNpEntitlementAccessGetGameTrialsFlag(void) {
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int APS5_VABI sceNpEntitlementAccessPollServiceEntitlementInfoList() {
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return SCE_NP_ERROR_SIGNED_OUT;
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}
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@ -87,6 +87,7 @@ Throughout the project, every function at every stage either **does exactly what
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- [scePadVrControllerReadState](../../core/libs/prx/libScePad/Export.cpp) (libScePad, NID `iA-DdobUen8`) - the name hashes to the imported NID; the `(int handle, void* state)` signature follows [PS5VR](https://github.com/theghostonline/PS5VR/blob/0e408909ce7a39891a2e06eee3438d07a09e11e3/app/src/app_vr.c#L326-L369) (PPSA99177), which passes a PS VR2 Sense controller handle from `scePadOpen` type 3 or 4 and a 0x68-byte state it reads as buttons at 0, stick bytes at 4 and a connected byte at 0x40. The title calls it only after `sceHmd2Initialize` succeeds, which it does not here, so every call throws; the state layout is otherwise unknown
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- PPSA23566 imports declared without parameters, signatures unknown: [sceAudioOut2UserGetSupportedAttributes](../../core/libs/prx/libSceAudioOut/src/AudioOut2System.cpp), [sceConvertKeycodeGetCharacterFromKeyboardData](../../core/libs/prx/libSceConvertKeycode/Export.cpp), [sce::Json::MemAllocator::notifyError](../../core/libs/prx/libSceJson2/Export.cpp), [sceNetResolverAbort](../../core/libs/prx/libSceNet/Export.cpp), [sceNpCommerceDialogOpen2](../../core/libs/prx/libSceNpCommerce/Export.cpp), [sceNpEntitlementAccessGetPftFlag](../../core/libs/prx/libSceNpEntitlementAccess/Export.cpp), [sceProprietaryVoiceChatHelper{Initialize,Terminate,SetVoiceChatState,GetVoiceChatUsageState}](../../core/libs/prx/libSceProprietaryVoiceChatHelperPrx/Export.cpp), [sceVoice{GetResourceInfo,ResetPort,EnableChat,DisableChat}](../../core/libs/prx/libSceVoice/Export.cpp). Names from the shadPS4 aerolib NID list
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- PPSA28416 imports declared without parameters, signatures unknown: [sceAudioOut2EnableChat](../../core/libs/prx/libSceAudioOut/src/AudioOut2System.cpp), imported by its bundled `party-ps5-shipping.prx`. Name from the shadPS4 aerolib NID list
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- PPSA08427 imports declared without parameters, signatures unknown: [sceNpEntitlementAccessGetGameTrialsFlag](../../core/libs/prx/libSceNpEntitlementAccess/Export.cpp), imported by its bundled `pros.sdk.Prospero.prx` and not called before the main menu. Name from the aerolib NID list
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- [sceVoiceChatRequestCreateVoiceChatGroup, sceVoiceChatRequestJoinVoiceChatGroup, sceVoiceChatRequestLeaveVoiceChatGroup, sceVoiceChatRequestDeleteVoiceChatGroup](../../core/libs/prx/libSceVoiceChat/Export.cpp) (libSceVoiceChat) - assumed to take a request id and two pointers like the other `sceVoiceChatRequest*` calls; offline, every argument is ignored and `SIGNED_OUT` is returned, as for those
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- [sceAvPlayerAddSource](../../core/libs/prx/libSceAvPlayer/src/Source.cpp) (libSceAvPlayer) - requests up to 4 additional decode-ahead video framebuffers from the memory replacement beyond `num_output_video_framebuffers` when memory is available; the console's internal buffering behaviour is unknown
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- [sceTextToSpeech2Initialize](../../core/libs/prx/libSceTextToSpeech2/Export.cpp) (libSceTextToSpeech2) - the console's error for an unavailable speech engine is unknown; it returns the kernel's `EOPNOTSUPP` (0x8002002D). PPSA01317 passes a param that starts with 0x2000000 and only tests the result for non-zero; the other exports it imports are declared without parameters
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