Commit Graph

3 Commits

Author SHA1 Message Date
David e2954aa188 feat(libSceNpPartner001): implement sceNpEAAccessInitialize and sceNpEAAccessTerminate
UFC 6 (PPSA23566) imports both. Initialization marks the library
initialized and termination clears it, as in shadPS4. Termination
without initialization and a second initialization throw, since no
PS5 source settles their results.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
(cherry picked from commit d2866a886a7702cdaad56d161460a3ce86ede629)
2026-10-12 18:46:44 +00:00
marcio-ch fc3e2345c0 refactor(libSceNpPartner001): name the EA access exports
sceNpEAAccessInitialize and sceNpEAAccessTerminate resolve the NIDs
7CxI50-xlCk and pMxXhNozUX8, which shadPS4 names in np_partner.cpp. The
stubs still throw; only the names and no-argument signatures change.
2026-10-09 12:57:50 -03:00
Chad 7cbf45b660 feat(libs): declare the exports PPSA23566 imports that no library provides
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 17:04:05 -05:00