Commit Graph

6 Commits

Author SHA1 Message Date
boykopovar 64066b6e9a
Merge pull request #103 from boykopovar/feat/provide-release
Feat/provide release
Added a release workflow for v* tags: build Windows and Linux, run tests, and publish only if both platforms are successful. The release contains PRX archives, relinker executables, and documentation from docs/user. The build cache is reused.

- `prx-windows-v0.1.0.zip`
- `prx-windows-v0.1.0.tar.gz`
- `prx-linux-v0.1.0.zip`
- `prx-linux-v0.1.0.tar.gz`
- `relinker-v0.1.0.exe`
- `relinker-v0.1.0`
- `COMPATIBILITY.md`
- `INPUT_MAPPING.md`
2026-09-29 00:25:39 +03:00
boykopovar 46382612cb fix(libcohtml): fix build libcohtml with target libs o linux 2026-09-28 23:15:22 +03:00
boykopovar 00261033fa refactor(docs): separated user and dev in docs + compatibility file 2026-09-28 22:58:17 +03:00
Pouare514 7cdb23eacd fix(libcohtml): throw via NotImplemented_nid_no_patch for 50 stubs 2026-09-27 16:06:18 +02:00
Pouare514 279587cb16 fix(libcohtml): provide libcohtml.Prospero.prx for DT_NEEDED
Copy the patched libcohtml.prx to libcohtml.Prospero.prx (exact DT_NEEDED name) via a post-build copy in the module CMakeLists, wired into the libs umbrella target. OUTPUT_NAME with a dot was rejected: the parent pipeline derives unpatched/patched paths from the directory target name, so renaming output would break it; dotted CMake target names are supported (e.g. libSceSaveData.native) but the parent-owned NID-patch rule is kept untouched. Adds DEPLOY.md deploy note. All 50 raw NIDs re-verified in the renamed file export table.
2026-09-27 12:57:23 +02:00
Pouare514 a4248cb114 feat(libcohtml): add stub prx exporting 50 Minecraft Legends NIDs 2026-09-27 12:00:15 +02:00