Commit Graph

17 Commits

Author SHA1 Message Date
Dean 903863c974
Merge pull request #959 from JAB-dev/feat/ngs2-pan
feat(libSceNgs2.native): implement sceNgs2PanInit and sceNgs2PanGetVolumeMatrix
2026-10-10 18:53:48 +13:00
Dean 14469b74e8
Merge pull request #964 from JAB-dev/fix/ngs2-unset-matrix-passthrough
fix(libSceNgs2.native): mix ports without set levels through the default channel map
2026-10-10 18:36:02 +13:00
TibixDev 4a04a78bfc fix(ngs2): decode ATRAC9 across streamed waveform blocks
Keep logical sample and skip counts across byte-only continuation buffers, assemble split superframes, and allow callbacks to refill, pause or reset the stream. Preserve decoded audio while waiting for input and reject truncated closed streams.

Validated with seven NGS2 tests, an ASan/UBSan streaming test build, and PPSA03747 repeatedly supplying continuation buffers during playback. Flag semantics follow the pinned KytyPS5 source documented in TechnicalDebt.md.

Written with AI assistance.
2026-10-10 00:50:23 +02:00
JAB-dev 00e13ecfa7 feat(libSceNgs2.native): implement sceNgs2PanInit and sceNgs2PanGetVolumeMatrix
Pan follows the PS4 firmware 11.00 libSceNgs2.sprx: the speaker layout
from the init angles, then each param's angle and distance into a
volume matrix for the voice. Every param is checked before anything is
written, and angles too large to wrap throw. The pan functions are
exported from the existing Voice.cpp export block.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 23:26:24 +02:00
JAB-dev ed9a70175e fix(libSceNgs2.native): mix ports without set levels through the default channel map
A port without a matrix sent source channel n to destination channel n, so a
mono voice reached only the left channel of a stereo mix. The PS4 firmware
11.00 libSceNgs2.sprx mixes such ports, and ports whose matrix levels were
never set, through a fixed channel map instead: mono reaches both stereo
channels at -3 dB and the centre of 5.1 and 7.1, stereo folds to mono at
-3 dB per side, and wider sources fold down with 0.5 and -3 dB gains. The map
was measured for every source width into 1, 2, 6 and 8 channels.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 23:25:31 +02:00
JAB-dev 56d8e5c4df fix(libSceNgs2.native): mix through a selected matrix whose levels were never set
PPSA22520 routes its title music through port matrix 0 without setting the
matrix levels, so the music rendered silent. A matrix without levels now
mixes like a port without a matrix, source channel n to destination channel
n. The console's initial levels are unknown; the assumption is recorded in
TechnicalDebt.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 23:25:31 +02:00
JAB-dev 1986905adb Merge branch 'main' of https://github.com/boykopovar/AnyPS5 into feat/ngs2-reverb-rack 2026-10-08 19:38:46 +02:00
TibixDev 0d4db860a6 feat(ngs2): implement legacy submixer UserFx callbacks
Invoke the title callback on planar mixed samples and silence. Preserve per-voice callback data, reset registration on setup, and release the render guard on callback failure. Include behavioral tests and source references. Written with AI assistance.
2026-10-08 13:18:41 +02:00
Gjon Gojcevic 88e77da57b feat(libSceNgs2.native): stream 16-bit PCM waveforms through appended waveform blocks
A 16-bit PCM block whose num_samples exceed its data starts a stream, and waveform blocks with flag 0x2 append more data to it. The voice outputs silence while it has played all appended data and CONTINUE is set, and ends at num_samples or when CONTINUE is cleared.
2026-10-08 07:35:59 +02:00
JAB-dev e493328eb7 Merge branch 'main' of https://github.com/boykopovar/AnyPS5 into feat/ngs2-reverb-rack 2026-10-07 07:01:30 +02:00
Gjon Gojcevic 5bae4df0b6 feat(libSceNgs2.native): mix a stereo mastering voice into a 6 or 8 channel render buffer
The mixing stage threw when a mastering voice and its render buffer had different channel counts. A 2-channel voice is now mixed into the first two channels of a 6- or 8-channel buffer; other mismatches still throw.
2026-10-06 22:23:40 -04:00
JAB-dev 34bdc37b76 feat(libSceNgs2.native): reverb rack with I3DL2 parameters
Rack 0x2001 is created with its option layout and KytyPS5's defaults, takes
the setup (0x20010000) and I3DL2 (0x20010001) voice params and reports the
common voice state. The voice mixes its inputs and runs a Freeverb-style
approximation driven by the I3DL2 parameters: room and room HF, early
reflections and their delay, late reverb and its pre-delay, decay time and
HF ratio, and diffusion. Out-of-range params throw, param changes keep the
tail, a stop or kill clears it, and the tail ends once it decays below
1e-20. The console's algorithm is unknown; the approximation is recorded in
TechnicalDebt. The test context buffer pool grows to 64.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 22:21:28 +02:00
JAB-dev 81a332c148 feat(libSceNgs2.native): mastering voice gain parameter
Mastering voice param 0x30000004 sets a full-band and an LFE level. They
scale the mastering voice when it is mixed into the render buffer, the LFE
level on channel 3 of 6- and 8-channel voices. Non-finite levels are
invalid arguments.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 22:21:28 +02:00
Adrià Franch 52869f0112 feat(ngs2): custom submixer rack with UserFx2 modules
Co-Authored-By: Claude <noreply@anthropic.com>
2026-10-06 07:40:12 +02:00
Adrià Franch 819c045327 feat(libSceNgs2.native): sampler voice low-pass filter
Co-Authored-By: Claude <noreply@anthropic.com>
2026-10-06 07:16:25 +02:00
Adrià Franch 69bd750c46 feat(libSceNgs2.native): decode ATRAC9 sampler voices, parse and size ATRAC9 waveforms
Co-Authored-By: Claude <noreply@anthropic.com>
2026-10-02 09:24:46 +02:00
Adrià Franch 90295d3733 feat(libSceNgs2.native): implement system, racks, voices and PCM rendering
libSceNgs2 keeps its stubs; its types now come from the .native header.

Co-Authored-By: Claude <noreply@anthropic.com>
2026-10-02 09:24:46 +02:00