Two defects found in review of the Linux delivery:
A raise right after scePthreadCreate reached the new thread before
RunThread set currentThread, so scePthreadSelf() in the handler adopted
a second handle, and could deadlock on glibc's thread lock when the
signal interrupted pthread_getattr_np. The creator now blocks all
signals around the std::thread construction, so the child starts with
them blocked, and RunThread restores the creator's mask once the thread
is registered, as libthr does. A raise in that window stays pending and
is delivered just before the entry runs.
A handler that set reserved MXCSR bits made rt_sigreturn fail with
SIGSEGV. The MXCSR the handler leaves is now masked with the frame's
MXCSR_MASK (0xffbf when it reads 0), as FreeBSD's fpusetregs does, on
both platforms; Windows also keeps CONTEXT.MxCsr equal to
FltSave.MxCsr.
guest_raise_exception raises right after each of 50 thread creations and
checks scePthreadSelf() in the handler, and its context round trip sets
a reserved MXCSR bit and FZ and checks that only FZ is kept.
AI-assisted: yes
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LwJx7AHrSUaMGSpEGhL1Kb
sceKernelRaiseException threw on Linux, so a title whose garbage
collector stops threads with it (Unity's PS5Util raises SIGUSR1 on each
thread and reads mc_rsp from the handler's context) could not run there.
The raise now sends the host SIGUSR1 to the target thread with
pthread_kill. The host handler, installed on first use with SA_SIGINFO
and SA_RESTART, builds the FreeBSD-layout ucontext from the interrupted
registers and the FXSAVE area, calls the guest handler on the target's
own stack and writes the registers back, so the handler's changes reach
the interrupted code, as they do on Windows. errno is left as the
handler leaves it, as libthr does.
A raise on another thread takes the target's join lock with the host
signal blocked and returns ESRCH once the thread has finished, so a
detached thread's pthread_t is never signalled after it exits. The
pthread_t is recorded when the thread is created or adopted. Handlers
are now lock-free atomics, as the host handler reads them.
guest_raise_exception now runs on every platform. It also checks that
r13 and xmm8 reach the handler and that r12 and xmm8 written by the
handler reach the interrupted code.
AI-assisted: yes
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LwJx7AHrSUaMGSpEGhL1Kb
A stack base need not be page aligned (it is not on Linux), so rounding the
range down first could leave the stack and miss the stack path. The range the
guest asked for is now checked against the guest stack, and the rounded
pages are protected, as FreeBSD rounds the address down.
A thread that exits with part of its stack protected left those pages to the
next thread that reused the stack. Protected stack pages are recorded, and a
thread's stack is made readable and writable again when it is unregistered at
exit.
AI-assisted (Claude Code).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
pthread_cond_wait and pthread_cond_timedwait, and their sce counterparts, threw a
host exception when the mutex was unlocked, locked by another thread, or not yet
initialized, and dereferenced the adaptive static initializer. FreeBSD returns
EPERM for these (EINVAL for a destroyed mutex) before touching the condition.
(cherry picked from commit a78bb8a855ca3b277f128c6a9e52ff3949b9cb80)
Since guest threads get exactly the stack size they request, host code
that a guest thread calls runs on that small stack too. sceAgcCreateShader
reaches Driver::RegisterShader, whose frame alone is about 50 KiB, so a
title whose job threads ask for 48 KiB overflows the stack (#2603).
Each guest thread now gets a fixed 1 MiB of host stack below the range it
asked for. The guest still sees the requested size and address range
through scePthreadAttrGet and sceKernelIsStack; only host calls made from
the thread use the extra room. Running the prepared-shader driver tests on
a limited main-thread stack needs between 128 and 192 KiB for shader
registration, Vulkan setup included, so 1 MiB leaves several times that.
Switching to a separate host stack at each HLE entry point would need a
trampoline on every export that may go deep, handling of stack-passed
arguments and unwinding across the switch, and a list of which exports
qualify. A margin below the guest range covers every host call with no
per-export list.
On Windows the committed size was the requested size, and the margin
below it depended on the executable's default stack reserve; requests at
or above that reserve had none. The commit now includes the same margin.
macOS does not run guest threads.
guest_pthread_stack now also calls host code that uses 256 KiB of stack
below each thread's guest range; without the margin it crashes on the
16 KiB thread.
Fixes#2603
scePthreadCancel and pthread_cancel threw, scePthreadTestcancel did
nothing and the cleanup handler exports did not exist.
A cancel request is now recorded on the thread and acted on at
scePthreadTestcancel, the condition variable waits, scePthreadSem and
sem waits, scePthreadJoin and the sleeps, and under their POSIX names.
A thread blocked in one of the waits is woken; a condition wait takes
its mutex back before the thread exits. The thread exits with
PTHREAD_CANCELED through scePthreadExit, which now runs the handlers
of __pthread_cleanup_push_imp and __pthread_cleanup_pop_imp.
scePthreadSetcancelstate and scePthreadSetcanceltype reject unknown
values, and pthread_setcanceltype is added.
Constants, the handler node layout and the order of events follow
FreeBSD libthr. A sleep is not interrupted, file and socket calls are
not cancellation points and the asynchronous type acts like the
deferred one except at the two set calls (TechnicalDebt). New test:
guest_pthread_cancel.
scePthreadCreate on Linux started guest threads with std::thread, so every
thread got the host default stack (RLIMIT_STACK, usually 8 MiB) whatever the
title asked for. A thread that asks for more than that and uses it crashes
with SIGSEGV. Once the thread ran, scePthreadAttrGet also reported the host
size instead of the requested one.
Create the thread with pthread_create and a stack of the requested size plus
what glibc keeps at its top (static TLS, the thread control block and the
start_thread frame). That reserve is measured once with a probe thread.
The thread reports [top - reserve - size, top - reserve) as its stack, as
Windows reports [top - size, top), and the creator waits until the range is
set, as on Windows.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
scePthreadMutexDestroy threw when the mutex was locked. FreeBSD libthr,
which the console's libkernel follows, returns EBUSY and leaves the
mutex usable; PPSA28997 destroys a locked mutex during its intro and
was aborted.
A condition wait on a recursive mutex locked more than once unlocked the
native mutex only once, so the thread that should signal blocked forever
on it. Unlock the remaining levels before the wait and lock them again
after it, as FreeBSD libthr does in _mutex_cv_unlock and _mutex_cv_lock.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01HeC9bA3n74TzJRYv9AgBE8
The APC delivery was allocated after SuspendThread, so a target holding
the allocator lock deadlocked the raising thread; it is now allocated
before the suspend. The wait count a raise checks lived in the target's
thread_local storage and dangled once the thread exited; it is now a
member of PthreadPrivate, which TimedWait counts into through a
thread-local pointer bound when the thread starts, and a raise on a
thread that already finished returns ESRCH. TechnicalDebt gets one line
per unverified choice: Windows only, the FreeBSD ucontext layout, the
signal mask, the YMM upper halves, and delivery to threads outside
TimedWait.
AI-assisted: yes
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
UFC 6 (PPSA23566) passes type 0 to pthread_mutexattr_settype during
startup. libkernel rejects it with EINVAL and leaves the attribute
unchanged, as fpPS4's decompiled body does, instead of aborting.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Returns the CPU mask threads get by default (DEFAULT_THREAD_AFFINITY,
0x1FFF), the value itself rather than an error code.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Run the SIGUSR1 handler recorded by sceKernelInstallExceptionHandler on the
target thread with a PS5 ucontext (uc_mcontext at 0x40, FreeBSD amd64
layout) of its interrupted state:
- on the calling thread, directly;
- on a thread in a libkernel wait, from an APC: the TimedWait waits are
alertable and count themselves in a per-thread wait state, so the
handler runs inside the wait, which then continues;
- on a running thread, by suspending it and redirecting it to an entry
that calls the handler and restores the possibly modified context.
Other signals return EINVAL, as in shadPS4; raising without a handler
throws. Linux still throws.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
scePthreadAttrGet reported a null stack address and a zero size for an
adopted thread (the main thread), and for every guest thread on Linux,
where the stack range was never recorded. A garbage collector that scans
thread stacks through scePthreadAttrGetstackaddr and
scePthreadAttrGetstacksize (Unity IL2CPP in PPSA12544) then skipped the
main thread's stack and freed objects it still referenced. The range now
comes from the host thread: GetCurrentThreadStackLimits on Windows,
pthread_getattr_np on Linux.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Track the stack range of each running guest thread and answer
sceKernelIsStack from the calling thread's stack (the host limits for an
adopted thread) or from that registry. A mapped address outside every
stack succeeds with null bounds and an unmapped one returns EACCES; the
output pointers may be null.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
scePthreadKeyDelete frees a key slot and the next scePthreadKeyCreate
hands the same index out again, but every thread kept the value it had
stored under that index. The new key read the previous key's value
instead of NULL, and at thread exit its destructor was called on that
stale pointer.
Each slot now carries a sequence number, as in FreeBSD libthr. A thread
value is visible to scePthreadGetspecific and to the exit destructors
only while its sequence matches the slot's, so a new key starts as NULL
in every thread, as POSIX requires, and a deleted key reads NULL.
scePthreadGetspecific stays lock-free and scePthreadSetspecific no
longer takes the key lock.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The POSIX layer only exported init, destroy, rdlock, wrlock and unlock.
pthread_rwlock_tryrdlock, pthread_rwlock_trywrlock,
pthread_rwlock_timedrdlock and pthread_rwlock_timedwrlock now wrap the
existing scePthreadRwlock functions and accept the static initializer.
The timed variants take an absolute CLOCK_REALTIME deadline. Like
FreeBSD libthr they try the lock first and only validate abstime when
the lock is not free. A null abstime throws, as pthread_mutex_timedlock
does.
scePthreadRwlockTryrdlock and scePthreadRwlockTrywrlock return EBUSY
when the caller already holds the write lock instead of calling into
std::shared_timed_mutex, where that is undefined behaviour.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The PS5 libthr (FreeBSD) creates error-checking mutexes by default and has
PTHREAD_MUTEX_ADAPTIVE_NP (type 4); relocking an error-checking or adaptive
mutex returns EDEADLK. Default mutexes were Normal and type 4 was mapped to
Normal, so a relock threw instead of returning EDEADLK, which aborted an
Unreal Engine title's recursive directory scan.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
scePthreadAttrGet wrote priority 700 and left the affinity of the
destination untouched, whatever the thread was created with or set to
afterwards. It now reports the values the thread holds, as
pthread_attr_get_np already does.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Only the lines this branch added lose their comments; the commits before
keep them, with the reasoning behind each change, for whoever digs into
that code later.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
libkernel:
- direct memory keeps its contents per physical page across unmap and
remap; a page mapped at two live addresses at once throws
- sceKernelDirectMemoryQuery answers from tracked allocations
- SCE protections read back as set, GPU and AMPR bits included
- APR prefix path resolve, file size and stat by id, positional reads,
fsync/pread/pwrite; directories open as descriptors on Windows
- sceKernelCheckReachability, getpeername, shutdown
- Dinkumware C11 threads (_Mtx_*, _Cnd_*, _Thrd_*) in the title libc
layout; any pthread stack size, rounded at thread creation
libc:
- unaddressed guest mappings go to the system-managed area from
0x2_0000_0000, leaving the application area to fixed mappings
- the process starts in /app0
- guest sscanf on Windows; a null %s prints as (null) as on FreeBSD
- localeconv, _FNan, _FDtest, _FExp, __udivti3, wcsncpy_s, aligned
operator new, _Throw_Cpp_error
Tests: direct memory following physical pages, guest formatting.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
scePthreadMutexattrSetprotocol threw for SCE_PTHREAD_PRIO_INHERIT, so a
title creating its mutexes with priority inheritance stopped at the
first one.
Guest thread priorities are recorded (scePthreadSetprio/Getprio) but
never applied to host scheduling, so there is no priority for a waiter
to lend to the owner: an inheriting mutex locks, unlocks and reports
errors exactly like a PRIO_NONE one here, and the protocol is accepted.
The POSIX pthread_mutexattr_setprotocol wrapper already accepts it.
Priority protection (PRIO_PROTECT, with its ceilings) and unknown
protocols still throw.
On Linux scePthreadExit called pthread_exit, whose forced unwind runs
the personality routine of every guest frame. Those resolve to
libc.prx's __gxx_personality_v0, which cannot read libgcc's unwind
context and aborts, so guest_thread_self crashed on Linux.
Record a jump target in the thread start routine and longjmp back to it
from scePthreadExit instead. Like _endthreadex on Windows, this skips
the guest frames without unwinding them; the start routine still
releases the thread normally. Threads not created by scePthreadCreate
keep the pthread_exit fallback.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_018emyZ4Rk8yoSJvxTFBe4DL
Bring in the resolved#25 branch, which already carries upstream main
including boykopovar/AnyPS5#10, and re-apply the KernelErrors.hpp
refactor onto the rewritten files:
- Equeue: drop the local EQUEUE_ERROR_* constants and use the shared
SCE_KERNEL_ERROR_* names.
- Pthread Attr/Thread: drop local error constants and include
KernelErrors.hpp.
- Pthread Cond/Mutex: take upstream; they no longer define local
SCE_KERNEL_ERROR_* constants.
- Semaphore: drop KERNEL_SEMA_ERROR_* in favour of KernelErrors.hpp.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_018emyZ4Rk8yoSJvxTFBe4DL