sceAgcGetIsTrinityMode takes a pointer to a one-byte flag; the only
known caller ignores the return value. The export took no argument and
never wrote the flag. That caller's flag is in zero-initialised .bss,
so this corrects the signature; it does not fix a visible failure.
The function now stores false, as sceKernelIsTrinityMode reports a base
PS5, returns 0 and throws on a null pointer, whose error code is
unknown. It moves from Unimplemented.cpp to Misc/src/Platform.cpp, and
the new agc_platform_tests ctest target covers it.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
sceAgcQueueEndOfPipeActionPatchData is called with the packet and the new
64-bit label value only; reading a context id and a data selector from the
unused argument registers wrote garbage into the RELEASE_MEM, so fences
signalled with wrong values.
-KRzWekV120 is sceAgcDcbSetIndexSize with the per-instance object id flag
(VGT_INDEX_TYPE bit 14), as Kyty and SharpEmu build it. The no-op left the
previous index type in place, so 32-bit index buffers were read as 16-bit.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- packet sizes for the existing builders and the tessellation ring
config
- direct register writes and end-of-pipe action data, type and cache
patches
- GS/HS shader halves fused by merging their registers, after Kyty
- jump target patches; reserved jumps are allowed
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>