sceAgcFuseShaderHalves returns a fused hull as a copy of its back half
(type 7) that is not registered: type 3, no user data, and shader
registers copied to scratch memory with the checksum, RSRC1/RSRC2 and
the LS program address rewritten. sceAgcCreatePrimState accepts only that
type-3 header, and graphics ABI resolution refused it as a replaced
shader header.
SameHeader now also takes a type-3 header as the registered type-7
header for the same code when every other field is equal and its shader
registers differ only in the fused ones. Graphics ABI resolution then
applies the bound header's shader registers over the registered state.
PPSA26344 fuses its hull halves during its loading screen.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
PSXS5, SwanStationPS5 and Nuvio stop at start-up on setcontext on main,
and EVO Player and ProsperoStore do on Windows. The three are imported
by the statically linked OpenSSL's ASYNC code.
The three use FreeBSD 11's amd64 ucontext_t (mcontext at 0x10, mc_len
800, uc_link at 0x330, 0x370 bytes), which the titles are built
against: EVO Player's ASYNC_is_capable captures into a 0x370-byte stack
buffer, and async_fibre_makecontext sets uc_link at 0x330 and uc_stack
at 0x338. getcontext saves every register at its call in assembly and
stores the context as FreeBSD's sys_getcontext does: rax and rdx as 0,
the carry flag clear, the FXSAVE image and the signal mask, and nothing
from uc_link on. setcontext checks mc_len and mc_flags as set_mcontext
does, installs the signal mask, masks MXCSR with the host's MXCSR_MASK
and returns through iretq, so every general register and the flags are
restored and nothing is written below the target stack pointer.
makecontext follows FreeBSD 11's amd64 libc.
Windows checks guard-page growth and exception unwinding against the
stack bounds in the TEB. setcontext and longjmp now set them to the
stack they switch to, which makecontext registers and pins writable as
libSceFiber does for fiber stacks. OpenSSL enters a context with
setcontext and then switches with _setjmp and _longjmp.
Titles that import it now load; calling it throws until push event
handles have operations that can be aborted.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
(cherry picked from commit f50cb08c988736d645f0cc1c329f911f732fa935)
(cherry picked from commit ae3227dbfa2c972b36242056df5971d858ac65c3)
(cherry picked from commit 3df66a6a5dd9f0cd73daaee1342c22742c1915e4)
Titles that import it now load; calling it throws like the other
coredump queries, since host crashes are not turned into guest dumps.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
(cherry picked from commit e0e5fd9ffbbaffdc065d1471ce1c91b144af5f98)
(cherry picked from commit 2ac0c88fdbb9e380b6eb5a37d5f98d557940f131)
(cherry picked from commit 1279010b1bc123d3b87664ede15ec6ab2ced806a)
DecodeShaderStages accepts LS, HS and an NGG passthrough ES, reads the
3-bit VGT_TF_PARAM fields, refuses its other bits but DISTRIBUTION_MODE,
and needs HOS levels that keep [1, 63]; 0x286-0x287 join the draw key.
Local and domain programs are prepared with their stage group: its
headers are merged over one set of defaults, and a local program left
unbound by the hull header is prepared at its first draw.
The local program ends at its jump into the hull half.
TessellationLowering lowers LDS and ring addresses that are affine in
the control point and relative index to tessellation interfaces with
strides from the code, and refuses accesses outside the patch, per-patch
writes from other control points and a modified primitive export. Hull
lanes read their own saved exec bit, also of host-subgroup-masked
copies; other masks are refused, gl_InvocationID loads as a scalar and
factors clamp to 63.
Use unlocked POSIX EOF/error queries after unlocked byte operations so status synchronization cannot reacquire the stream lock. Keep the verified UCRT status calls on Windows, and cover byte, status, error, and held-lock behavior.
Co-authored-by: MarcZX100 <marczxrr@gmail.com>
agc_driver_dcc_keys_first_write only exercises the import window when the
device's own host import resolves the write protection of the imported
pages, as the NVIDIA driver does on Linux. CI's devices do not, so the
comparison that #2984 adds for BlockMaybeWritten units is not run there.
RunImportWindow opens an import window itself over a pending storage
image with GuestMemory::ImportWatched and stores the byte already there,
which leaves the same stamp without depending on the driver: the image
must stay pending and unchanged. A store of a new byte inside a window
must still be seen. Devices whose imports are compared print that the
window is not tested, as the recorder's (w) test does. Linux only: the
Windows path compares imports.
TechnicalDebt records that an identical-byte CPU store inside a window
cannot be told apart from the import, and that images tracked by layer
still upload again.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Titles that ship their own libc.prx or Unity's PS5Util.prx import
_umtx_op (04AjkP0jO9U) for atomic waits, call_once and futex-style
waits. Implement UMTX_OP_WAIT, UMTX_OP_WAKE, UMTX_OP_WAIT_UINT,
UMTX_OP_WAIT_UINT_PRIVATE and UMTX_OP_WAKE_PRIVATE as FreeBSD 11's
kern_umtx.c does, on the sceKernelSyncOnAddressWait waiter queue.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01HeC9bA3n74TzJRYv9AgBE8
Two defects found in review of the Linux delivery:
A raise right after scePthreadCreate reached the new thread before
RunThread set currentThread, so scePthreadSelf() in the handler adopted
a second handle, and could deadlock on glibc's thread lock when the
signal interrupted pthread_getattr_np. The creator now blocks all
signals around the std::thread construction, so the child starts with
them blocked, and RunThread restores the creator's mask once the thread
is registered, as libthr does. A raise in that window stays pending and
is delivered just before the entry runs.
A handler that set reserved MXCSR bits made rt_sigreturn fail with
SIGSEGV. The MXCSR the handler leaves is now masked with the frame's
MXCSR_MASK (0xffbf when it reads 0), as FreeBSD's fpusetregs does, on
both platforms; Windows also keeps CONTEXT.MxCsr equal to
FltSave.MxCsr.
guest_raise_exception raises right after each of 50 thread creations and
checks scePthreadSelf() in the handler, and its context round trip sets
a reserved MXCSR bit and FZ and checks that only FZ is kept.
AI-assisted: yes
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LwJx7AHrSUaMGSpEGhL1Kb
sceKernelRaiseException threw on Linux, so a title whose garbage
collector stops threads with it (Unity's PS5Util raises SIGUSR1 on each
thread and reads mc_rsp from the handler's context) could not run there.
The raise now sends the host SIGUSR1 to the target thread with
pthread_kill. The host handler, installed on first use with SA_SIGINFO
and SA_RESTART, builds the FreeBSD-layout ucontext from the interrupted
registers and the FXSAVE area, calls the guest handler on the target's
own stack and writes the registers back, so the handler's changes reach
the interrupted code, as they do on Windows. errno is left as the
handler leaves it, as libthr does.
A raise on another thread takes the target's join lock with the host
signal blocked and returns ESRCH once the thread has finished, so a
detached thread's pthread_t is never signalled after it exits. The
pthread_t is recorded when the thread is created or adopted. Handlers
are now lock-free atomics, as the host handler reads them.
guest_raise_exception now runs on every platform. It also checks that
r13 and xmm8 reach the handler and that r12 and xmm8 written by the
handler reach the interrupted code.
AI-assisted: yes
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LwJx7AHrSUaMGSpEGhL1Kb
Forwards _sceUltWaitingQueueResourcePoolCreate and _sceUltSemaphoreCreate to the existing calls, like the other underscore Ult exports. Declares sceNetShowIfconfig, sceNpWebApi2GetMemoryPoolStats, Json::Value::setNullAccessCallBack, kqueue, kevent and one pad call of unknown name without an implementation.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Map red and blue exports, write masks and constant-color blend factors together. Reject conflicting simultaneous target constants.
Semantics: Mesa 26.2.2 src/amd/common/ac_formats.c ac_translate_colorswap; console equivalence remains unverified. Graphics tests passed. Written with AI assistance.
Allocate cached sets without individual-free pools. Reset a pool after its
last owner releases it. Keep stable pool indices, skip full pools, and
terminate if reset fails. No GPU wait is added.
This avoids RADV 26.2.2's affected individual-free allocation path.
Validation: Fedora 44 Release graphics tests pass. The reset-failure
regression fails on the previous behavior and passes on this change.
llvmpipe and RX 6600 pass the 3,301-set lifecycle test with core and
synchronization validation. Windows was not tested.
AI-assisted: yes.
FreeBSD's kernel_sigaction rejects SIGKILL and SIGSTOP only for a handler other than SIG_DFL, so signal(9, SIG_DFL) and signal(17, SIG_DFL) succeed. Drop the SIG_ERR rejection, which has no kernel basis and which sigaction does not apply.