Commit Graph

4 Commits

Author SHA1 Message Date
LeandroLP23 025606ceb4 feat(font): implement sceFontGetFontResolution
Report the face's units per EM and the driver's face scale.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 09:34:56 +02:00
LeandroLP23 34ba33faf7 feat(font): implement sceFontGetFontGlyphsCount and sceFontGetCharGlyphCode
Report the face's glyph count and the glyph index of a character through
the library's driver; the FreeType driver gains its glyphs_count entry.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 09:23:44 +02:00
Dean Galvin 9d4e6d2f28 feat(font): open system font sets from a font directory
sceFontOpenFontSet failed for every set type, so PPSA21564 drew no text
in system fonts (the title screen copyright line, credits, button
guides). It now loads the set's primary font file from
ANYPS5_SYSTEM_FONTS, or anyps5-fonts beside the executable: console
files under their own names first, then openly licensed substitutes
(Noto Sans, Noto Sans Mono, Noto Sans Thai, Noto Sans CJK). The
PS5-only JG2 set types are accepted.

System font handles use the system font context. Their faces are
loaded by FreeType in host memory: about 1 MiB per CJK face does not
fit the font memory the title sizes for the console's fonts, and
sceFontCreateRenderer then failed with ALLOCATION_FAILED. Handles of
the same font file share one copy of its bytes.
2026-10-06 10:27:09 +13:00
Dean Galvin 00e4f7678d feat(font): port shadPS4's sceFont and sceFontFt on FreeType
Ported from shadPS4 (GPL-2.0-or-later) with system fonts removed, stubs made to throw,
and sceFontCloseFont implemented.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01ButHENCbXXt8h4EZuWUabJ
2026-09-28 16:45:30 +13:00