sceSharePlayGetCurrentConnectionInfoA now writes a 72-byte
SceSharePlayConnectionInfoA that reports no session: status DORMANT,
mode 0, empty online IDs, account IDs 0 and both user IDs invalid (-1).
A null pointer returns SCE_SHARE_PLAY_ERROR_INVALID_ARGS (0x810E0001)
instead of throwing. KytyPS5 and fpPS4 agree on the layout and the error
code; KytyPS5 sets the user IDs to -1, fpPS4 leaves them 0.
Claude-Session: https://claude.ai/code/session_012SLQbhAiexxW6TtjYToW8a
PPSA11386 calls sceSharePlayInitialize(NULL, 0x1800) at start-up and stops
on any non-zero result, so the console accepts a null heap. The library
keeps no state and does not use the heap; a zero size still throws, as its
error is unknown. libSceSharePlay gets its own CMakeLists for the test.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Only the lines this branch added lose their comments; the commits before
keep them, with the reasoning behind each change, for whoever digs into
that code later.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- NP: signed-out callbacks and reachability; owned add-on entitlements
from anyps5-entitlements.ini next to the executable (or the file
ANYPS5_ENTITLEMENTS names)
- web browser, message, player invitation and player selection dialogs
finish without a UI; Remote Play, IME keyboard, SharePlay, live
streaming and video recording lifecycles for a console without them
- app content temporary data mount, format and free space (download data
quota from param.json); content export, search and delete lifecycles
- pad output-only calls, system service notice-screen flags, RazorCpu
markers, ulobjmgr
- throwing stubs for the remaining imports, so missing behavior fails
loudly
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>