PPSA28416 calls it on its existing save at boot (after sceSaveDataDirNameSearch finds it) and aborted on the missing implementation. The call takes one parameter block: user id at +0, the directory name pointer at +8. Host saves have no size limit, so the conversion completes at once: an existing save returns OK, a missing one NOT_FOUND, an invalid name PARAMETER. The title polls sceSaveDataGetEventResult once afterwards and continues on 'no event'.
Goat Simulator 3 (PPSA04159) imports sce::Json::Object::find(String const&)
const (ehN1Biw3tw8), Object::iterator::operator->() const (EnesV4gXDtE) and
String::compare(char const*) const (Yfw63FVJgtU); without them the Windows
entry stub stops before the game starts with "unresolved ELF import
ehN1Biw3tw8".
find returns an iterator to the first pair whose key equals the argument,
or end(), using the same key match as Object::operator[]. operator->
returns the pair like operator*. compare orders the string against a C
string as std::string::compare does; a null argument throws.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The search returned saves in host directory order and ignored the condition's key and order. A title that asks for the newest save first (modification time, descending) got whichever directory the host listed first: the alphabetically first on NTFS, an arbitrary one on Linux. Sort by directory name, user parameter or modification time, reverse for a descending order, and reject unknown keys and orders with the parameter error, as shadPS4 does.
One queue for APR and AMM buffers kept an AMM buffer behind an APR buffer
waiting on an address that the AMM buffer writes, so neither ran.
Marvel's Wolverine does this: an APR buffer waits on a counter that the
WriteAddress commands of later AMM buffers advance, and its loading
stopped. APR and AMM buffers now keep their order within their own queue.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
sceKernelGetModuleInfoFromAddr has a Windows path since 77ef75c1d, so
_sceLibcInternalForceTlsDestructor finds each dso's module there too.
The test takes the other module's address with GetProcAddress where
Linux uses dlsym(RTLD_NEXT), and the TechnicalDebt entry no longer says
the call throws on Windows.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
scePadOpen returned the standard pad's handle for a special port
(type 2) as well, and scePadGetHandle found it there. Both ports then
read the one input queue, so a press queued between two frames could be
drained by the special port's read and never reach the standard port.
PPSA16827 (Harmony's Odyssey) opens both ports for the initial user and
reads both every frame, also polling controller information and device
class data for the special one.
Special ports now return DEVICE_NOT_CONNECTED (0x80920007) from
scePadOpen, as scePadOpenExt already does because the host has no
special controller, and scePadGetHandle has no handle for them.
TechnicalDebt's scePadOpenExt entry now covers both calls.
guest_pad opens a special port before and after the standard one and
expects DEVICE_NOT_CONNECTED, and DEVICE_NO_HANDLE from scePadGetHandle
for the special port while the standard handle stays valid. It fails on
main.
PPSA16827 over 130 s of its title screen: 6812 scePadRead, 3408
scePadGetControllerInformation and 3406 scePadDeviceClassParseData calls
before, two reads of the same queue per frame; 2702 reads, one
information call and no parse calls after.
mingw's fprintf writes an unbuffered stream a character at a time and
holds the stream's lock for the whole line. The APS5_LOG_* lines that
carry a RecompileRequest ("Shader ... could not be prepared after
registration", 15-20 KB each) took one WriteFile per character, and every
other thread writing to stderr waited behind them, guest calls that log
included. Demon's Souls (PPSA01342 v1.005, Windows) stops on a black
screen after two frames on main: a BPE job worker waits for the stderr
lock in sceSaveDataDirNameSearch's trace while the shader preparation
pool prints its dumps, so GameCoreLoop never finishes a frame.
The log macros now format the line into memory and write it with one
fwrite, as Driver::reportSkip does since 8cf2f6580. The UCRT writes an
unbuffered stream's fwrite as one even-length block and the last byte,
so a line takes at most two writes on Windows and one on Linux.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
sceKernelGetOperationMode returned 0 for both values, which were
unknown. A payload on a PS5 (firmware 13.60) reads mode 2 and submode 0;
nothing past the two ints is written and the result register holds no
status, so the function now returns nothing. PPSA12544 logs both values
and ignores the result.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
sceKernelGetModuleInfoFromAddr found the size of the image's .eh_frame
on every call by walking all of its CIE and FDE records, checking each
against every PT_LOAD header. The guest libc's unwinder calls it for
each frame it unwinds, so a title that unwinds often walked its whole
.eh_frame hundreds of times per second.
The tables read from a .eh_frame_hdr are now kept per header address
and reused while the image stays loaded. The cache is dropped whenever
dl_iterate_phdr reports that an object was unloaded (dlpi_subs), so an
address reused by another image is read again.
guest_module_info queries a module twice and expects the same tables,
then unloads it, loads it again and expects tables of the same size at
the same offset in the new image.
PPSA16827 (Harmony's Odyssey), title screen, over 500 calls per second
counted under gdb, which slows the title: the process used 9269 CPU
samples per 10 s, 53.7% of them in this walk, and 3306 with this change,
3.2% in the lookup. The title still runs at 27 FPS; its frame rate is
limited elsewhere.
On main asin(2.0) returns 0x7ff8000000000000 and sets errno to 33;
FreeBSD msun (lib/msun/src/e_asin.c) returns 0xfff8000000000000 and
never sets errno. asin now handles |x| > 1 itself with quiet
comparisons, so a NaN input still raises no exception. For |x| <= 1
and for NaN the host function is still called.
Co-Authored-By: Claude Haiku 5.5 <noreply@anthropic.com>
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Thread stacks are host-private memory; the call threw instead of setting the native protection.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
munmap and sceKernelMunmap over a range in which no page is mapped
failed: munmap returned EINVAL and sceKernelMunmap let the registry's
exception escape. Both now return 0. The console returns 0 for
sceKernelMunmap of a range it just unmapped and of a never-mapped
address, and EINVAL only for a zero length, as measured by prosper's
console oracle (kernelx.golden.tsv, kx_fmem_unmap_again,
kx_fmem_munmap_unmapped).
The other half of #3196, a range with an unmapped page in the middle, is
already fixed on main by 04ed61957; the test covers both.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
On Windows, real thread stacks that exist before the guest arena is
reserved can sit near the arena top, so the AMM range correctly lands
9-60 GiB below it and the 1 GiB bound failed about 1 run in 10. The test
now requires that no free 64 GiB window exists above the AMM range.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Broken Sword Reforged (PPSA21480) calls scePadSetVibrationMode(handle, 3) after
scePadOpen and treats a failure as fatal (ps5_controls.cpp:19 "Sony call failed
with code 80920001"). Modes up to 3 are accepted, 4 and above stay invalid.
Co-Authored-By: xXPBSXx <20614131+xXPBSXx@users.noreply.github.com>
scePthreadRwlockUnlock called unlock_shared on the host mutex whenever the
caller was not the writer, which is undefined behaviour for an unlocked rwlock
or one write-locked by another thread. Track the reader count and return
EPERM like FreeBSD libthr when the caller does not own the write lock and no
read lock is held.
Dying Light 2 (PPSA02262) imports sceKernelAioSetParam (9WK-vhNXimw) from
its eboot. In #1794 tv7 reported on main b5f5362d3 + #2129 (2026-10-10):
FAIL: unresolved ELF import -q-vbO859Tw from libSceVideoOut.prx
with "12 other imports are still unresolved on `main`. In the eboot,
`-q-vbO859Tw`, `GTfJ64qFCPw`, `vwtVpHQKelI` (no known names),
`sceKernelAioSetParam` and `sceNpWebApi2GetMemoryPoolStats`." The import
is observed; its position in the loader queue after the nameless NIDs is
predicted.
The function fills one SceKernelAioSchedulingParam (five 4-byte fields,
20 bytes): Orbital cc408367 tools/ida/db_types.json:1103, SharpProspero
5dfdb4b0 Interop/Kernel/KernelAio.cs ("Sets every field of param at
once") and ampr_emu cfa85df3 ps5/include/sce/_fs.h agree on
(param, schedulingWindowSize, delayedCountLimit, enableSplit, splitSize,
splitChunkSize). No source gives an error code, so a null struct and
values outside SharpProspero's maximums (window and delayed count 0..128,
split flag 0 or 1, sizes up to 0x1000000) throw. The engine does not use
the settings, as sceKernelAioInitializeImpl ignores its struct; this is
recorded in TechnicalDebt.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
(cherry picked from commit e45a2b950afe594212db2764529ccae32f84be8c)
sceKernelAvailableFlexibleMemorySize and the flexible maps counted only
explicit flexible mappings, so the full 448 MiB was reported while the
title's executable and modules were loaded. A title that derives its code
and data size from the budget minus the available size got an unsigned
underflow.
The segments of the main executable and of every .guest.prx module that
the title's ELF gives permissions now count, rounded to 16 KiB pages, as
shadPS4 maps every non-system module segment as flexible memory. The
relinker's own blocks and the host system libraries do not count. The
charge ends when a module is unloaded.
Refs #2883
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Fnrk5Dazjb2tLooVSpdRQq
Carry the additional GuestFilesystem checks from issue #3303 after its implementation landed on main. The declaration already exists on main, so keep one prototype.
Deathloop (PPSA01670) imports sceHttpAbortWaitRequest; Planet Coaster
(PPSA01736) and Palworld import sceHttpWaitRequest.
Epoll handles are kept in a registry with an abort flag, a destroyed flag
and a condition variable. A wait with a negative timeout blocks until
sceHttpAbortWaitRequest, sceHttpDestroyEpoll or the sceHttpTerm of the
last context wakes it; a bounded wait still returns 0 events. An abort
stays set and makes every later wait return SCE_HTTP_ERROR_ABORTED
(0x80431080); a wait woken by destroy or term returns 0 events.
sceHttpDestroyEpoll no longer frees a handle a waiter is blocked on.
sceHttpInit registers its context, and the epoll calls and sceHttpTerm
return BEFORE_INIT without a live context and INVALID_ID for an unknown
context or handle.
Behaviour and error codes: shadPS4 src/core/libraries/network/http.cpp
and http_error.h at a8a70da595da2a96e0410309472ba4a7eb558144.
Signature (void* eh): Orbital tools/ida/db_types.json at
b321fcdbd700cc02da1cb1ad25412781d5ec73c6 and SharpProspero
src/SharpProspero/Interop/Net/Http.cs at
60977b29103452b9681ae10c7a9011d44965bf16.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
(cherry picked from commit 766997df3f8329fd6e8e7aac2b5d83daf88c8292)
On macOS, GuestWriteWatchCollectFresh reported nothing and returned true, so
MarkWritten took pages no collection had armed yet for clean, and they stayed
writable without being tracked. GuestWriteWatchCollectArmed was a full collect,
which also took those pages.
Pages now carry a fresh bit from registration until a collection takes them, as
the Linux watch keeps its fresh ranges: CollectFresh reports and arms only fresh
pages, CollectArmed skips them, and Collect takes both. Protection changes, host
writes and faults keep the bit.
The write_watch fresh and armed tests check both collections.
The call was an unimplemented stub. It now writes syllable state 0 and
returns OK for every character outside the Thai block, where a PS4
firmware 11.00 libSceFont measures 1, 3 or 4; Thai characters throw as
not implemented. A null character or result returns
SCE_FONT_ERROR_INVALID_PARAMETER, and a null character writes 0 to a
non-null result, as measured. The signature follows SharpProspero.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
asinf returned 0xffc00000 (errno 33) for 2.0 (0x40000000), where FreeBSD
lib/msun/src/math.h returns 0xffc00000 (errno 0).
It now returns the FreeBSD result for that case. A guest test covers it
and fails on main.
Co-Authored-By: Claude Haiku 5.5 <noreply@anthropic.com>
The second argument is an out pointer to the writing's letter step, as
KytyPS5 and the SharpProspero bindings declare it. It was filled as a
letter step struct, which wrote 64 bytes over the caller's 8-byte
pointer. The letter step now lives in the writing and the call stores
its address, or null when there is no current step.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
FreeBSD removes or renames a file that is still open; the descriptor stays usable. _wopen opens without FILE_SHARE_DELETE, so sceKernelUnlink returned EACCES and rename failed while the guest held a descriptor. sceKernelOpen now opens through CreateFileW with delete sharing and keeps the flag, mode and error mapping of _wopen.
(cherry picked from commit 2f5ada5c86a427505804f22def209e054b3571e4)
The AMM ranges were reserved at the last 64 GiB of the guest arena and
the reservation threw when that window was not free. On Windows the
stacks of the threads that exist before the arena is reserved (the main
thread and the loader's workers) are placed at random addresses and are
left in the arena as host regions; when one fell in the last 64 GiB, the
first AMM use threw "fixed guest mapping ... overlaps a host region in
the guest arena". Reserve the highest free 64 GiB window instead: the
last 64 GiB when it is free, and the window just below an occupied part
of it otherwise.
Both open the same SDL capture port as sceAudioInOpen, so Input,
GetSilentState and Close work on their handles. HqOpen accepts only a
128-sample grain at 48 kHz (SharpProspero, KytyPS5); AsyncOpen returns
INVALID_SIZE above 384 samples (SharpProspero). Values the sources
disagree on throw. Format 0x10 still throws: only KytyPS5 accepts it.
Imported by FMOD-based titles, The Smurfs Dreams (PPSA21607) and Astro
Bot (PPSA21564); Ghost of Yotei (PPSA26344) calls sceAudioInOpen.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
(cherry picked from commit 16bfdf928d0a2da0b4473db2633a2e270538cbf5)
Root ignores the file mode, so truncating a file with only the owner
read bit succeeds and guest_truncate aborted when the suite ran as root,
as it does in containers. The read-only cases now run only for other
users and the test says on stderr when it skips them.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Ha6Tsy62AFUyp9a5Mf7vjA
sceHttp2DeleteRequest erased the request's completion queue, but
sceHttp2DeleteTemplate and sceHttp2Term removed descendant request
handles through ReleaseOwnedHandles without clearing their completion
queues. A request that completed asynchronously before its template or
context was deleted kept a stale completion that sceHttp2WaitAsync could
still consume.
ReleaseOwnedHandles now returns every transitively removed handle id, and
DeleteTemplate and Term erase the completion queue of each removed
request. CompleteAsync validates that the request is live while holding
the handle lock and inserts the completion under it, so a send that races
a deletion either returns the invalid-id error without queuing or is
erased by the deletion; a completion is no longer re-created after a
deletion returns. The only lock nesting stays handles before completions,
and no mutex is held while the user event is triggered.
GuestHttp2 covers a queued completion before sceHttp2DeleteTemplate and
before sceHttp2Term: the completion is no longer consumable, a late send
returns the invalid-id error without queuing, and the removed handles are
rejected.
An SDL controller sets the L2/R2 bit whenever its trigger axis is above
zero, and BuildData then reported 255 for any set bit, so a partly
pressed trigger read as fully pressed. Report the analog value whenever
there is one; 255 remains for an injected press and for a bit without
an analog value.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
PPSA03490 (Demon Slayer) imports sceRudpGetMaxSegmentSize, sceRudpProcessEvents, sceRudpNetFlush and sceRudpNetReceived, which no library exports. The first three answer by the library's initialised state; sceRudpNetReceived is declared without an implementation because its signature is unknown. Adds one test and TechnicalDebt entries.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
SceErrorFromErrno in the libkernel file functions passed host errno
values 1-34 through and turned every other value into EIO. Linux numbers
EAGAIN 11, which is FreeBSD's EDEADLK, so a read from an empty
non-blocking pipe returned SCE_KERNEL_ERROR_EDEADLK, and ENAMETOOLONG,
ELOOP, ENOTEMPTY, EDQUOT and EOVERFLOW, whose host values differ from
FreeBSD's, all became EIO.
Map those host values to the guest's FreeBSD numbers, as
SceIoErrorFromErrno in Open.cpp already does for EAGAIN, EDEADLK,
EDQUOT and EOVERFLOW. The guest constants the callers pass are all at
most 34 and never 11, or GUEST_ENOTEMPTY, so they are unchanged.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Ha6Tsy62AFUyp9a5Mf7vjA
Clang's PS4 and PS5 targets set the default new alignment and the suitable
alignment to 32 bytes, so PS5 code may store to a fresh mspace block with
32-byte-aligned AVX instructions, as the guest heap already allows since
#1621. The mspace allocator aligned blocks to 16 bytes only. Every mspace
allocation is now aligned to at least 32 bytes.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Cover 16 paths with long leaves, exact-fit and overlong directory results, repeated separators, input preservation and guest errno. The regression reports 12 failures on unchanged main and passes with the accompanying fix.
AI-assisted: yes
ValueClear constructs a Value, then calls the Value(const Object&)
constructor on the same object. The constructor allocates a new node and
overwrites the pointer, so the first node (56 bytes) is never freed.
LeakSanitizer reports it; destroy the value first.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01R5WJS4ZdQynAJesCZKH5hb
PPSA15246 (Teardown) imports both from the module-named libSceCesCs-module and
stops at the loader without them. Cp1251 joins Cp1252 in sceCesSbcToUtf8 and
sceCesUtf8ToSbc; the context initializer succeeds without storing anything
because its layout is unknown (listed in TechnicalDebt.md).
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
fmod set errno (33) for 1.0, 0.0. FreeBSD msun never sets errno and
reports errors through floating-point exceptions only, so errno is now
saved and restored around the host call.
Co-Authored-By: Claude Haiku 5.5 <noreply@anthropic.com>
Cover 20 clock IDs, preserved guest errno, non-null unsupported clocks and the SCE null-output fault. The regression fails against main and passes with the accompanying fix.
AI-assisted: yes
The guest fgets handed the size straight to the host. With a size of 0
glibc and the Windows runtime return NULL without setting errno or the
stream error indicator, and a negative size goes to the Windows
invalid-parameter path. FreeBSD's fgets checks n <= 0 before reading:
it sets __SERR on the stream, sets errno to EINVAL and returns NULL,
leaving the buffer and the file position untouched.
fgets_nid_postfix now does the same before calling the host. The
FileStream flag it uses was only set for encoding errors so far and is
renamed from SetEncodingError/encodingError to SetError/guestError; it
already stays set until clearerr like __SERR.
guest_standard_streams checks sizes 0, -1 and INT_MIN (NULL, errno 22,
error indicator set and cleared by clearerr, buffer and position
untouched) and that a following read still returns the line; it fails
without the change.
Fixes#3084
AI-assisted: yes
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
PS5MC (PPSA99420) stops at start-up on wcstok once sendfile is in. It
follows FreeBSD's three-argument wcstok over the guest's 16-bit wchar_t:
leading delimiters are skipped, the token ends at the next delimiter,
which is overwritten with 0, and *last is set to null when the string
runs out.
sceKernelAprSubmitCommandBuffer ran the whole buffer on the submitting
thread, so a WaitOnAddress or WaitOnCounter that the submitter itself
satisfies after the submit returned never returned. A buffer now runs on
the submitting thread until such a wait; the rest of it, and every APR or
AMM buffer submitted after it, runs in order on one APR thread.
sceKernelAprWaitCommandBuffer and sceAmprAmmWaitCommandBufferCompletion
wait for that completion.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Wu3nuU87RJwjkkmxqft3sD
sceNpTrophy2GetTrophyInfo and sceNpTrophy2GetGroupInfo rejected a call
unless both outputs were given, although both already fill each output
only when it is not null. PPSA18391 (Clickteam Fusion) queries trophies
with a null details. Only a call with neither output is rejected now, as
in sceNpTrophy2GetGameInfo.
PPSA04540 (Rise of the Ronin) imports it. The characters the callback
returns are parsed as by the (text, size) overload.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
PS5MC (PPSA99420) stops at start-up on sendfile. It follows FreeBSD 11:
headers, the file range and trailers go to a connected stream socket, the
file offset does not move, a non-blocking socket fails with EAGAIN after
a partial send, and *sbytes reports what was sent. The checks and the
point where *sbytes is written follow kern_sendfile.c.
The guest formatter threw on %n$ and *m$, which FreeBSD's vfprintf and
glibc accept. It now reads the arguments a numbered format names into a
table first, with the types their conversions give them, and follows
FreeBSD's rules for unnumbered conversions and unnamed arguments.
FreeBSD's vfprintf takes ' as the thousands-grouping flag. The Windows
formatter threw on it as an unsupported conversion. The guest's setlocale
only accepts the C locale, which has no thousands separator, so the flag
changes nothing: it is dropped before the host's printf sees it, and the
host's locale cannot add separators.
C and FreeBSD's vfprintf print a single 0 when # meets octal zero with a
precision of 0. The Windows formatter passed the conversion to the host's
printf, which printed nothing; it now asks for one digit instead.
FreeBSD's fsync and fdatasync succeed on a descriptor opened read-only and on a directory. _commit needs write access, so both returned EBADF there. A read-only descriptor is now flushed through a write handle from ReOpenFile and a directory through a handle opened for it, as sceKernelSync already does.
Porpoise PPSA99764 stops after pthread_attr_* (#3494) with the
predicted `FAIL: unresolved ELF import h05OHOMZNMw from
libSceLibcInternal.prx` (idx 311, call site 0x8EC37); RetroArch
PPSA99169 imports it at idx 448 (call site 0xA4A27). h05OHOMZNMw is
ftrylockfile by tools/nid_names.py and aerolib.csv (zecoxao/sce_symbols
2883963a); ps5-payload-dev/sdk f5d40f02 declares
`int ftrylockfile(FILE *)` in include/freebsd/stdio.h.
ftrylockfile tries the same host CRT stream lock that flockfile,
funlockfile and every locking host stdio call on the stream take, so
no second lock exists beside the one stdio uses. It returns 0 when the
lock is acquired or already owned by the caller (recursive, released by
as many funlockfile calls) and -1 when another thread holds it, as
FreeBSD 8c639945 lib/libc/stdio/_flock_stub.c:89-104 does. Linux calls
glibc ftrylockfile. UCRT has no try variant of _lock_file, so Windows
calls TryEnterCriticalSection on the CRITICAL_SECTION that _lock_file
enters (__crt_stdio_stream_data::_lock, ucrt/inc/corecrt_internal_stdio.h,
same layout in Windows SDK 10.0.19041, 10.0.22621 and 10.0.26100). A
null or closed stream throws. The UCRT layout dependency is recorded in
TechnicalDebt.
guest_standard_streams covers trylock on an unlocked stream, re-entry
by the owner, failure from another thread while held (also after one of
two unlocks and while another thread holds flockfile), stdio calls
from another thread blocking on the trylock-held lock, release order,
and null and closed streams.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
PPSA04540 (Rise of the Ronin) imports it. Like sceRazorCpuPushMarkerStatic
it does nothing without a capture and returns 0.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
lseek on a non-directory descriptor no longer takes the directory table lock when no directory is open, and a listing is read under the descriptor's own lock. SEEK_CUR with offset 0 only reports the position, and an overflowing SEEK_CUR offset reports EOVERFLOW.
The f16 forms of v_fma_mix threw for any FLOAT_MODE with an f16 rounding
other than to nearest even. ps5-opengl's shaders run with FLOAT_MODE
0xcc, f16 rounding toward zero with f16 denormals kept, so PPSA99005
stopped at its first draw (#2631).
The exact product-sum, already computed in f64 with round to odd, is now
rounded once in the mode's direction: scaled by the f16 step at its
exponent, truncated, floored or ceiled, and scaled back. A result beyond
65504 becomes infinity or 65504 as IEEE 754 gives for the direction. On
RDNA2 (gfx1036) -1.5 * 2^-24 + 2^-126 gives 0x8002 with round toward
-infinity, and this gives the same. Flushed f16 denormals still throw.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Measured on a PS5 (firmware 13.60): sceSysmoduleIsLoaded,
sceSysmoduleLoadModule and sceSysmoduleUnloadModule with id 0, and the
Internal and InternalWithArg calls with id 0 or 0x80000000, return
0x805A1000 and leave the WithArg result untouched. They threw.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The empty-path utimes check restores the working directory's write time
afterwards and requires the restore to succeed. With MinGW,
std::filesystem::last_write_time fails with EACCES when setting a
directory's time (a file's works), so guest_filesystem aborts there on
Windows. The restore stays, only its result is no longer checked.
Claude-Session: https://claude.ai/code/session_012SLQbhAiexxW6TtjYToW8a
inet_pton and inet_ntop no longer call the host resolver library, whose
accepted forms and output differ from the guest's (leading zeros,
zone ids, IPv4-embedded printing).
(cherry picked from commit 058d808ae7c43042d0ffd5fad76062a2df16b871)
Two catalog titles stop on the absent libSceLibcInternal export reallocf
(YMZO9ChZb0E) on main 0f863c10:
- PPSA97510 PSXS5 2.2.0
- PPSA98510 SwanStationPS5 1.1.3
FAIL: unresolved ELF import YMZO9ChZb0E from libSceLibcInternal.prx
reallocf follows FreeBSD 11 lib/libc/stdlib/reallocf.c (freebsd-src
stable/11 5ed7eb0d97ba4436218e810f61bd059acba984c2) on top of the guest
realloc: it reallocates through the application heap, and when realloc
fails (the application allocator returns null or the default heap
rejects the size) it frees the block through the same allocator, sets
ENOMEM and returns null. Size 0 frees and returns null as realloc does
here, so the block is not freed twice. Other heap failures throw, as
for realloc. The NID matches tools/nid_names.py and aerolib.
The application heap tests cover grow, shrink, a null pointer, size 0
and failure with both the replacement and the default allocator.
Co-Authored-By: screamm <noreply@github.com>
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Titles that call Open/Speak after a failed initialize should get the same unavailable-engine error instead of a throw.
Co-authored-by: Cursor <cursoragent@cursor.com>
Deathloop (PPSA01670), Minecraft Legends (PPSA05510) and GTA III
Definitive Edition import both from libSceAmpr. They take a pointer to
the handle slot and act on the conditions created by the libc _Cnd_init:
_Cnd_signal wakes one waiter through a libc helper, _Cnd_init_with_name
is _Cnd_init with the name ignored. _Thrd_id still throws.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Document the level-triggered user event semantics of sceKernelWaitEqueue in TechnicalDebt.
(cherry picked from commit db79bee1e597effff34c72493ed893d4e750b95d)
A user event added with sceKernelAddUserEvent stays triggered until it is
deleted. The collection loop kept re-emitting it until the caller's event
buffer was full, so a wait with num > 1 returned the same event num times.
Like kevent, each event is now reported at most once per call; distinct
queued completions of one event are still delivered in order.
(cherry picked from commit db28ebbb7f078cb593cf6b7bb34b8db49dd94630)
XPSemu (PPSA97358) stops next at sigsetjmp (aRo9AhFUXcM) from libkernel,
per the body of #3323 "feat(libkernel): implement cpuset_setaffinity for
the calling thread or process": "XPSemu: with this PR, the next stop is
`sigsetjmp` (`aRo9AhFUXcM`)". RetroArch and PS5MC list it under libkernel
in the absent-import tables of #1578; aerolib names aRo9AhFUXcM sigsetjmp.
sigsetjmp is FreeBSD's amd64 sigsetjmp (lib/libc/amd64/gen/sigsetjmp.S,
release/11.4.0 8c639945), the counterpart of the merged siglongjmp (#2935)
and its sigjmp_buf layout (sys/x86/include/setjmp.h, _JBLEN 12): it stores
savemask at offset 88 and, when it is nonzero, saves the current mask at 72
through _sigprocmask(SIG_BLOCK, NULL, oset); then it records the return
address, rbx, rsp, rbp, r12-r15 and the x87 control word, and returns 0.
guest_signal_sets now jumps through the export instead of its copy of
FreeBSD's sigsetjmp, and checks that savemask 0 leaves the mask slot
untouched, a nonzero savemask records the current mask and its own value,
and the callee-saved registers come back after siglongjmp.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
(cherry picked from commit 8a609a5a1f189dce107a871e7da0fd55c746921f)
Stremio Plus (PPSA74126) stops at start-up on _ioctl, which its statically
linked tc* functions call. FreeBSD's _ioctl is the same system call as
ioctl, so it forwards to ioctl.
Implement arc4random (UISQ-dQzw28) in libScePosixForWebKit on top of the
existing arc4random_buf, so both draw from the same thread-local host
std::random_device. Like FreeBSD 11.4 lib/libc/gen/arc4random.c
(8c639945) it returns a uniformly distributed 32-bit value and has no
failure result.
Cloud Play (PPSA99600) imports it: the import audit in #3249 on main
ccf9ff90 lists `UISQ-dQzw28` `arc4random` among nine absent imports
("no PR or issue found"). The ps5-payload-dev SDK stubs (f5d40f02,
sce_stubs/libScePosixForWebKit.c) place arc4random, arc4random_buf and
fnmatch in libScePosixForWebKit; arc4random_uniform is in neither that
set nor libSceLibcInternal, so it is not added.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
(cherry picked from commit 95da68017f6817abec785864e682530e9b135a2b)
Register copied the protection it had recorded for pages it already
watched over the protection the kernel had just reported. A guest that
reserves address space, which registers it as PROT_NONE, then maps
direct memory over it read-write and registers it again kept the stale
PROT_NONE. Collect only write-protects pages with PROT_WRITE, so writes
to that memory were reported once and never again. With PPSA12544 on
the macOS port, the title menu text blinked and glyphs went missing.
Register now keeps a recorded protection only where its own write
protection explains what the kernel reports, and takes the kernel's
protection otherwise. A protected page that was mapped again also loses
its protected mark, so erase no longer restores the old protection over
the new mapping. The kernel is read under the lock, so a concurrent
Collect cannot protect a page between the read and the merge.
Test write_watch_mapped: a reservation, a mapping over it and a second
registration keep reporting writes, and a protected page reserved again
stays PROT_NONE.
AI-assisted: yes
Dungeons (PPSA16064) calls select on descriptor 0 and stopped with
"select on descriptor 0 (not a libSceNet socket) not implemented".
Descriptor 0 is now never readable and descriptors 1 and 2 are always
writable, as for a console title with no input. The assumption is in
TechnicalDebt next to the termios entry for the same descriptors.
Claude-Session: https://claude.ai/code/session_012SLQbhAiexxW6TtjYToW8a
select passed every descriptor it was given to the libSceNet socket poller
and aborted on any it did not know. A title that selects on its
/dev/urandom descriptor (Dungeons, PPSA16064, aborts right after opening
it) stopped with "select on descriptors that are not libSceNet sockets".
On FreeBSD the random device is always readable and writable, so these
descriptors are now answered without the poller, and a ready one makes
the socket poll return at once.
Claude-Session: https://claude.ai/code/session_012SLQbhAiexxW6TtjYToW8a
One 4-page direct mapping loses its second page to munmap, then pages
1-2 are mapped fixed. The range starts in the hole; before the fix the
unmap of the overlap threw "guest protection or unmap range has a
hole". The pages around it keep their data.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A child process runs from a root whose app0/sce_sys/playgo-chunk.dat
declares 3 chunks: ids 0-2 are local, id 3 is rejected with
SCE_PLAYGO_ERROR_BAD_CHUNK_ID and scePlayGoGetChunkId counts 3.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
FreeBSD fchdir(2) changes the working directory to the directory referenced by a descriptor. The guest imports fchdir from libkernel_sys (PPSA99764, issue #1578) and the module did not export it.
The descriptor's directory is resolved from the path recorded when the directory was opened on Windows, and from the /proc/self/fd link target on Linux. The guest working directory is then set through the libc routine shared with chdir. A descriptor that is not open returns EBADF and one that is not a directory returns ENOTDIR.
AI-assisted: yes
(cherry picked from commit 76329cbb08781e13d757c3ff955acf71f8bd506f)
`truncate` (`ayrtszI7GBg`) is an absent import of PS5MC (PPSA99420),
XPSemu (PPSA97358) and Porpoise (PPSA99764) on `main`. It resolves
through `sceKernelTruncate`, which now returns `EISDIR` for a directory
and the host errno for other failures instead of `EIO`, as FreeBSD 11
`kern_truncate` does. The guest-relative test `guest_truncate` covers
shrinking, growing with zero fill, a negative length, a missing path,
an empty path, a null path, a directory and a read-only file.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
hypot(inf, NaN) returned a NaN on main. C Annex F returns +inf when
either operand is infinite, even if the other is a NaN, and FreeBSD
msun (lib/msun/src/e_hypot.c) does so for a signalling NaN too. The
infinite case is now checked before std::hypot; other inputs do not
change.
Co-Authored-By: Claude Haiku 5.5 <noreply@anthropic.com>
C17 7.21.6.2p16 returns EOF only if input fails before the first conversion completes, and a suppressed conversion completes. FreeBSD counts it in nconversions (vfscanf.c, releng/11.4, lines 799-805). The host scanf returned EOF there, so sscanf("12", "%*d%d", &v) reported EOF instead of 0. Each suppressed conversion now records its end with a %n and a result of EOF becomes 0 when one was recorded.
PSXS5, SwanStationPS5 and Nuvio stop at start-up on setcontext on main,
and EVO Player and ProsperoStore do on Windows. The three are imported
by the statically linked OpenSSL's ASYNC code.
The three use FreeBSD 11's amd64 ucontext_t (mcontext at 0x10, mc_len
800, uc_link at 0x330, 0x370 bytes), which the titles are built
against: EVO Player's ASYNC_is_capable captures into a 0x370-byte stack
buffer, and async_fibre_makecontext sets uc_link at 0x330 and uc_stack
at 0x338. getcontext saves every register at its call in assembly and
stores the context as FreeBSD's sys_getcontext does: rax and rdx as 0,
the carry flag clear, the FXSAVE image and the signal mask, and nothing
from uc_link on. setcontext checks mc_len and mc_flags as set_mcontext
does, installs the signal mask, masks MXCSR with the host's MXCSR_MASK
and returns through iretq, so every general register and the flags are
restored and nothing is written below the target stack pointer.
makecontext follows FreeBSD 11's amd64 libc.
Windows checks guard-page growth and exception unwinding against the
stack bounds in the TEB. setcontext and longjmp now set them to the
stack they switch to, which makecontext registers and pins writable as
libSceFiber does for fiber stacks. OpenSSL enters a context with
setcontext and then switches with _setjmp and _longjmp.
sleep_for can return up to a scheduler tick early against the
performance counter the guest clock reads, so the first reading could be
just under 50 ms on a loaded machine.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Waits on eventCondition go through libkernel's TimedWait::Condition (precise
timed waits on Windows) instead of std::condition_variable::wait_for, as
requested in review.
Use unlocked POSIX EOF/error queries after unlocked byte operations so status synchronization cannot reacquire the stream lock. Keep the verified UCRT status calls on Windows, and cover byte, status, error, and held-lock behavior.
Co-authored-by: MarcZX100 <marczxrr@gmail.com>
sceKernelGetProcessTime and sceKernelGetProcessTimeCounter measured from
a start captured on their first call, so the first reading was about 0
however long the process had run, and exactly 0 when both reads fell in
one tick of the host clock (100 ns on Windows). Capture the start when
libkernel loads.
Titles that ship their own libc.prx or Unity's PS5Util.prx import
_umtx_op (04AjkP0jO9U) for atomic waits, call_once and futex-style
waits. Implement UMTX_OP_WAIT, UMTX_OP_WAKE, UMTX_OP_WAIT_UINT,
UMTX_OP_WAIT_UINT_PRIVATE and UMTX_OP_WAKE_PRIVATE as FreeBSD 11's
kern_umtx.c does, on the sceKernelSyncOnAddressWait waiter queue.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01HeC9bA3n74TzJRYv9AgBE8
Two defects found in review of the Linux delivery:
A raise right after scePthreadCreate reached the new thread before
RunThread set currentThread, so scePthreadSelf() in the handler adopted
a second handle, and could deadlock on glibc's thread lock when the
signal interrupted pthread_getattr_np. The creator now blocks all
signals around the std::thread construction, so the child starts with
them blocked, and RunThread restores the creator's mask once the thread
is registered, as libthr does. A raise in that window stays pending and
is delivered just before the entry runs.
A handler that set reserved MXCSR bits made rt_sigreturn fail with
SIGSEGV. The MXCSR the handler leaves is now masked with the frame's
MXCSR_MASK (0xffbf when it reads 0), as FreeBSD's fpusetregs does, on
both platforms; Windows also keeps CONTEXT.MxCsr equal to
FltSave.MxCsr.
guest_raise_exception raises right after each of 50 thread creations and
checks scePthreadSelf() in the handler, and its context round trip sets
a reserved MXCSR bit and FZ and checks that only FZ is kept.
AI-assisted: yes
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LwJx7AHrSUaMGSpEGhL1Kb
sceKernelRaiseException threw on Linux, so a title whose garbage
collector stops threads with it (Unity's PS5Util raises SIGUSR1 on each
thread and reads mc_rsp from the handler's context) could not run there.
The raise now sends the host SIGUSR1 to the target thread with
pthread_kill. The host handler, installed on first use with SA_SIGINFO
and SA_RESTART, builds the FreeBSD-layout ucontext from the interrupted
registers and the FXSAVE area, calls the guest handler on the target's
own stack and writes the registers back, so the handler's changes reach
the interrupted code, as they do on Windows. errno is left as the
handler leaves it, as libthr does.
A raise on another thread takes the target's join lock with the host
signal blocked and returns ESRCH once the thread has finished, so a
detached thread's pthread_t is never signalled after it exits. The
pthread_t is recorded when the thread is created or adopted. Handlers
are now lock-free atomics, as the host handler reads them.
guest_raise_exception now runs on every platform. It also checks that
r13 and xmm8 reach the handler and that r12 and xmm8 written by the
handler reach the interrupted code.
AI-assisted: yes
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LwJx7AHrSUaMGSpEGhL1Kb
Forwards _sceUltWaitingQueueResourcePoolCreate and _sceUltSemaphoreCreate to the existing calls, like the other underscore Ult exports. Declares sceNetShowIfconfig, sceNpWebApi2GetMemoryPoolStats, Json::Value::setNullAccessCallBack, kqueue, kevent and one pad call of unknown name without an implementation.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Capture errno before the ENOTDIR lookup, translate EINVAL from a name
under a regular file to ENOTDIR, check the parent only once and strip a
trailing separator before taking it, and split the dense rmdir return.
On Windows mkdir_nid_postfix returned ENOENT and sceKernelMkdir and
sceKernelRmdir returned ENOENT or EIO when a regular file was used as a
directory in the path. FreeBSD mkdir(2) and rmdir(2) return ENOTDIR for
a path component that is not a directory.
FreeBSD's kernel_sigaction rejects SIGKILL and SIGSTOP only for a handler other than SIG_DFL, so signal(9, SIG_DFL) and signal(17, SIG_DFL) succeed. Drop the SIG_ERR rejection, which has no kernel basis and which sigaction does not apply.
Add an optional input helper for test runs without desktop input injection. Preserve physical input and release injected buttons automatically.
Validation: guest_pad tests and Python helper CLI smoke checks passed. Written with AI assistance.
signal() returned SIG_ERR with EINVAL for any signal without a host
equivalent, such as SIGHUP, SIGPIPE and SIGUSR1, while sigaction()
accepted them. FreeBSD's signal() is sigaction() with SA_RESTART and fails
only for numbers outside 1..128 and for SIGKILL and SIGSTOP.
The Windows formatter passed %p to the host CRT, which prints 16
zero-padded digits without a prefix. FreeBSD prints 0x followed by the
lowercase hex digits (0x0 for a null pointer), as if by %#lx.
Add standard quiet NaN generators nanf (DZU+K1wozGI) and nan (zck+6bVj5pA) to libc.
Resolves startup failure in VLC for PS5 (PPSA85300) where execution halts at nanf on Linux once strsep is available.
PPSA21703's Unity PSN plugin imports sceNpWebApi2GetMemoryPoolStats
(Xweb+naPZ8Y), so the title did not start.
sceNpWebApi2Initialize now records the pool size of each context and
sceNpWebApi2Terminate forgets it. The statistics report that size with
no peak or current use, as sceHttp2GetMemoryPoolStats does, since nothing
is allocated from the pool. A null output or an unknown context throws.
The signature and layout follow the Http2 statistics and are recorded in
TechnicalDebt.
The library gets its own CMakeLists.txt, equivalent to the generic rule,
to register its test.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Report the thread's affinity mask as a 32-byte FreeBSD cpuset_t, with
FreeBSD 11's errors: ERANGE for any other set size, ESRCH for a null
thread and EFAULT for a null set.
EVO-PLAYER (PPSA99039 v0.11.0) imports it (Jb2uGFMr688) and calls it
once with a 32-byte set on pthread_self().
sceSharePlayGetCurrentConnectionInfoA now writes a 72-byte
SceSharePlayConnectionInfoA that reports no session: status DORMANT,
mode 0, empty online IDs, account IDs 0 and both user IDs invalid (-1).
A null pointer returns SCE_SHARE_PLAY_ERROR_INVALID_ARGS (0x810E0001)
instead of throwing. KytyPS5 and fpPS4 agree on the layout and the error
code; KytyPS5 sets the user IDs to -1, fpPS4 leaves them 0.
Claude-Session: https://claude.ai/code/session_012SLQbhAiexxW6TtjYToW8a
MinGW-w64's UCRT has no aligned_alloc, so the Windows build of
guest_job_manager_tests fails since #3170. Use the aligned operator new
and delete instead, which are standard C++17 on every host.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Measured on a PS5 (firmware 13.60):
- sceSslGetMemoryPoolStats returns 0x8095F007 for a null output, before
the id check, and 0x8095F006 for an unknown or terminated context,
zeroing the 32-byte output.
- sceHttp2GetMemoryPoolStats returns 0x817B1225 for a null output,
before the id check, and 0x817B1100 for an unknown or terminated
context, zeroing the 32-byte output.
- sceNetGetMemoryPoolStats checks the pool before the output, so an
unknown pool with a null output returns EBADF.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
PS5 dumps carry no playgo-chunkdefs.xml (only sce_sys/playgo-scenario.json, which
lists no chunks), so the valid set fell back to chunk 0 and every query for another
chunk returned SCE_PLAYGO_ERROR_BAD_CHUNK_ID. A title that asks for all of its chunks
in one scePlayGoGetLocus call then never sees them as installed and waits forever.
Without definitions the chunk table is unknown and a dump is fully installed, so any
chunk id is accepted and reported as local. With playgo-chunkdefs.xml present,
validation is unchanged. scePlayGoGetChunkId still reports the known set.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
VLC (PPSA85300) imports daemon (Wn6I3wVATUE) and fails to load because
no library exports it. Forking into the background is not supported,
so it throws if called. VLC 3.0 calls daemon only when its daemon
option is set, and the title starts libVLC with --ignore-config and
without --daemon.
A job's inputs were joined into one vector before decoding, copying every
input buffer at its stated size. PPSA36082's FMOD submits Opus run jobs
whose one input buffer states 0xFFFFFE74 bytes (a remaining size that
went below zero) ahead of a single packet, so each such job copied about
4 GiB and sceAjmBatchStart took about a second; the mixer missed its
deadline and the title pushed silence. A job with one input buffer now
decodes from that buffer in place, reading only the packets it decodes;
jobs with several input buffers are joined as before.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A stack base need not be page aligned (it is not on Linux), so rounding the
range down first could leave the stack and miss the stack path. The range the
guest asked for is now checked against the guest stack, and the rounded
pages are protected, as FreeBSD rounds the address down.
A thread that exits with part of its stack protected left those pages to the
next thread that reused the stack. Protected stack pages are recorded, and a
thread's stack is made readable and writable again when it is unregistered at
exit.
AI-assisted (Claude Code).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
On Windows a guest thread runs on its host thread's stack, which is not a
registered guest allocation, so mprotect on any of its pages failed with
EINVAL. A guest that guards the bottom of its own stack (Dolphin's JIT
read-protects 64 KiB there to catch stack overflows) got an error where the
PS5 changes the protection.
A range that lies inside a live guest thread stack, with no GPU access
requested, now takes the native protection directly. Ranges that cross the
stack's bounds are still rejected.
AI-assisted (Claude Code).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Return a host module handle for a loaded sysmodule id so callers can
sceKernelDlsym after sceSysmoduleLoadModule. Unknown or null inputs
throw like neighbouring internal load paths; unloaded ids return
0x805A1001. Unblocks Prospero Win past NID D8cuU4d72xM at load.
Co-Authored-By: Composer <noreply@cursor.com>
Co-authored-by: Cursor <cursoragent@cursor.com>
The bundled libc.prx of PPSA21703 calls sceKernelGetModuleInfoFromAddr
with a 0x1A8-byte stack buffer and never sets st_size, so the field holds
whatever was on the stack (983040 in one run) and the call threw. The
console cannot require the field on input. The full size is still
written back. The flags check is unchanged.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The original fix predates llroundf, which was added in #2933. Use the same guest range and exception behavior for the fourth wrapper and include it in the edge-case checks.
FreeBSD amd64 converts the rounded value with a plain cast, so NaN, infinities and values outside the 64-bit range give 0x8000000000000000 with FE_INVALID raised. The Windows host llround returns 0 for them.
(cherry picked from commit 0ee2741534bdfcc9d818b1d93f2eb793a68f111e)
FreeBSD's memset_s returns EINVAL for every constraint violation and writes nothing when smax or n exceeds RSIZE_MAX. The guest returned ERANGE when n exceeded smax and wrote up to min(n, smax) bytes even when smax or n exceeded RSIZE_MAX.
(cherry picked from commit bf08837cf929e40f1b646df82e140a33076d5587)
Kena: Bridge of Spirits (PPSA01802) refuses ten pixel shaders with
packed pixel ancillary input has an unsupported live use (used by SelectU32 ? ?)
at any visit limit. All ten have 30 to 33 phis on loop back edges (reported
on Linux with an RX 9070 XT).
Two rules stopped the proof at a loop, and the first one fires before the
second is ever asked:
- The walk from the select gave up at the first use inside a loop. A value
derived from the select reaches a loop phi as soon as its register is
written inside the loop, because the masked write becomes
Select(loopExec, new, phi). A loop that leaves exec alone needs nothing
more than this.
- An exec that a loop narrows and carries around its back edge is a phi
inside the loop, and such phis counted as not implying the write's exec.
The walk now follows uses into loops. A phi inside a loop implies the
write's exec when all of its incoming values do, where the phi itself counts
as implying it while its back-edge values are checked. This is sound because
each rule of the proof takes a lane bit of one value from a value computed
earlier: a phi's value on each iteration is the incoming value computed
before the edge was taken, a set lane of an And is set in both operands, a
set lane of a ballot is a lane whose predicate held. If any value in the
proof had a lane set where the write's exec is clear, the earliest such
value would take that lane from an earlier value of the proof that is set
there too, which contradicts it being the earliest. Two conditions keep this
true:
- The write's exec must be computed once, outside every loop. Otherwise a
phi can carry a ballot of it from an earlier iteration, which is not the
value the select used. Masks computed inside a loop keep the old rules.
- A result may only be kept if the assumptions it used held. When a value
that was assumed turns out not to be implied, every result recorded since
it was assumed is dropped. Results that say "not implied" are kept; they
only make the proof refuse more.
A lane that is turned back on inside the loop makes the back-edge exec wider
than the write's exec, so the phi is not implied and a read under it keeps
the select. A lane that is turned back on but never reads the derived value
does not.
New tests cover a loop that carries the write with exec saved, narrowed and
restored (read inside and after the loop), a loop that leaves exec alone,
and the helper-only ancillary select feeding such loops. The refusing tests
each fail when the matching check is removed: a revived lane that reads the
write inside the loop (ignoring back-edge values), a result proven under an
assumption that later fails (keeping it), and a write mask computed inside
an earlier loop (allowing such masks). Two existing tests expected a loop to
keep the select although every read is under the write's own exec; they now
expect it to go, next to new counterparts with a wider exec.
On the Taxi Chaos 2 requests, compute shaders with a loop inside a branch now
lose the branch's masked writes: 0x194000b400 removes 207 selects instead of
36, 0x19002bd200 111 instead of 28, and seven more gain 5 to 43. In
0x16400cf700 the 26 new removals are writes under the branch condition
tid < count; the loop's exec starts as a ballot of that condition, only loses
lanes at the latch, and every store and atomic inside the loop runs under it.
No proof on these requests had to drop a result.
Walks now go on into loops, so the pass takes longer on loop shaders, but it
stays below main. Time in MaskedSelectEliminator per prepare (median of 3,
the pass runs twice per prepare), 54 Taxi Chaos 2 requests, one run:
shader previous commit this commit main 5edae353
0x1ac0413000 334 ms 349 ms 424 ms
0x19002bd200 38 ms 103 ms 112 ms
0x19c016aa00 9 ms 74 ms 16 ms
0x194000b400 13 ms 31 ms 32 ms
all 54 547 ms 805 ms 977 ms
0x19c016aa00 removes nothing more; its walks only end later inside its
loops. The 144 requests of the NVIDIA dump go from 1283 to 1589 ms and gain
removals in the copies of the same shaders. 197 of the 198 requests prepare,
as before.
Related: #2548
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
LEGO Horizon Adventures (PPSA14632) still refuses a pixel shader with
packed pixel ancillary input has an unsupported live use (used by SelectU32 ? ?)
although it has the form the previous commit handles: the only whole-word
reader is SelectU32(IEqual32(HelperInvocation, 0), BitFieldUExtract(x, 0, 11),
ancillary), the exec words are Ballot(not helper) & Ballot(true), and there
are no image ops, stores or loop phis. About 10,250 IR values derive from the
word, so the walk from that select stops at its fixed limit of 4096 visited
values and the select is kept. With the limit raised to 8192 the shader
prepares (reported on Linux with an RX 9070 XT).
A walk may now take max(4096, 2 * instructions) steps. A step is a value
visited for the first time or an implication evaluated for the first time.
The walk only visits values derived from the select, at most one per
instruction, so a walk is only cut short when the implications it evaluates
cost as much as the program itself. On the 198 Taxi Chaos 2 requests no walk
needs more than 0.79 * instructions steps. One walk stays linear in the
program, O(instructions + operands): each value is expanded once, and with
the per-walk memo each implication is evaluated once.
The walk is also cheaper, so that the larger limit costs nothing:
- visited values are marked in a table indexed by value id instead of a hash
set, and the table, the work list and the memo are reused across walks;
- blocks outside loops are looked up in a table indexed by block id instead
of a hash set. This lookup ran once per use and was most of the pass's time.
Time in MaskedSelectEliminator per prepare (median of 3, the pass runs twice
per prepare), 54 Taxi Chaos 2 requests:
shader before 40a8a5a7 this commit main 5edae353
0x1ac0413000 689 ms 285 ms 401 ms
0x19002bd200 102 ms 34 ms 100 ms
0x18c07bf000 191 ms 52 ms (refused)
all 54 1294 ms 484 ms 919 ms
0x1ac0413000 and its three copies in the NVIDIA dump now remove 659 selects
instead of 625: their walks no longer stop at 4096. No other request changes
what it removes. 197 of the 198 requests prepare before and after; the other
one fails the same way in both (v_readlane_b32 of lane 63 on a 32-lane host
subgroup).
Related: #2548
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Taxi Chaos 2 (PPSA30279) pixel shader 0x18c07bf000 is refused when it is
registered, and the title stops:
packed pixel ancillary input has an unsupported live use (used by SelectU32 ? ?)
The shader reads the ancillary VGPR (v2) once, with v_bfe_u32 v3, v2, 16, 11,
which #1904 lowers to Layer. The next write to v2, v_rcp_f32 v2, s33, runs
before any kill under the initial exec and becomes
SelectU32(IEqual32(HelperInvocation, 0), rcp, ancillary). The raw word
therefore survives only in helper lanes. The shader has no s_wqm, no DPP,
readlane or swizzle, no stores, and only *_lz samples and gathers. Every
helper-lane value that comes from v2 is dropped by a later exec select, a
compare that is ANDed with exec before its ballot, or an export whose exec
excludes helper lanes.
MaskedSelectEliminator exists to remove selects like this one, but it could
not prove the case. The kill paths save and restore exec, so the later execs
are phis at block merges, and the AND chains the kills build go deeper than
its eight-level limit.
When it checks whether a later exec implies the write's exec, it now:
- accepts a phi when the phi and each incoming value lie outside loops and
every incoming value implies that exec;
- pairs low and high exec words merged by phis in one block, predecessor by
predecessor;
- memoises results for each select and follows up to 64 levels. A cycle
counts as not implied.
Once the select is gone, nothing reads the ancillary word, so no bit of it
is produced. A select whose false lanes can still be observed is kept and
the shader is still refused. That covers a data test that leaves the word in
non-helper lanes that later export, an export under the full wave, and an
unmasked ballot.
Related: #2548
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Port FreeBSD 11 lib/libc/stdlib/random.c (freebsd-src 4ab2e064): the
additive feedback generator with the default 128-byte TYPE_3 table,
good_rand seeding, state sizes rounded down to 8, 32, 64, 128 or 256
bytes, setstate returning the previous state, and initstate returning
null below 8 bytes without setting errno. Calls are serialised by one
lock; a null state throws.
The import audit of the homebrew catalog on main 262c0316 lists them as
absent libSceLibcInternal imports:
- random: PPSA74126 Stremio Plus, PPSA85300 VLC, PPSA99169 RetroArch,
PPSA99177 PS5VR, PPSA99420 PS5MC, PPSA99505 Jelly5, PPSA99515 Emby5,
PPSA99810 PSBox Cloud Gaming
- srandom: PPSA85300, PPSA99169, PPSA99420, PPSA99810
- initstate, setstate: PPSA99177, PPSA99420, PPSA99505, PPSA99515
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Covers code, stack and an anonymous page, and an unmapped address. On Linux the test runs again with APS5_NO_PROCMAP_QUERY so the line scan stays covered.
A title calls our exports on stacks it sized for the console. With lazy
binding the first call through a PLT slot runs the dynamic linker's symbol
lookup on that stack: on the 2 KiB fiber context Astro's Playroom uses it
wrote below the context into the neighbouring heap chunks.
The title id now comes from GetAppTitleId, so param.json has one parser and
its validation (a missing file or titleId throws). Another pid returns EPERM
and a null info returns 0 without writing, as shadPS4 does. app_id stays 1,
the running title's id in libSceSystemService, which is inferred, not
measured.
guest_app_info runs the call without param.json in a child process and
checks that the field between app_id and the title id is left alone.
AI-assisted (Claude Code).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
sceKernelGetAppInfo fills the app id and the title id of the calling
process: app id 1, the running title's id in libSceSystemService, and the
titleId of /app0/sce_sys/param.json at offset 0x10, up to 9 characters and a
terminator. Only those fields are written, since callers declare the
structure with different sizes. Another pid returns ESRCH and a null info
EFAULT.
AI-assisted (Claude Code).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The AMM ranges were reserved address-less on first use, so they took the
lowest free address of the arena, directly after the title's last mapping,
where the title's next hinted maps go. They are now reserved at a fixed
place, the last 64 GiB of the guest arena, which maps without MAP_FIXED and
the hints derived from them do not reach; a reservation that cannot be made
there throws.
Fixes#3146
Split at the first delimiter like FreeBSD's strsep: empty fields are
returned, and the cursor becomes null after the last token.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Share rand's generator step with rand_r, which advances the caller's
state instead of the global one, as FreeBSD's rand and rand_r share
do_rand.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Measured on a PS5 (firmware 13.60):
- sceRudpInit rejects a null pool or a size of 0 or less with
INVALID_ARGUMENT, and a pool under 0xC58 bytes or not 8-byte aligned
with MEMORY (0x80770007).
- sceRudpGetStatus rejects a null pointer or a byte count of 0 or above
0xF8 with INVALID_ARGUMENT and reports the live context count at 0x64.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Export sinh, cosh, coshf, asinh, asinhf, acosh, acoshf and atanh,
forwarding to the C++ standard library like tanh and tanhf.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>