Add pthread_cond_reltimedwait_np (K953PF5u6Pc; computed with
tools/nid_names.py and matching aerolib.csv) as scePthreadCondTimedwait
with POSIX error numbers: ETIMEDOUT when the relative timeout expires,
EPERM when the caller does not hold the mutex, and the mutex held again on
return in every waiting case.
Titles: Porpoise PPSA99764 and RetroArch PPSA99169 import it.
Predicted from relink registry order, not observed: Porpoise stops with
"FAIL: unresolved ELF import K953PF5u6Pc from libkernel.prx" (registry
index 384; RetroArch index 490). No call site is resolved in the registry.
The third argument is a relative timeout in microseconds, not a
struct timespec. FreeBSD 11.4 libthr (8c639945a44588f6cfdddfb057bb5aad88735da0)
has no such function. shadPS4 (3a9f57265d28975658f1ca941daa5c879c7a74bd,
src/core/libraries/kernel/threads/condvar.cpp:229-234, 445, 467-468)
registers posix_pthread_cond_reltimedwait_np(cond, mutex, u64 usec) for this
NID and the same function for scePthreadCondTimedwait (BmMjYxmew1w), whose
microsecond argument this repository already implements. The width follows
the SCE twin's 32-bit SceKernelUseconds, as sem_reltimedwait_np does, not
shadPS4's u64. There is no timespec to validate, so no EINVAL case.
Recorded in TechnicalDebt.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
(cherry picked from commit c86ec8417d12f5b12136b0f06eae06493b0e7a62)
Add pthread_spin_init (ZMn3clnAGBA), pthread_spin_destroy (IJIggoPZExk),
pthread_spin_lock (pw+70ClLYlY), pthread_spin_trylock (rCTGkBIHfPY) and
pthread_spin_unlock (LEfMMCT+SlM). The NIDs were computed with
tools/nid_names.py and match aerolib.csv. libkernel has no scePthreadSpin*
twin in aerolib, so the calls are implemented directly, like the barrier.
Titles: Porpoise PPSA99764 and RetroArch PPSA99169 import pthread_spin_lock.
Predicted from relink registry order, not observed: after
pthread_cond_reltimedwait_np, Porpoise stops with
"FAIL: unresolved ELF import pw+70ClLYlY from libkernel.prx" (registry
index 387; RetroArch index 493). No call site is resolved in the registry.
Behaviour follows FreeBSD 11.4 libthr thr_pspinlock.c and thr_umtx.h
(8c639945a44588f6cfdddfb057bb5aad88735da0). The guest pthread_spinlock_t
holds a pointer to an allocated lock. EINVAL for a null or destroyed lock and
for a pshared other than PTHREAD_PROCESS_PRIVATE or PTHREAD_PROCESS_SHARED,
EBUSY from trylock while any thread holds the lock, EPERM from unlock by a
thread that does not hold it. libthr spins forever when the holder locks
again; that call throws here. A shared lock is allocated like a private one,
since guest code runs in one process. Recorded in TechnicalDebt.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
(cherry picked from commit 13ebf7f926fa2ee1c825cb1fcf18451a8781c045)
sceKernelFsync returned the host fsync or _commit result, so a failure
returned -1 instead of an SCE error code, and a guest socket descriptor
reached the host call. fsync then set the guest errno from the host
errno rather than from that result.
Handle sockets and return SCE error codes as sceKernelFdatasync does
(EINVAL for an open socket, EBADF for a closed one or an unknown
descriptor), and have fsync take the errno from sceKernelFsync's result
like the other POSIX wrappers.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Ha6Tsy62AFUyp9a5Mf7vjA
Exports pause (EDyhWelj7UY), sigwait (mrbHXqK8wkg) and sigwaitinfo
(Uq5BGthgbl4) from libkernel. NIDs computed with tools/nid_names.py and
matched in aerolib; ps5-payload-dev/sdk f5d40f02 sce_stubs/libkernel.c
places all three in libkernel.
They throw like the merged sigtimedwait (#3430), with the same message
pattern: "sigwait: waiting for a pending signal", "sigwaitinfo: waiting
for a pending signal" and "pause: waiting for a delivered signal". In
FreeBSD 11.4 (8c639945) sigwaitinfo is kern_sigtimedwait without a
timeout (sys/kern/kern_sig.c:1212), sigwait is the same wait returning
the error number (kern_sig.c:1150, lib/libthr/thread/thr_sig.c:676-728)
and pause is sigsuspend of the current mask (lib/libc/gen/pause.c:46-56).
AnyPS5 never leaves a guest signal pending (blocked signals are dropped
in Dispatch, raise delivers at once), so there is nothing to take, and
raise, kill and pthread_kill run a handler only on the calling thread,
so nothing can end a pause.
Titles (predicted stops, registry order; not observed runs):
- Ruffle PPSA68091, observed today
"FAIL: unresolved ELF import 1t1-JoZ0sZQ from libSceLibcInternal.prx"
(sinhf, #3519), predicted next
"FAIL: unresolved ELF import EDyhWelj7UY from libkernel.prx"
(pause, call site 0x8F7266).
- RetroArch PPSA99169: pause (0x30DB1, an address table entry).
- PS5MC PPSA99420: pause (0x3BD80F6, 0x3C9E220), sigwait (0x3C9E4C7),
sigwaitinfo (0x3C9E588).
- XPSemu PPSA97358: sigwait (0xE02AEC, 0x1101294, 0x1101368), QEMU's
dummy vCPU thread and sigwait_compat thread.
guest_sigtimedwait now also checks the three throws, with an empty set,
a null info, a SIGINT raised while blocked, and that neither the output
nor the blocked mask changes. TechnicalDebt records the call sites.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Carry the implementation and regression from lucfx18's PR #2823, retaining
the original Git author. Extend the regression with a leading guard and
typed default-field checks, and record the unverified console layout.
Source: https://github.com/boykopovar/AnyPS5/pull/2823
NativeError listed 17 Winsock and 17 POSIX errors and turned every other
one into EIO. A second connect while the first is pending (WSAEALREADY,
EALREADY) and an option the host rejects (WSAENOPROTOOPT, ENOPROTOOPT)
reached the guest as EIO; on Linux a nonblocking connect (EINPROGRESS),
a send with no destination (EDESTADDRREQ), ENOTSOCK, EAFNOSUPPORT,
EOPNOTSUPP and others did too.
The translation moves to SocketError.hpp and covers the socket errors of
both hosts by name, with the FreeBSD 11 numbers. WSAESHUTDOWN stays EPIPE
as before. socketpair's own table is gone, as NativeError covers it.
(cherry picked from commit a889c98e6a59d62da289f2e6a77355d2b41a1bde)
FindF16x2Math read spirv[offset + 1] for every instruction once the f16 vector type was known, so a final one-word OpFunctionEnd read past the module. Check the opcode and its minimum word count before reading operands.
v_pk_add_f16 and v_pk_mul_f16 computed each half in f32 and rounded it
back to f16, then fixed the NaN, FP16_OVFL and clamp results on the
bits. On a device with native f16 that rounds to nearest even and keeps
f16 denormals (the Float16, RoundingModeRTE and DenormPreserve
capabilities that #1252 already checks), the arithmetic is now one
f16vec2 OpFAdd or OpFMul decorated NoContraction, and the same NaN,
FP16_OVFL and clamp rules run on its result bits.
The results don't change. f32 has at least 2 * 11 + 2 significand bits,
so rounding an f16 sum or product to f32 and then to f16 gives the
correctly rounded f16 result. Vulkan requires f16 OpFAdd and OpFMul to
be correctly rounded, the module keeps f16 denormals, and any NaN they
produce is replaced by the NaN the existing rules select.
v_pk_fma_f16 and v_pk_fmac_f16 keep the f32 path: Vulkan gives GLSL Fma
only the precision of OpFMul followed by OpFAdd, so a native f16 Fma
may round twice.
New test agc_driver_packed_float16_native compiles one shader with
packed add, mul, fma and fmac (op_sel, op_sel_hi, neg_lo, neg_hi and
clamp variants) with and without Float16, checks that only add and mul
use f16vec2 math, and compares every result bit for bit on random and
special inputs (zeros, denormals, infinities, NaNs, values near the f16
maximum) in nine float modes.
The default terminate handler formatted its whole report into a 1024-byte
buffer, so a long what() was cut off without a trailing newline. Driver
refusals that carry a serialized RecompileRequest lost most of it, and the
next log line ran into the truncated text.
The report header still goes through the bounded RawLog, and what() is
now written in full by a raw write to the stderr handle, followed by a
newline. Both keep avoiding the CRT stream lock, as before.
exception_runtime gains a forked child that throws an uncaught
runtime_error with a message over 3000 characters and checks that the
full what() reaches stderr before SIGABRT.
The test only ran in the full recorder binary, which no ctest entry starts. It now has its own mode and entry (agc_multisample_guest_access); with the guard back at the single-sample size its new padding row fails.
The guest-access guard covers CB bytes times samples (the single-sample layout size alone missed the later sample planes' tile padding), with a test row in that padding. Remove two TechnicalDebt lines duplicated by the rebase, document the guard bound and the unevicted targets, and add the multisampled targets to ARCHITECTURE.md.
A multisampled target's samples are only on the host, so its guest memory
never holds them: a CPU read through GuestMemory::Read/ReadCommitted, a
DMA_DATA copy from it and a texture or storage image lookup at its address
throw instead of returning bytes that were never written there. Asked by
oneandonlydean; the test reads a resolved-only target's memory each way.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
The fragment shader and fragment output libraries are built with the
pipeline's rasterizationSamples, so a 1x and a 4x pipeline with the same
shaders and formats must not share them. Reported by adriadam10 (found by
Raghav314 in #2242).
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Vulkan's standard 8x sample 7 is (0.9375, 0.0625), (7, -7) in signed sixteenths; the table had (7, -8), so the
standard pattern (PPSA99902's PA_SC_AA_SAMPLE_LOCS words 0xbd153fd1 / 0x9773f95b) was refused as nonstandard.
Regression row with those words.
Reported by @Amoenus.
Co-Authored-By: Amoenus <5391396+Amoenus@users.noreply.github.com>
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
The duplicate ColorTarget::cmaskAddress, decode and size helper are gone: multisampled targets
use main's cmaskAddress/cmaskBytes (whole metablocks). Single-sample targets keep main's rule
(CMASK under FAST_CLEAR); a multisampled one takes it under FAST_CLEAR or COMPRESSION. A zero
fill of the whole CMASK clears at the next use, 0xFFFFFFFF marks it expanded, any other or
partial fill refuses the next use; eliminate/DCC passes over a multisampled target and a CB
resolve into a fast-clear destination are refused. The draw key adds CMASK_BASE_EXT (0x398),
which main decodes but did not key.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Draws with PA_SC_AA_CONFIG multisampling (2, 4 or 8 samples, every target with as many
fragments, the standard sample locations, MSAA_ENABLE) render into host-only multisampled
color images and multisampled depth surfaces; the pipeline rasterizes with that sample
count. A CB_COLOR_CONTROL resolve over a multisampled CB0 runs as a render pass whose
resolve attachment is CB1's resident image. A zero fill over a target's CMASK fast-clears
it to the CB_COLOR_CLEAR_WORD values of its next use. EQAA, coverage conversion,
nonstandard sample locations, sampling a multisampled surface and multisampled mips stay
refused.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Vulkan starts only quads holding a non-helper lane, so the bit is set in every
lane it runs. Stray's pixel shader 0x2012f90000 keeps the packed ancillary
word where that bit is clear, and failed with an unsupported live use.
(cherry picked from commit 2068089b3d75fae55d0994a0916a22bffd7ee2a4)
A descriptor replaced before the shared-memory path probe can otherwise
bypass the pinned-object identity check through native fallback. Compare
the negative probe's current file identity to the initial snapshot and
reject a mismatch. Exercise the earlier window with an ordinary file for
all six descriptor operations.
Confidence: high
Scope-risk: narrow
Tested: 18 Linux runtime tests with zero skips; 18 deterministic reuse scenarios; affected three patched modules; standalone ASan/UBSan; Clang analyzer; conventions and diff checks
Not-tested: Full project build/suite, Windows runtime, console hardware and titles
Directive: Identity checks do not synchronize the entire descriptor table or identify separate opens of the same inode
Keep guest creation-mask state in libc behind C-linkage helpers so NID
patching preserves the shared exports. Reject a pinned descriptor whose
file identity differs from the snapshot taken before classification.
Exercise close and reuse from another thread at both acquisition windows
for writes, resize and seek, and create temporary ordinary-file fixtures
so runtime tests work without the source tree.
Constraint: NID exemptions require the literal suffix at the end of the exported symbol
Confidence: high
Scope-risk: narrow
Tested: 18 targeted Linux runtime tests with zero skips; patched_libraries for libc/libkernel/libkernel_sys; standalone ASan/UBSan with warnings as errors; source-prefix-remapped fixtures; Clang analyzer and conventions
Not-tested: Full project build and library set, Windows runtime, console hardware and titles
Directive: Device/inode validation establishes file identity, not open-file-description identity
Pin the descriptor before mmap validation so guest descriptor reuse cannot
redirect the eventual mapping. Apply the canonical guest creation mask when
creating named objects, distinguishing new objects before setting permissions
without changing the host process umask. Add regressions that reproduce both
failures and document the remaining host requirements.
Constraint: Guest umask must not mutate the process-wide host mask
Confidence: high
Scope-risk: narrow
Tested: 17 targeted Linux runtime tests passed with zero skips; conventions and diff checks; Clang analyzer on three changed production translation units
Not-tested: Full project build and suite, Windows runtime, console hardware and titles
Complete the object lifecycle through guest mapping and unlink APIs, and
preserve FreeBSD shared-object size and seek rules across scalar, vector
and asynchronous descriptor writes. Pin descriptors during operations and
coordinate size-sensitive operations across cooperating emulator processes.
Constraint: Linux host support with existing dependencies and allocation tracking
Rejected: Bare descriptor registry | close, duplication and reuse invalidate identity
Rejected: Per-object OFD locks | forked descriptors share the same lock description
Confidence: high
Scope-risk: moderate
Directive: Keep guest resize, truncating open and bounded writes under the same namespace guard
Tested: Ten Linux runtime suites; focused shared-memory ASan/UBSan suite with warnings as errors
Not-tested: Windows build, PS5 hardware and title compatibility
Translate guest named-open flags and permissions to POSIX shared-memory descriptors. Bound guest names and use the existing digest implementation to keep a stable AnyPS5 namespace, including long names and internal slashes. Preserve anonymous and Windows behavior, and record the separate unlink and guest mapping gaps.
Constraint: Builds and tests run only through the enrolled 191 compute service.
Rejected: Direct Linux guest names | cannot represent FreeBSD internal slashes and 1023-byte names.
Tested: Source review and diff checks; baseline job100619 accepted, result retrieval currently times out.
Not-tested: Runtime verification pending on191; full build, Windows and titles.
Confidence: medium
Scope-risk: narrow
Exercise named object creation, reopening, descriptor permissions, truncation and cross-process identity before adding Linux support. The standalone target compiles the production implementation without graphics dependencies.
Tested: Source and staged diff reviewed; failing baseline will run on 191.
Not-tested: Full runtime build and Windows.
Route semantic self-loops through a dedicated empty back-edge block. This prevents block merging from folding the continue target into the loop header when memory instructions emit nested selections. Add a synthetic loop-store regression that fails SPIR-V validation after optimization on main.
libSceFont and libSceNpEntitlementAccess located the executable
through /proc/self/exe, which macOS does not have, so finding the
system fonts and the entitlements file threw there. Use
_NSGetExecutablePath and resolve the path with
std::filesystem::canonical on macOS. Linux and Windows are unchanged.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
anyps5-input.ini accepts LeftStickDeadzone and RightStickDeadzone (whole
percent, 0 to 90), a radial deadzone on the controller sticks whose
remaining travel is rescaled to the full range, and MouseSensitivity
(above 0, at most 10), which replaces the fixed factor of 1 for mouse
look. The defaults keep the current mapping exactly.
The 8_8 SWAP_ALT blend test now also draws with a vertex shader that
stores a dword to a buffer (buffer_store_dword through user data 4-7)
and a separate alpha blend, and requires the draw to be rejected for
its shaders writing memory. With the former pixel-only check the draw
went through and the test fails.
sceUserServiceGetAgeLevel reported 0. On a PS5 (firmware 13.60) the
value is the age of the user's parental restriction (0, 7, 12 and 15
measured) and 0xFFFFFFFF without one, so 0 is a user restricted to age
0. A user who is not logged in returns 0x80960009 (not logged in) with or
without an output, before the null output check.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
symlink, added in #3491 while this branch was open, still resolved its
new path with ResolvePath_nid_no_patch, which now throws for an invalid
"..". Use ResolvePathError_nid_no_patch as link does, so
"missing/../x" returns ENOENT and "file/../x" ENOTDIR.
Reported by @Silverash-i8 on #3485.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Guest paths were normalized lexically before they reached the host, so
"missing/../file" and "file/../x" dropped the component before "..":
stat and open succeeded on the file, unlink deleted it and rmdir removed
a directory, where FreeBSD's lookup() resolves ".." with VOP_LOOKUP in
the directory reached so far and fails with ENOENT for a missing
component and ENOTDIR for a file. POSIX path resolution (XBD 4.13) says
the same.
".." is still collapsed lexically when the path before it is an existing
directory, so case-insensitive matching and aliases behave as before.
When it is not, the rest of the path is passed to the host unchanged and
the host resolves it. Linux then reports ENOENT or ENOTDIR as FreeBSD
does; Windows collapses ".." itself, so its results are unchanged.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01XYhZu5HokHMo9mfi8QU83m
GuestError passed host error values up to 34 through and reported every
other value as EIO, so readlink failed with EIO for a name that is too
long or a symbolic link loop, and a host EAGAIN would have been reported
as the guest's EDEADLK. The values whose numbering differs are now
mapped to FreeBSD's.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Ha6Tsy62AFUyp9a5Mf7vjA
FreeBSD returns the difference of the lowercased bytes where the strings
differ, including where one of them ends. The guest wrappers returned the raw
difference of the terminator and the unfolded byte, so strcasecmp("ab", "A")
gave 66 instead of 98.
FreeBSD's soreceive leaves the sender unset for a stream socket, so recvfrom
returns an address length of 0 (kern_recvit). The guest call formatted the empty
host address as a 28-byte AF_INET6 sockaddr and reported length 28. Report
length 0 when the host returns no AF_INET or AF_INET6 sender, as recvmsg does.
FreeBSD's kern_clock_nanosleep writes the remaining time only when the sleep is cut short. A completed sleep zeroed rmtp, so nanosleep(&ts, &ts) in a polling loop slept zero time from the second call on.
Initialize the guest write tracker during Driver construction so its function-local static is destroyed after Driver on process exit.
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
close() of a descriptor that is not open calls _close, which raises the
UCRT invalid-parameter handler before returning EBADF. In a relinked title
that handler is libc's crash reporter, so an ordinary close of a closed
descriptor printed a FATAL report and every thread's stack. The call now
runs with the thread-local no-op handler, as dup and dup2 already do.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The abort() and UCRT invalid-parameter reports capture the stack with
RtlCaptureStackBackTrace, which stops at the first frame without unwind
data (guest code, or our libraries built without asynchronous unwind
tables), so they often end two or three frames in, before any caller.
The fault report already scans the stack for code addresses; that scan
is now a helper the backtrace reports use as well.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Two more agc_driver_relative_indexing rows read a register of the window
the program never wrote, directly and through v_movrels_b32, and expect 0,
which the zeroed window array gives like an unwritten SSA register did;
the TechnicalDebt entry says the console's value is undefined.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
A pixel wave starts with only its covered pixels in EXEC, so a shader that
takes an implicit LOD has to run s_wqm first or the helper lanes of a partly
covered quad hold no coordinate. The test's pixel shader did not, which goes
unnoticed while its one triangle covers every quad whole. llvmpipe clips that
triangle at twice the viewport into three, and in the quads on the two inner
edges the helpers' zero coordinate gave the last mip instead of the expected
one.
The shader now starts with s_wqm_b64 exec, exec, as a compiled pixel shader
that samples with an implicit LOD does.
M0 is unsigned, so an index at or past the window reads v0 and drops its
write, v_swaprel_b32 writes neither side when either is out of range, and
the window array starts zeroed like unwritten SSA registers; the window
load counts as a lane source so a wave64 program's second half keeps its
own registers. agc_driver_relative_indexing runs in wave32 and wave64 and
pins the rows measured on gfx1035 in the review of #3856, and the
TechnicalDebt entry states the measured behaviour, the window's end at the
last named register and the sizes.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
The f16 unary ops, v_frexp_mant_f16, v_frexp_exp_i16_f16, the norm
conversions and v_cvt_f32_f16 read denormal halves as they are and
rounded denormal results as they are, whatever the denormal field of
FLOAT_MODE says. On RDNA2 a clear bit 0 flushes a denormal half input
to its signed zero and a clear bit 1 flushes a denormal half result.
One shared rule now drives all of them, and v_ldexp_f16 uses it for its
input too.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
PPSA28416 calls it on its existing save at boot (after sceSaveDataDirNameSearch finds it) and aborted on the missing implementation. The call takes one parameter block: user id at +0, the directory name pointer at +8. Host saves have no size limit, so the conversion completes at once: an existing save returns OK, a missing one NOT_FOUND, an invalid name PARAMETER. The title polls sceSaveDataGetEventResult once afterwards and continues on 'no event'.
Goat Simulator 3 (PPSA04159) imports sce::Json::Object::find(String const&)
const (ehN1Biw3tw8), Object::iterator::operator->() const (EnesV4gXDtE) and
String::compare(char const*) const (Yfw63FVJgtU); without them the Windows
entry stub stops before the game starts with "unresolved ELF import
ehN1Biw3tw8".
find returns an iterator to the first pair whose key equals the argument,
or end(), using the same key match as Object::operator[]. operator->
returns the pair like operator*. compare orders the string against a C
string as std::string::compare does; a null argument throws.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
sceVideoOutSubmitChangeBufferAttribute2 threw when a buffer of the group
had a flip pending, and Marvel's Wolverine makes that call with flips in
the queue. A flip now takes its buffer group when it is reserved, in
submission order, so flips submitted before the change keep the
attributes their buffers were rendered with and later flips use the
new ones.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
PPSA19546 (Cookie Clicker) and PPSA34959 (The King is Watching) list
libSceXml.prx among their needed libraries but import nothing from it.
AnyPS5 builds no such library, so on Linux the dynamic loader stops both
before they run:
./eboot.elf: error while loading shared libraries: libSceXml.prx:
cannot open shared object file: No such file or directory
On Windows the start-up stub has skipped a missing library that nothing
imports from since #3129; the Linux loader resolves DT_NEEDED itself
and cannot skip one. libSceXml now exists with no exports, like
libSceAgcVsh and libSceAudio, so it loads on both. A title that imports
from it still stops at the missing import.
Both titles now load and stop at their next missing import:
setSpecialFloatFormatType (PPSA19546, #3575) and sceHttpsFreeCaList
(PPSA34959, #3497).
Extend the decode test to mul:4, div:2, -|v2|, -|v2| div:2, a p2
coordinate with neg and a non-zero attribute channel, a clamped p2, and
the mov form with clamp and mul:2. All 18 accepted words are the
assembler output (llvm-mc -mcpu=gfx1010).
The search returned saves in host directory order and ignored the condition's key and order. A title that asks for the newest save first (modification time, descending) got whichever directory the host listed first: the alphabetically first on NTFS, an arbitrary one on Linux. Sort by directory name, user parameter or modification time, reverse for a descending order, and reject unknown keys and orders with the parameter error, as shadPS4 does.
PPSA06888 stops on main at start-up because its bundled
Media/Plugins/SceRudp.prx imports sceRudpEnableInternalIOThread2,
sceRudpGetOption and sceRudpGetRemoteInfo, which no library exports.
The signatures are unknown, so they are declared without parameters and
throw. The title does not call them during start-up.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
One queue for APR and AMM buffers kept an AMM buffer behind an APR buffer
waiting on an address that the AMM buffer writes, so neither ran.
Marvel's Wolverine does this: an APR buffer waits on a counter that the
WriteAddress commands of later AMM buffers advance, and its loading
stopped. APR and AMM buffers now keep their order within their own queue.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
sceKernelGetModuleInfoFromAddr has a Windows path since 77ef75c1d, so
_sceLibcInternalForceTlsDestructor finds each dso's module there too.
The test takes the other module's address with GetProcAddress where
Linux uses dlsym(RTLD_NEXT), and the TechnicalDebt entry no longer says
the call throws on Windows.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A rect-list draw whose count is not a multiple of 3 threw "incomplete rect-list
primitive". Rect lists are drawn as patch lists of 3 control points, and Vulkan
generates floor(vertexCount/3) patches, so the draw now records as is and the
trailing 1 or 2 vertices are left out. Palworld (PPSA23126) draws 4 vertices x 9
instances as a rect list when character creation opens (#3832).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
scePadOpen returned the standard pad's handle for a special port
(type 2) as well, and scePadGetHandle found it there. Both ports then
read the one input queue, so a press queued between two frames could be
drained by the special port's read and never reach the standard port.
PPSA16827 (Harmony's Odyssey) opens both ports for the initial user and
reads both every frame, also polling controller information and device
class data for the special one.
Special ports now return DEVICE_NOT_CONNECTED (0x80920007) from
scePadOpen, as scePadOpenExt already does because the host has no
special controller, and scePadGetHandle has no handle for them.
TechnicalDebt's scePadOpenExt entry now covers both calls.
guest_pad opens a special port before and after the standard one and
expects DEVICE_NOT_CONNECTED, and DEVICE_NO_HANDLE from scePadGetHandle
for the special port while the standard handle stays valid. It fails on
main.
PPSA16827 over 130 s of its title screen: 6812 scePadRead, 3408
scePadGetControllerInformation and 3406 scePadDeviceClassParseData calls
before, two reads of the same queue per frame; 2702 reads, one
information call and no parse calls after.
Elden Ring Nightreign (PPSA25380) imports the function, which no library
exported, so the title failed to load. The option is ORed into the buffer
attribute and a null attribute throws. Options other than 0 and 8 still
throw when the buffers are registered.
`v_movrels_b32`, `v_movreld_b32`, `v_movrelsd_b32`, `v_movrelsd_2_b32`
and `v_swaprel_b32` lowered to a compare-and-select chain over every
register from the base to the program's last allocated register, so a
program addressing 154 registers 104 times turned 3176 ISA words into
649,515 SPIR-V words that Intel's compiler did not finish. The registers
from the lowest relative base up now live in a function-scope array per
invocation (`LoadVectorWindow`/`StoreVectorWindow`), so an indexed access
is one load or store; plain accesses to those registers go through the
same array, DPP-modified relative writes keep their `DppUpdateU32` merge,
an index past the window reads 0 and drops its write, and programs
without relative addressing are unchanged. The same program recompiles
to 392,333 words with 4,992 selects instead of 32,383.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
mingw's fprintf writes an unbuffered stream a character at a time and
holds the stream's lock for the whole line. The APS5_LOG_* lines that
carry a RecompileRequest ("Shader ... could not be prepared after
registration", 15-20 KB each) took one WriteFile per character, and every
other thread writing to stderr waited behind them, guest calls that log
included. Demon's Souls (PPSA01342 v1.005, Windows) stops on a black
screen after two frames on main: a BPE job worker waits for the stderr
lock in sceSaveDataDirNameSearch's trace while the shader preparation
pool prints its dumps, so GameCoreLoop never finishes a frame.
The log macros now format the line into memory and write it with one
fwrite, as Driver::reportSkip does since 8cf2f6580. The UCRT writes an
unbuffered stream's fwrite as one even-length block and the last byte,
so a line takes at most two writes on Windows and one on Linux.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
sceKernelGetOperationMode returned 0 for both values, which were
unknown. A payload on a PS5 (firmware 13.60) reads mode 2 and submode 0;
nothing past the two ints is written and the result register holds no
status, so the function now returns nothing. PPSA12544 logs both values
and ignores the result.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Hollow Knight Silksong (PPSA12544) imports libSceAgc NID vieBRwlh1Lw
(#699). Its name is unknown: it is not in aerolib, and the
sceAgcUpdateInterpolantMapping label other projects give it hashes to
SbuY2jN+axQ.
OpenAGC (src/game_compat.c at 3c7e807, sceAgcUnknownVieBRwlh1Lw) reads
it from FW 11.60 as the dbOlWdppb4o transform with the same (regs, gs,
ps) arguments, without the identity tail: it writes one register per
pixel shader input, none for a pixel shader without inputs, and rejects
a null pixel shader. It now shares the dbOlWdppb4o path and throws for
the rejected arguments.
For is_f16 1 and 3 inputs whose default_value and default_value_hi
differ, OpenAGC takes DEFAULT_VAL from default_value_hi, while KytyPS5,
sharpemu and dbOlWdppb4o here take it from default_value; these inputs
throw. On every other input the dbOlWdppb4o values equal OpenAGC's.
agc_interpolant_mapping runs the dbOlWdppb4o vectors and OpenAGC's
enhanced-mapping vectors through it.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
agc_driver_f32_denormal_flush fails on RADV RENOIR (Mesa 26.2.4):
lane 20 no float mode v_fma_f32 v14, v4, v5, v6 is 0x00800000, expected 0x00ffffff
The driver lowers Fma to a multiply and an add: the compiled shader has
v_mad_f32 and no v_fma_f32. The product 0x1fffffff * 0x1fffffff is below
2^-126 and is flushed before 0x00800000 is added. Lane 20 is the only
row with a tiny product and a non-zero addend. v_fma_f32 and v_fmac_f32
fail on it in all three float modes; every other check passes.
When both return that sum, the two values are not checked. FmaRounding
already leaves out its fused forms on a device that splits fma.
sceKernelGetModuleInfoFromAddr found the size of the image's .eh_frame
on every call by walking all of its CIE and FDE records, checking each
against every PT_LOAD header. The guest libc's unwinder calls it for
each frame it unwinds, so a title that unwinds often walked its whole
.eh_frame hundreds of times per second.
The tables read from a .eh_frame_hdr are now kept per header address
and reused while the image stays loaded. The cache is dropped whenever
dl_iterate_phdr reports that an object was unloaded (dlpi_subs), so an
address reused by another image is read again.
guest_module_info queries a module twice and expects the same tables,
then unloads it, loads it again and expects tables of the same size at
the same offset in the new image.
PPSA16827 (Harmony's Odyssey), title screen, over 500 calls per second
counted under gdb, which slows the title: the process used 9269 CPU
samples per 10 s, 53.7% of them in this walk, and 3306 with this change,
3.2% in the lookup. The title still runs at 27 FPS; its frame rate is
limited elsewhere.
Rows that run the same kernel at the same wave size compile the same
pipeline, so each part now takes whole groups of them, and the test is
split into fourteen parts. Each shader is compiled once per CI run
instead of in up to three parts at once.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
PPSA30601 (Resonance: A Plague Tale Legacy) fails to load without these imports that no library exports. Their signatures are unknown, so they are declared without parameters and throw until they are implemented. Adds a TechnicalDebt entry.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
On main asin(2.0) returns 0x7ff8000000000000 and sets errno to 33;
FreeBSD msun (lib/msun/src/e_asin.c) returns 0xfff8000000000000 and
never sets errno. asin now handles |x| > 1 itself with quiet
comparisons, so a NaN input still raises no exception. For |x| <= 1
and for NaN the host function is still called.
Co-Authored-By: Claude Haiku 5.5 <noreply@anthropic.com>
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Surround Sound Studio (PPSA99051), catalog build on main a11c8f7f with
the flat-interpolation fix, stops 16 s in, before its first frame
(orishamir, #3581 comment 6109839314):
sceAudioOutSysGetHdmiMonitorInfo not implemented
The call takes (type, out, size); out must be non-null, size exactly
0x180 and type 1 (HDMI) or 0x10 (sainsaji/PS5-Audio-Passthrough-Research
c3be9c2a, docs/FINDINGS.md section 3 and AGENTS.md:25, firmware 12.70).
Titles read the monitor name at +0x0B, the descriptor count at +0x94 and
8-byte descriptors from +0x98 (same, FINDINGS.md hardware log item 1 and
sample-app/src/platform/ps5/bitstream_out.cpp:92-128).
Audio reaches the host through SDL as PCM and there is no EDID, so type 1
with a 0x180-byte buffer reports a sink without a name or descriptors:
the buffer is zeroed and 0 is returned. Surround Sound Studio's
Passthrough page then lists no formats; EVO Player's code treats an empty
list like a negative return. A null buffer returns 0x80260004, as the
other AudioOut calls do. Type 0x10, other types and other sizes throw:
their results and error codes are not known.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
v_cvt_i16_f16 with mul:2, mul:4, div:2 or clamp in the VOP3 encoding
stops the recompiler with "VOP3 source modifiers are not implemented".
On gfx1036 (Radeon 610M) the result is identical with and without
mul:2, mul:4, div:2 and clamp combined with mul:2, for all 66 measured
inputs; clamp on its own is not a measured case.
The decoder now accepts omod and clamp on v_cvt_i16_f16 and drops them,
as measured. Clamp without an output multiplier is accepted by the same
rule: clamp with mul:2 gives the same hardware result as mul:2 alone.
Matches 528 of 528 rows in two float modes, 0 differing.
v_cvt_u16_f16 is not measured and stays refused.
Co-Authored-By: Claude Haiku 5.5 <noreply@anthropic.com>
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Thread stacks are host-private memory; the call threw instead of setting the native protection.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
PPSA07411 (Resident Evil 4) fails to load without these imports that no library exports. Their signatures are unknown, so they are declared without parameters and throw until they are implemented. Adds one test and a TechnicalDebt entry.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
#2072 taught the SRT evaluator SLessThan32, but IsRuntimeUniformOp still
left it out, so the runtime validator rejected any descriptor dword computed
through a signed comparison before the evaluator could compute it.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
munmap and sceKernelMunmap over a range in which no page is mapped
failed: munmap returned EINVAL and sceKernelMunmap let the registry's
exception escape. Both now return 0. The console returns 0 for
sceKernelMunmap of a range it just unmapped and of a never-mapped
address, and EINVAL only for a zero length, as measured by prosper's
console oracle (kernelx.golden.tsv, kx_fmem_unmap_again,
kx_fmem_munmap_unmapped).
The other half of #3196, a range with an unmapped page in the middle, is
already fixed on main by 04ed61957; the test covers both.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
On Windows, real thread stacks that exist before the guest arena is
reserved can sit near the arena top, so the AMM range correctly lands
9-60 GiB below it and the 1 GiB bound failed about 1 run in 10. The test
now requires that no free 64 GiB window exists above the AMM range.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Broken Sword Reforged (PPSA21480) calls scePadSetVibrationMode(handle, 3) after
scePadOpen and treats a failure as fatal (ps5_controls.cpp:19 "Sony call failed
with code 80920001"). Modes up to 3 are accepted, 4 and above stay invalid.
Co-Authored-By: xXPBSXx <20614131+xXPBSXx@users.noreply.github.com>
scePthreadRwlockUnlock called unlock_shared on the host mutex whenever the
caller was not the writer, which is undefined behaviour for an unlocked rwlock
or one write-locked by another thread. Track the reader count and return
EPERM like FreeBSD libthr when the caller does not own the write lock and no
read lock is held.
Dying Light 2 (PPSA02262) imports sceKernelAioSetParam (9WK-vhNXimw) from
its eboot. In #1794 tv7 reported on main b5f5362d3 + #2129 (2026-10-10):
FAIL: unresolved ELF import -q-vbO859Tw from libSceVideoOut.prx
with "12 other imports are still unresolved on `main`. In the eboot,
`-q-vbO859Tw`, `GTfJ64qFCPw`, `vwtVpHQKelI` (no known names),
`sceKernelAioSetParam` and `sceNpWebApi2GetMemoryPoolStats`." The import
is observed; its position in the loader queue after the nameless NIDs is
predicted.
The function fills one SceKernelAioSchedulingParam (five 4-byte fields,
20 bytes): Orbital cc408367 tools/ida/db_types.json:1103, SharpProspero
5dfdb4b0 Interop/Kernel/KernelAio.cs ("Sets every field of param at
once") and ampr_emu cfa85df3 ps5/include/sce/_fs.h agree on
(param, schedulingWindowSize, delayedCountLimit, enableSplit, splitSize,
splitChunkSize). No source gives an error code, so a null struct and
values outside SharpProspero's maximums (window and delayed count 0..128,
split flag 0 or 1, sizes up to 0x1000000) throw. The engine does not use
the settings, as sceKernelAioInitializeImpl ignores its struct; this is
recorded in TechnicalDebt.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
(cherry picked from commit e45a2b950afe594212db2764529ccae32f84be8c)
sceKernelAvailableFlexibleMemorySize and the flexible maps counted only
explicit flexible mappings, so the full 448 MiB was reported while the
title's executable and modules were loaded. A title that derives its code
and data size from the budget minus the available size got an unsigned
underflow.
The segments of the main executable and of every .guest.prx module that
the title's ELF gives permissions now count, rounded to 16 KiB pages, as
shadPS4 maps every non-system module segment as flexible memory. The
relinker's own blocks and the host system libraries do not count. The
charge ends when a module is unloaded.
Refs #2883
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Fnrk5Dazjb2tLooVSpdRQq
v_cvt_pknorm_i16_f16 and v_cvt_pknorm_u16_f16 with |x|, -x or op_sel in
the VOP3 encoding stop the recompiler with "VOP3 source modifiers are
not implemented", although the RDNA2 hardware executes them.
These two opcodes now use the two-source f16 modifier path of
v_pack_b32_f16: op_sel picks the high half of either source, then abs
and neg apply. Other op_sel bits, clamp and omod are still refused.
Matches 15632 of 15632 rows measured on gfx1036 (Radeon 610M) in two
float modes, 0 differing.
Co-Authored-By: Claude Haiku 5.5 <noreply@anthropic.com>
Carry the additional GuestFilesystem checks from issue #3303 after its implementation landed on main. The declaration already exists on main, so keep one prototype.
Use an SRW lock and native Windows condition variable for epoll waits, preserving the shared handle lifecycle. This avoids the scheduler-tick overshoot measured with std::condition_variable on Windows.
Suggested-by: winstrex
Deathloop (PPSA01670) imports sceHttpAbortWaitRequest; Planet Coaster
(PPSA01736) and Palworld import sceHttpWaitRequest.
Epoll handles are kept in a registry with an abort flag, a destroyed flag
and a condition variable. A wait with a negative timeout blocks until
sceHttpAbortWaitRequest, sceHttpDestroyEpoll or the sceHttpTerm of the
last context wakes it; a bounded wait still returns 0 events. An abort
stays set and makes every later wait return SCE_HTTP_ERROR_ABORTED
(0x80431080); a wait woken by destroy or term returns 0 events.
sceHttpDestroyEpoll no longer frees a handle a waiter is blocked on.
sceHttpInit registers its context, and the epoll calls and sceHttpTerm
return BEFORE_INIT without a live context and INVALID_ID for an unknown
context or handle.
Behaviour and error codes: shadPS4 src/core/libraries/network/http.cpp
and http_error.h at a8a70da595da2a96e0410309472ba4a7eb558144.
Signature (void* eh): Orbital tools/ida/db_types.json at
b321fcdbd700cc02da1cb1ad25412781d5ec73c6 and SharpProspero
src/SharpProspero/Interop/Net/Http.cs at
60977b29103452b9681ae10c7a9011d44965bf16.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
(cherry picked from commit 766997df3f8329fd6e8e7aac2b5d83daf88c8292)
On macOS, GuestWriteWatchCollectFresh reported nothing and returned true, so
MarkWritten took pages no collection had armed yet for clean, and they stayed
writable without being tracked. GuestWriteWatchCollectArmed was a full collect,
which also took those pages.
Pages now carry a fresh bit from registration until a collection takes them, as
the Linux watch keeps its fresh ranges: CollectFresh reports and arms only fresh
pages, CollectArmed skips them, and Collect takes both. Protection changes, host
writes and faults keep the bit.
The write_watch fresh and armed tests check both collections.
The call was an unimplemented stub. It now writes syllable state 0 and
returns OK for every character outside the Thai block, where a PS4
firmware 11.00 libSceFont measures 1, 3 or 4; Thai characters throw as
not implemented. A null character or result returns
SCE_FONT_ERROR_INVALID_PARAMETER, and a null character writes 0 to a
non-null result, as measured. The signature follows SharpProspero.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
asinf returned 0xffc00000 (errno 33) for 2.0 (0x40000000), where FreeBSD
lib/msun/src/math.h returns 0xffc00000 (errno 0).
It now returns the FreeBSD result for that case. A guest test covers it
and fails on main.
Co-Authored-By: Claude Haiku 5.5 <noreply@anthropic.com>
The second argument is an out pointer to the writing's letter step, as
KytyPS5 and the SharpProspero bindings declare it. It was filled as a
letter step struct, which wrote 64 bytes over the caller's 8-byte
pointer. The letter step now lives in the writing and the call stores
its address, or null when there is no current step.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
FreeBSD removes or renames a file that is still open; the descriptor stays usable. _wopen opens without FILE_SHARE_DELETE, so sceKernelUnlink returned EACCES and rename failed while the guest held a descriptor. sceKernelOpen now opens through CreateFileW with delete sharing and keeps the flag, mode and error mapping of _wopen.
(cherry picked from commit 2f5ada5c86a427505804f22def209e054b3571e4)
The AMM ranges were reserved at the last 64 GiB of the guest arena and
the reservation threw when that window was not free. On Windows the
stacks of the threads that exist before the arena is reserved (the main
thread and the loader's workers) are placed at random addresses and are
left in the arena as host regions; when one fell in the last 64 GiB, the
first AMM use threw "fixed guest mapping ... overlaps a host region in
the guest arena". Reserve the highest free 64 GiB window instead: the
last 64 GiB when it is free, and the window just below an occupied part
of it otherwise.
The decoder throws "VOP3 source modifiers are not implemented" for
VOP3-encoded float compares (v_cmp_*_f16/f32/f64) that set the clamp
bit, so shaders using them fail to compile.
On RDNA2 hardware the clamp bit does not change the result of a float
compare: the measured results with and without it are the same. The
decoder now accepts the bit on float compares; clamp on other carry-out
and scalar-destination opcodes still throws.
Co-Authored-By: Claude Haiku 5.5 <noreply@anthropic.com>
The assembler encodes the unused third source of the VOP3-encoded
interpolation forms as the inline constant 0 (src2 = 0x80, bit 25 of the
second word), which the decoder refused. Accept that encoding and refuse
any other third source. The decode test now uses the assembler words for
every accepted form and keeps the refusals one field away from a valid
word.
Both open the same SDL capture port as sceAudioInOpen, so Input,
GetSilentState and Close work on their handles. HqOpen accepts only a
128-sample grain at 48 kHz (SharpProspero, KytyPS5); AsyncOpen returns
INVALID_SIZE above 384 samples (SharpProspero). Values the sources
disagree on throw. Format 0x10 still throws: only KytyPS5 accepts it.
Imported by FMOD-based titles, The Smurfs Dreams (PPSA21607) and Astro
Bot (PPSA21564); Ghost of Yotei (PPSA26344) calls sceAudioInOpen.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
(cherry picked from commit 16bfdf928d0a2da0b4473db2633a2e270538cbf5)
Root ignores the file mode, so truncating a file with only the owner
read bit succeeds and guest_truncate aborted when the suite ran as root,
as it does in containers. The read-only cases now run only for other
users and the test says on stderr when it skips them.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Ha6Tsy62AFUyp9a5Mf7vjA
sceHttp2DeleteRequest erased the request's completion queue, but
sceHttp2DeleteTemplate and sceHttp2Term removed descendant request
handles through ReleaseOwnedHandles without clearing their completion
queues. A request that completed asynchronously before its template or
context was deleted kept a stale completion that sceHttp2WaitAsync could
still consume.
ReleaseOwnedHandles now returns every transitively removed handle id, and
DeleteTemplate and Term erase the completion queue of each removed
request. CompleteAsync validates that the request is live while holding
the handle lock and inserts the completion under it, so a send that races
a deletion either returns the invalid-id error without queuing or is
erased by the deletion; a completion is no longer re-created after a
deletion returns. The only lock nesting stays handles before completions,
and no mutex is held while the user event is triggered.
GuestHttp2 covers a queued completion before sceHttp2DeleteTemplate and
before sceHttp2Term: the completion is no longer consumable, a late send
returns the invalid-id error without queuing, and the removed handles are
rejected.
Ubuntu's GCC links with --as-needed, so a test that calls nothing in
libc.prx directly dropped it from DT_NEEDED and satisfied the prx
libraries' __cxa_* and __gxx_personality_v0 references from the static
libstdc++ instead. Those copies interpose libc.prx's, so exceptions
thrown inside the prx libraries were searched by libgcc and resumed by
the guest unwinder, which aborted guest_kernel_stack_protect. libc now
propagates to every consumer of a prx with --no-as-needed on Linux.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Ha6Tsy62AFUyp9a5Mf7vjA
An SDL controller sets the L2/R2 bit whenever its trigger axis is above
zero, and BuildData then reported 255 for any set bit, so a partly
pressed trigger read as fully pressed. Report the analog value whenever
there is one; 255 remains for an injected press and for a bit without
an analog value.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
DecodeState bound the depth surface whenever DB_DEPTH_CONTROL enabled a
depth, stencil or depth bounds test and either plane was valid. A stencil
test beside a depth-only surface (DB_STENCIL_INFO format invalid, depth
test off) tests nothing, but the surface was still attached and the
render extent was clamped to it. A draw into a 1920x1080 target with a
960x540 depth surface left bound then covered only the top-left quarter.
A test whose plane is present but invalid no longer binds the surface.
Such a draw renders without a depth attachment, as it already does when
both planes are invalid. DrawRejection follows the same rule.
PPSA03490 (Demon Slayer) imports sceRudpGetMaxSegmentSize, sceRudpProcessEvents, sceRudpNetFlush and sceRudpNetReceived, which no library exports. The first three answer by the library's initialised state; sceRudpNetReceived is declared without an implementation because its signature is unknown. Adds one test and TechnicalDebt entries.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
SceErrorFromErrno in the libkernel file functions passed host errno
values 1-34 through and turned every other value into EIO. Linux numbers
EAGAIN 11, which is FreeBSD's EDEADLK, so a read from an empty
non-blocking pipe returned SCE_KERNEL_ERROR_EDEADLK, and ENAMETOOLONG,
ELOOP, ENOTEMPTY, EDQUOT and EOVERFLOW, whose host values differ from
FreeBSD's, all became EIO.
Map those host values to the guest's FreeBSD numbers, as
SceIoErrorFromErrno in Open.cpp already does for EAGAIN, EDEADLK,
EDQUOT and EOVERFLOW. The guest constants the callers pass are all at
most 34 and never 11, or GUEST_ENOTEMPTY, so they are unchanged.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Ha6Tsy62AFUyp9a5Mf7vjA
Clang's PS4 and PS5 targets set the default new alignment and the suitable
alignment to 32 bytes, so PS5 code may store to a fresh mspace block with
32-byte-aligned AVX instructions, as the guest heap already allows since
#1621. The mspace allocator aligned blocks to 16 bytes only. Every mspace
allocation is now aligned to at least 32 bytes.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Cover 16 paths with long leaves, exact-fit and overlong directory results, repeated separators, input preservation and guest errno. The regression reports 12 failures on unchanged main and passes with the accompanying fix.
AI-assisted: yes
Find the directory component before checking the result buffer limit, matching FreeBSD 11.4. Preserve input and guest errno on success; overlong directory results still report ENAMETOOLONG.
AI-assisted: yes
ValueClear constructs a Value, then calls the Value(const Object&)
constructor on the same object. The constructor allocates a new node and
overwrites the pointer, so the first node (56 bytes) is never freed.
LeakSanitizer reports it; destroy the value first.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01R5WJS4ZdQynAJesCZKH5hb
PPSA15246 (Teardown) imports both from the module-named libSceCesCs-module and
stops at the loader without them. Cp1251 joins Cp1252 in sceCesSbcToUtf8 and
sceCesUtf8ToSbc; the context initializer succeeds without storing anything
because its layout is unknown (listed in TechnicalDebt.md).
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
A pixel input whose SPI_PS_INPUT_CNTL offset names a parameter the
previous stage does not export failed validation ("graphics interfaces
disagree"), so the draw threw. No export writes that parameter slot for
the draw. radeonsi programs a pixel input without a matching vertex
output as OFFSET 0x20 with DEFAULT_VAL 0, so that it reads (0, 0, 0, 0)
(SI_PS_INPUT_CNTL_UNUSED in si_shader.h, applied in si_shader.c), and
rect-list draws already pass zero for such inputs.
Before the pixel stage of a draw is prepared, inputs that read a
parameter the previous stage's program does not export now read zero:
OFFSET bit 5 is set, DEFAULT_VAL and FLAT_SHADE are cleared, and an FP16
input also reads zero in its high half (USE_DEFAULT_ATTR1 set,
DEFAULT_VAL_ATTR1 cleared). Inputs that already read a default value
are unchanged.
Fixes#2975.
fmod set errno (33) for 1.0, 0.0. FreeBSD msun never sets errno and
reports errors through floating-point exceptions only, so errno is now
saved and restored around the host call.
Co-Authored-By: Claude Haiku 5.5 <noreply@anthropic.com>
Seed each iteration-selection update from its first eligible successor
instead of rebuilding and intersecting the universe of block IDs.
Reuse the existing in-place intersection and sorted-insertion helpers
while preserving the original empty-successor and fixed-point behavior.
Keep a cache-neutral switch for same-binary output and timing comparisons.
Run the existing structurizer and control-flow fixtures in a separate
process with this optimization disabled as well as in their default mode.
Publish Windows cache entries with the POSIX rename operation so an
open delete-sharing reader keeps its original file after replacement.
Close the rename handle before returning and retain the existing
fallback only when the extended operation is unsupported.
Exercise old and new reader contents, deletion lifetime and temporary
file cleanup in the registered disk-cache regression on both platforms.
The resolved-dispatch map was a nontrivial thread_local object.
MinGW can run its destructor after emutls frees the backing storage,
causing an access violation when a queue worker exits.
Use the existing ThreadOwned helper to destroy the heap-owned map
through its pthread key while keeping a trivial TLS pointer.
Reject FATAL output in both draw-cache test modes so a background
shutdown failure cannot pass only because the process returns zero.
Cover 20 clock IDs, preserved guest errno, non-null unsupported clocks and the SCE null-output fault. The regression fails against main and passes with the accompanying fix.
AI-assisted: yes
The guest fgets handed the size straight to the host. With a size of 0
glibc and the Windows runtime return NULL without setting errno or the
stream error indicator, and a negative size goes to the Windows
invalid-parameter path. FreeBSD's fgets checks n <= 0 before reading:
it sets __SERR on the stream, sets errno to EINVAL and returns NULL,
leaving the buffer and the file position untouched.
fgets_nid_postfix now does the same before calling the host. The
FileStream flag it uses was only set for encoding errors so far and is
renamed from SetEncodingError/encodingError to SetError/guestError; it
already stays set until clearerr like __SERR.
guest_standard_streams checks sizes 0, -1 and INT_MIN (NULL, errno 22,
error indicator set and cleared by clearerr, buffer and position
untouched) and that a following read still returns the line; it fails
without the change.
Fixes#3084
AI-assisted: yes
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A color view of slice N of a 2D array (CB_COLOR_VIEW SLICE_START, with
CB_COLOR_ATTRIB3 MIP0_DEPTH as the last slice) was rendered as a 2D
surface at the slice's address. The swizzle equations of the XOR tile
modes take the slice index (the detiler's slice bits), so the texels of
slice N of an array are not where a 2D surface at that address puts
them: a title that renders into array slices and then samples the array
read them scrambled.
The decoded target now keeps the array's address, its last slice and the
view's slice. A resident target that is a slice of an array attaches
that layer of the array's storage image, so the texels follow the
array's layout; storage images of 2D arrays are color attachments for
this, and an attachment view selects a layer. A slice whose array has
DCC, CMASK or an attachment proxy has no resident array image, and a
non-resident slice of an XOR-tiled array now throws instead of being
written in the 2D layout.
In #3338, Ratchet & Clank: Rift Apart (PPSA01474) hits a 36 GB / 5 s
memcpy stall at frame ~380 right after intro logos because the GPU
worker thread is blocked copying multi-gigabyte storage buffers on every
draw snapshot miss (specifically a 3.01 GiB streaming range
0x118f800000+0xbc200000 and a 232 MiB range 0x1171258040+0xe7fffc0
across 130,000 draws).
ShaderResources::PrepareDrawBindings now caps both per-allocation and
cumulative draw input buffer snapshot copies at 64 MiB by default,
overridable via APS5_DRAW_SNAPSHOT_MAX_MIB. Inputs exceeding the threshold
skip snapshotting and bind directly in place, preventing multi-gigabyte
memory copies while preserving standard small uniforms and draw arguments.
Budget allocation prioritises earlier descriptor bindings in deterministic
pipeline layout order.
Adds drawSnapshotCapTests in core/libs/prx/libSceAgcDriver/tests/Recorder.cpp
verifying individual and cumulative capping, cross-platform cache behavior on
watched and compared hosts, and direct observation of subsequent CPU writes
on in-place bound ranges exceeding the cap. Exercised via --draw-snapshot-cap-only
registered as agc_draw_snapshot_cap in libSceAgcDriver/CMakeLists.txt.
PS5MC (PPSA99420) stops at start-up on wcstok once sendfile is in. It
follows FreeBSD's three-argument wcstok over the guest's 16-bit wchar_t:
leading delimiters are skipped, the token ends at the next delimiter,
which is overwritten with 0, and *last is set to null when the string
runs out.
sceKernelAprSubmitCommandBuffer ran the whole buffer on the submitting
thread, so a WaitOnAddress or WaitOnCounter that the submitter itself
satisfies after the submit returned never returned. A buffer now runs on
the submitting thread until such a wait; the rest of it, and every APR or
AMM buffer submitted after it, runs in order on one APR thread.
sceKernelAprWaitCommandBuffer and sceAmprAmmWaitCommandBufferCompletion
wait for that completion.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Wu3nuU87RJwjkkmxqft3sD
sceNpTrophy2GetTrophyInfo and sceNpTrophy2GetGroupInfo rejected a call
unless both outputs were given, although both already fill each output
only when it is not null. PPSA18391 (Clickteam Fusion) queries trophies
with a null details. Only a call with neither output is rejected now, as
in sceNpTrophy2GetGameInfo.
PPSA04540 (Rise of the Ronin) imports it. The characters the callback
returns are parsed as by the (text, size) overload.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
CB_COLOR_INFO format 17 with UNORM and the standard component swap renders
into VK_FORMAT_A1R5G5B5_UNORM_PACK16, whose attachment and blend support
Vulkan requires. AMD keeps X in the low bits and Vulkan keeps R in the
high bits, so the exports are mapped with X and Z exchanged and the stored
bits follow the guest layout. PPSA06699 renders into this format.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Defer registered NGG workgroup preparation until routing is known. Share the routing decision with static ABI resolution and draws. Gate the wave64 fixture on supported mesh subgroups; retain device-independent routing coverage.
PS5MC (PPSA99420) stops at start-up on sendfile. It follows FreeBSD 11:
headers, the file range and trailers go to a connected stream socket, the
file offset does not move, a non-blocking socket fails with EAGAIN after
a partial send, and *sbytes reports what was sent. The checks and the
point where *sbytes is written follow kern_sendfile.c.
The guest formatter threw on %n$ and *m$, which FreeBSD's vfprintf and
glibc accept. It now reads the arguments a numbered format names into a
table first, with the types their conversions give them, and follows
FreeBSD's rules for unnumbered conversions and unnamed arguments.
FreeBSD's vfprintf takes ' as the thousands-grouping flag. The Windows
formatter threw on it as an unsupported conversion. The guest's setlocale
only accepts the C locale, which has no thousands separator, so the flag
changes nothing: it is dropped before the host's printf sees it, and the
host's locale cannot add separators.
C and FreeBSD's vfprintf print a single 0 when # meets octal zero with a
precision of 0. The Windows formatter passed the conversion to the host's
printf, which printed nothing; it now asks for one digit instead.
EVO Player (PPSA99039), Jelly5 (PPSA99505), Emby5 (PPSA99515) and
Nuvio PS5 (PPSA99997) stop on main 0f863c10 with
what(): sceAgcCreatePrimState: invalid user configuration register offsets
All four build their shader headers by hand (EVO-PLAYER-PS5
evo_agc_shader_header.c, ported from ps5-xash3d-halflife) and store the
ge_user_vgpr_en special at 0x25c (GE_USER_VGPR1, value 0) instead of
0x262 (GE_USER_VGPR_EN), as analysed in #3457. They run on the console.
OpenAGC's reconstruction of the FW 5.50 sceAgcCreatePrimState
(src/game_compat.c at 3c7e8072) copies the four special register pairs
verbatim without checking their offsets; KytyPS5's offset checks
(src/libs/agc.cpp at 16a7fe68) are EXIT_NOT_IMPLEMENTED guards. The
special is now copied at the offset the header stores, not moved to
0x262; the driver reads neither register. GE_CNTL, VGT_SHADER_STAGES_EN
and a used VGT_GS_OUT_PRIM_TYPE are still required at their own
offsets because the driver reads them there, and the error now names
the special and the offset found.
With the change all four titles get past sceAgcCreatePrimState and stop
in the shader recompiler (GetImageResource dword 3 is not a valid
runtime value), as #3457 reported for EVO Player.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
(cherry picked from commit aeaa5080d9595305aa73e74d966f989c88b79839)
FreeBSD's fsync and fdatasync succeed on a descriptor opened read-only and on a directory. _commit needs write access, so both returned EBADF there. A read-only descriptor is now flushed through a write handle from ReOpenFile and a directory through a handle opened for it, as sceKernelSync already does.
A merged (NGG geometry path) program's user data starts with eight
hidden words, so the vertex buffer and attribute table offsets of its
AGC header, which count from the first user SGPR, were read eight words
too early and found zeros. Killzone: Liberation (PPSA11142) stopped on
`AGC graphics: null vertex buffer table address` at the first frame of
its PSP game. The decoder now adds the hidden word count to the table
reads; the registers reported to the recompiler are unchanged, as it
already maps them from the first user SGPR. `agc_driver_graphics` gains
a merged and a plain layout case.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Porpoise PPSA99764 stops after pthread_attr_* (#3494) with the
predicted `FAIL: unresolved ELF import h05OHOMZNMw from
libSceLibcInternal.prx` (idx 311, call site 0x8EC37); RetroArch
PPSA99169 imports it at idx 448 (call site 0xA4A27). h05OHOMZNMw is
ftrylockfile by tools/nid_names.py and aerolib.csv (zecoxao/sce_symbols
2883963a); ps5-payload-dev/sdk f5d40f02 declares
`int ftrylockfile(FILE *)` in include/freebsd/stdio.h.
ftrylockfile tries the same host CRT stream lock that flockfile,
funlockfile and every locking host stdio call on the stream take, so
no second lock exists beside the one stdio uses. It returns 0 when the
lock is acquired or already owned by the caller (recursive, released by
as many funlockfile calls) and -1 when another thread holds it, as
FreeBSD 8c639945 lib/libc/stdio/_flock_stub.c:89-104 does. Linux calls
glibc ftrylockfile. UCRT has no try variant of _lock_file, so Windows
calls TryEnterCriticalSection on the CRITICAL_SECTION that _lock_file
enters (__crt_stdio_stream_data::_lock, ucrt/inc/corecrt_internal_stdio.h,
same layout in Windows SDK 10.0.19041, 10.0.22621 and 10.0.26100). A
null or closed stream throws. The UCRT layout dependency is recorded in
TechnicalDebt.
guest_standard_streams covers trylock on an unlocked stream, re-entry
by the owner, failure from another thread while held (also after one of
two unlocks and while another thread holds flockfile), stdio calls
from another thread blocking on the trylock-held lock, release order,
and null and closed streams.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
PPSA04540 (Rise of the Ronin) imports both and now loads past them;
calling either throws until NGS2 produces reports.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
PPSA04540 (Rise of the Ronin) imports it. Like sceRazorCpuPushMarkerStatic
it does nothing without a capture and returns 0.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A lane set contained in X is contained in WQM(X). Containment is proven
through BitwiseAnd and through ballots evaluated in the uniform entry
blocks, where every invocation is active. Under a whole quad mode mask the
masked lanes form whole quads, so implicit-LOD pixel samples, which only
read their own quad, do not observe them.
This removes the selects that kept the packed pixel ancillary input alive
after its fields were extracted in GTA V (PPSA04264) pixel shaders.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01V1W4jdNSKTV7xwuS6xQPJV
Keep the AlxcBTW #24 fallback as a separate guarded attempt before enabling shared-exit and nested-continuation repairs. Add the reduced padded shader reported by orishamir on #2523 as an end-to-end regression; the abstract graph does not reproduce the same failure.
A loop whose exit paths leave the loop construct before they meet got
the nearest common post-dominator of its exits as merge, and
splitSharedMergeBlocks never separated it. An exit continues the
enclosing loop, so its path to that merge runs through the outer
header again, or an exit enters a block that a branch before the loop
also reaches. splitOneLoopMerge gave the loop a forwarding merge block
each round, the other path still bypassed it, and the post-dominator
stayed the same block until "CFG shared merge splitting exceeded
budget". These shapes from #2642 fail that way on main, on d59a9167,
with #2471 and with both:
{{1}, {2}, {3, 4}, {2, 5}, {}, {1}}
{{1}, {2, 3}, {4, 5}, {}, {3, 6}, {1}, {2}}
{{1, 3}, {2, 4}, {3, 1}, {4}, {}}
{{1, 2}, {3, 2}, {4}, {4, 1}, {}}
{{1, 2}, {4}, {3, 1}, {4, 2}, {}}
When the plain and the privatized pass both fail, Structurize now runs
a third pass. It routes such a loop's exits through one junction with
routeLoopExits, as loops whose exits have no common post-dominator are
routed already, and gives an outer loop whose only latch lies in an
inner loop its own continue block. In that pass a loop exit conditional
that is neither a direct break or continue nor has an exit tail of its
own is structured as a selection, and an exit tail that the other arm
reaches is not used as one. Without that, graphs the routing unblocks
keep a conditional without merge (the rule from #2762) or a selection
entered past its header. Graphs that the first two passes structure
are unchanged, and when the third pass fails too, the second pass's
error is reported.
Differential fuzz against main, reducible graphs with 5 to 9 blocks,
each with 0 estimated words per block and again with one block at 1000
words (the privatizeSharedReturns path). Oracle: exact post-dominators,
requireStructuredBranches, merges dominated by their headers, the same
executions as the original graph, and spirv-val (SPIRV-Tools v2026.4,
Vulkan 1.3) on a module emitted from the structured graph.
- 200,000 random graphs. main structures 178,743 (0 words) and 178,750
(1000 words); the output is identical on all of them. Of main's
14,256 and 14,311 budget failures 13,527 and 13,596 now structure,
and 2,576 and 2,565 of its refusals. No new output is invalid. The
invalid outputs are main's 530, plus at 1000 words one graph that
d59a9167 already turns from a budget failure into a back edge to a
block that is not a loop header.
- 24,000 structured programs from orishamir/anyps5-cfgfuzz's
generator (if/else, loops, break, continue, return). main structures
21,093 and 21,022; the output is identical. 619 of 2,448 and 634 of
2,429 budget failures now structure. No new output is invalid; the
invalid outputs are main's 92.
agc_structurizer has the five shapes; requireOriginalBranches now
follows route variables. agc_shader_control_flow has two RDNA programs
of the first two shapes. The non-GPU tests and the 253 agc_driver GPU
tests pass on Windows (RTX 5070 Laptop).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A selection in a loop whose arms both reach their nearest common
post-dominator within the iteration got that post-dominator as its
merge. When an arm can also continue the loop, the post-dominator
follows the back edge: the continuing path re-enters the loop header
and reaches the outer selection's merge without passing the block where
the arms meet. In the loop {1}, {2, 4}, {3, 4}, {4, 5}, {1, 6}, {1}, {}
from #2642 (latches 4 and 5) the selections at 1 and 2 both merged at 4.
splitSharedMergeBlocks gave 2 a forwarding merge block, recomputed 4 for
it because 3 continues through 5, and repeated until "CFG shared merge
splitting exceeded budget: originalBlocks=9 currentBlocks=45
splitBudget=36".
When that post-dominator is inside the loop construct, findSelectionMerge
now takes the arms' nearest common post-dominator over the paths of the
iteration that reach it, so paths that leave through the continue block
or the loop's merge no longer move the merge past the arms' join. When
no arm leaves early the result is the same block as before. The loop
structures with two forwarding blocks and no clones or route variables;
so do three latches, the selections on the false side, and an if-else
whose one arm continues.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
lseek on a non-directory descriptor no longer takes the directory table lock when no directory is open, and a listing is read under the descriptor's own lock. SEEK_CUR with offset 0 only reports the position, and an overflowing SEEK_CUR offset reports EOVERFLOW.
With f16 rounding toward -infinity, v_fma_mixlo_f16 and v_fma_mixhi_f16
gave +0 for an exact cancellation such as 1.0 * 1.0 + -1.0, because the
f64 sum is computed to nearest. RDNA2 gives -0 there, as IEEE 754 does
for an exact zero sum rounded toward -infinity, measured on gfx1036 in
#2631. An exact zero sum now gives -0 in that mode unless both the
product and the addend are +0. A nonzero result that rounds to zero
keeps its sign, so a tiny positive sum still gives +0.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The f16 forms of v_fma_mix threw for any FLOAT_MODE with an f16 rounding
other than to nearest even. ps5-opengl's shaders run with FLOAT_MODE
0xcc, f16 rounding toward zero with f16 denormals kept, so PPSA99005
stopped at its first draw (#2631).
The exact product-sum, already computed in f64 with round to odd, is now
rounded once in the mode's direction: scaled by the f16 step at its
exponent, truncated, floored or ceiled, and scaled back. A result beyond
65504 becomes infinity or 65504 as IEEE 754 gives for the direction. On
RDNA2 (gfx1036) -1.5 * 2^-24 + 2^-126 gives 0x8002 with round toward
-infinity, and this gives the same. Flushed f16 denormals still throw.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Review follow-up to the 8_8 SWAP_ALT blending. The second channel of
such a target holds the guest's alpha. Vulkan applies the green blend
constant to it for CONSTANT_COLOR and ONE_MINUS_CONSTANT_COLOR, where the
guest's alpha equation uses the alpha constant. Decoding now throws for
these factors on a SWAP_ALT 8_8 target, unless the equation is MIN or
MAX, which ignore factors.
The second pass of a split draw runs every stage again, not only the
pixel shader, so a vertex or geometry stage that writes memory would
write twice. The memory-write check (now ShadersWriteMemory) covers all
the draw's stages.
A shader preparation transaction took the global writers lock when it
was constructed and kept it to its end. ResolveShaderAbi, reached from
sceAgcCreateInterpolantMapping and sceAgcLinkShaders, compiled its
variants inside such a transaction, so every game thread creating or
linking shaders waited behind one compile: Uncharted's stalled frames
spent about half a second each in shader registration.
The root transaction now takes the lock on its first Read, Edit or
Hold. ResolveShaderAbi prepares the variants before reading the
prepared state when its ABI was not committed yet. Registry
publication holds the lock as before: PublishRegisteredShader holds
it, and RegisterShader holds it before the driver mutex, so the lock
order is unchanged. Commit takes no lock: a transaction with changes
already holds it.
Propagation: Paradise Hotel (PPSA15878) does not load on main: its
executable imports 15 PS VR2 functions that no library exports, the
first reported being sceVrTracker2GetPlayAreaOrientedBoundingBox
(snYs7Nf-RKk). Declare the nine libSceHmd2 reprojection and gaze
exports, three libSceVrTracker2 exports and three scePadVrController
trigger effect exports, without parameters, as throwing stubs. Names
come from the aerolib NID list.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Measured on a PS5 (firmware 13.60): sceSysmoduleIsLoaded,
sceSysmoduleLoadModule and sceSysmoduleUnloadModule with id 0, and the
Internal and InternalWithArg calls with id 0 or 0x80000000, return
0x805A1000 and leave the WithArg result untouched. They threw.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The empty-path utimes check restores the working directory's write time
afterwards and requires the restore to succeed. With MinGW,
std::filesystem::last_write_time fails with EACCES when setting a
directory's time (a file's works), so guest_filesystem aborts there on
Windows. The restore stays, only its result is no longer checked.
Claude-Session: https://claude.ai/code/session_012SLQbhAiexxW6TtjYToW8a
inet_pton and inet_ntop no longer call the host resolver library, whose
accepted forms and output differ from the guest's (leading zeros,
zone ids, IPv4-embedded printing).
(cherry picked from commit 058d808ae7c43042d0ffd5fad76062a2df16b871)
Two catalog titles stop on the absent libSceLibcInternal export reallocf
(YMZO9ChZb0E) on main 0f863c10:
- PPSA97510 PSXS5 2.2.0
- PPSA98510 SwanStationPS5 1.1.3
FAIL: unresolved ELF import YMZO9ChZb0E from libSceLibcInternal.prx
reallocf follows FreeBSD 11 lib/libc/stdlib/reallocf.c (freebsd-src
stable/11 5ed7eb0d97ba4436218e810f61bd059acba984c2) on top of the guest
realloc: it reallocates through the application heap, and when realloc
fails (the application allocator returns null or the default heap
rejects the size) it frees the block through the same allocator, sets
ENOMEM and returns null. Size 0 frees and returns null as realloc does
here, so the block is not freed twice. Other heap failures throw, as
for realloc. The NID matches tools/nid_names.py and aerolib.
The application heap tests cover grow, shrink, a null pointer, size 0
and failure with both the replacement and the default allocator.
Co-Authored-By: screamm <noreply@github.com>
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Killzone: Liberation (PPSA11142) writes its frame fence with
`sceAgcDcbWriteData(dst 6, cache policy 3, write confirm)`, which the
SPRX-confirmed encoding turns into WRITE_DATA with DST_SEL 3 and a label
address in the title's memory that RELEASE_MEM and WAIT_REG_MEM then
use. The validator rejected DST_SEL 3 as the GDS; it now writes guest
memory like DST_SEL 5, resolves as a label, and the title runs past its
first frame. TechnicalDebt records where the semantics come from.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
(cherry picked from commit 9c53b7f6e8ce2ca81d8f0fa551d12632acfeb60d)
Titles that call Open/Speak after a failed initialize should get the same unavailable-engine error instead of a throw.
Co-authored-by: Cursor <cursoragent@cursor.com>
Deathloop (PPSA01670), Minecraft Legends (PPSA05510) and GTA III
Definitive Edition import both from libSceAmpr. They take a pointer to
the handle slot and act on the conditions created by the libc _Cnd_init:
_Cnd_signal wakes one waiter through a libc helper, _Cnd_init_with_name
is _Cnd_init with the name ignored. _Thrd_id still throws.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Document the level-triggered user event semantics of sceKernelWaitEqueue in TechnicalDebt.
(cherry picked from commit db79bee1e597effff34c72493ed893d4e750b95d)
A user event added with sceKernelAddUserEvent stays triggered until it is
deleted. The collection loop kept re-emitting it until the caller's event
buffer was full, so a wait with num > 1 returned the same event num times.
Like kevent, each event is now reported at most once per call; distinct
queued completions of one event are still delivered in order.
(cherry picked from commit db28ebbb7f078cb593cf6b7bb34b8db49dd94630)
The half-wave scan rules for 32-lane hosts made lane 31 of a matched
scan a subgroup reduction and threw on a device without subgroup
arithmetic, where the read used to build as a shuffle of the scan. Such
a device now keeps the shuffle for lane 31; lane 63 still reads the
identity, which needs no arithmetic.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>