Commit Graph

6138 Commits

Author SHA1 Message Date
Achraf Reyani 6eacac2e96 test(libkernel): check close of an unopened descriptor among the other bad-descriptor cases
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 04:08:23 +09:00
GalaxyGamingFR a89aa5c0d0 fix(progress): skip cells for rectangles without area
When squarify gave a group a sliver narrower than 2px, treemap passed cells a zero or negative width, so the row count became complex or divided by zero and render crashed. cells now returns no cells for rectangles without area. A regression test renders a 300 and 1 item split.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01V9UU71SP1UKGR51Sowbgmq
2026-10-11 12:00:10 -07:00
MrMha 5740cd6c20 fix(build): separate UTF-8 and control-flow test registration 2026-10-11 22:52:58 +04:00
Avijit Singh 2e0dcd7f57 docs(agc): record write tracker shutdown ordering
Document why the Driver singleton must initialize the guest write tracker before its static construction completes on Windows.

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
2026-10-12 00:19:27 +05:30
Avijit Singh 471d9eced2 fix(agc): keep write tracker alive through driver teardown
Initialize the guest write tracker during Driver construction so its function-local static is destroyed after Driver on process exit.

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
2026-10-12 00:19:21 +05:30
Achraf Reyani b610642c61 fix(libkernel): close an unopened descriptor on Windows without the invalid-parameter report
close() of a descriptor that is not open calls _close, which raises the
UCRT invalid-parameter handler before returning EBADF. In a relinked title
that handler is libc's crash reporter, so an ordinary close of a closed
descriptor printed a FATAL report and every thread's stack. The call now
runs with the thread-local no-op handler, as dup and dup2 already do.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 03:47:39 +09:00
Achraf Reyani 10740f85f9 refactor(libc): define the stack candidate helper beside ReportBacktrace
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 03:42:52 +09:00
Achraf Reyani cf2ca2b103 fix(libc): list stack return address candidates in Windows backtrace reports
The abort() and UCRT invalid-parameter reports capture the stack with
RtlCaptureStackBackTrace, which stops at the first frame without unwind
data (guest code, or our libraries built without asynchronous unwind
tables), so they often end two or three frames in, before any caller.
The fault report already scans the stack for code addresses; that scan
is now a helper the backtrace reports use as well.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 03:41:02 +09:00
Mouad-Scriptz-0 876c4ecacf test(recompiler): pin that an unwritten window register reads 0
Two more agc_driver_relative_indexing rows read a register of the window
the program never wrote, directly and through v_movrels_b32, and expect 0,
which the zeroed window array gives like an unwritten SSA register did;
the TechnicalDebt entry says the console's value is undefined.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-10-11 18:36:09 +00:00
Dean Galvin d9afe1078e test(agc): enter whole quad mode in the implicit-LOD 1D sample test
A pixel wave starts with only its covered pixels in EXEC, so a shader that
takes an implicit LOD has to run s_wqm first or the helper lanes of a partly
covered quad hold no coordinate. The test's pixel shader did not, which goes
unnoticed while its one triangle covers every quad whole. llvmpipe clips that
triangle at twice the viewport into three, and in the quads on the two inner
edges the helpers' zero coordinate gave the last mip instead of the expected
one.

The shader now starts with s_wqm_b64 exec, exec, as a compiled pixel shader
that samples with an implicit LOD does.
2026-10-12 07:35:46 +13:00
xXPBSXx 471e12e484 fix(libSceCesCs): drop the unused module target and move the TechnicalDebt line
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-11 20:35:09 +02:00
Jordan Hans b1104a2c65 fix(libSceSysmodule): recognize the libSceAgc internal module id 2026-10-11 18:33:48 +00:00
xXPBSXx 4eb3340dcb fix(rudp): throw from sceRudpGetMaxSegmentSize and justify the success of the pump calls
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-11 20:31:52 +02:00
Adrià Franch 1462312ebf docs(savedata): record the inferred sceSaveDataConvert contract 2026-10-11 20:28:50 +02:00
Mouad-Scriptz-0 f9fd0f125c fix(recompiler): give out-of-range relative vector accesses the measured semantics
M0 is unsigned, so an index at or past the window reads v0 and drops its
write, v_swaprel_b32 writes neither side when either is out of range, and
the window array starts zeroed like unwritten SSA registers; the window
load counts as a lane source so a wave64 program's second half keeps its
own registers. agc_driver_relative_indexing runs in wave32 and wave64 and
pins the rows measured on gfx1035 in the review of #3856, and the
TechnicalDebt entry states the measured behaviour, the window's end at the
last named register and the sizes.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-10-11 18:28:02 +00:00
Alex 95988c9c34 fix(shader): flush f16 denormals in unary, frexp and conversion ops per the float mode
The f16 unary ops, v_frexp_mant_f16, v_frexp_exp_i16_f16, the norm
conversions and v_cvt_f32_f16 read denormal halves as they are and
rounded denormal results as they are, whatever the denormal field of
FLOAT_MODE says. On RDNA2 a clear bit 0 flushes a denormal half input
to its signed zero and a clear bit 1 flushes a denormal half result.

One shared rule now drives all of them, and v_ldexp_f16 uses it for its
input too.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-11 14:27:58 -04:00
Chad eedf7a2671 feat(savedata): implement sceSaveDataConvert
PPSA28416 calls it on its existing save at boot (after sceSaveDataDirNameSearch finds it) and aborted on the missing implementation. The call takes one parameter block: user id at +0, the directory name pointer at +8. Host saves have no size limit, so the conversion completes at once: an existing save returns OK, a missing one NOT_FOUND, an invalid name PARAMETER. The title polls sceSaveDataGetEventResult once afterwards and continues on 'no event'.
2026-10-11 13:23:58 -05:00
Tyler Westerberg 565e8e9c4a feat(libSceJson2): implement Object::find, Object::iterator::operator-> and String::compare
Goat Simulator 3 (PPSA04159) imports sce::Json::Object::find(String const&)
const (ehN1Biw3tw8), Object::iterator::operator->() const (EnesV4gXDtE) and
String::compare(char const*) const (Yfw63FVJgtU); without them the Windows
entry stub stops before the game starts with "unresolved ELF import
ehN1Biw3tw8".

find returns an iterator to the first pair whose key equals the argument,
or end(), using the same key match as Object::operator[]. operator->
returns the pair like operator*. compare orders the string against a C
string as std::string::compare does; a null argument throws.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 14:11:39 -04:00
Lexroid 5cd25dedbd fix(videoout): accept a buffer attribute change while a flip is pending
sceVideoOutSubmitChangeBufferAttribute2 threw when a buffer of the group
had a flip pending, and Marvel's Wolverine makes that call with flips in
the queue. A flip now takes its buffer group when it is reserved, in
submission order, so flips submitted before the change keep the
attributes their buffers were rendered with and later flips use the
new ones.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 21:06:04 +03:00
Adrià Franch c61f07409f test(shader): cover clamp alone and inf/NaN/fraction rows in v_cvt_i16_f16 output modifiers
Co-Authored-By: Claude <noreply@anthropic.com>
2026-10-11 19:58:44 +02:00
gookie d33dad00b8 fix(libSceXml): add an export-free libSceXml for titles that list it
PPSA19546 (Cookie Clicker) and PPSA34959 (The King is Watching) list
libSceXml.prx among their needed libraries but import nothing from it.
AnyPS5 builds no such library, so on Linux the dynamic loader stops both
before they run:

  ./eboot.elf: error while loading shared libraries: libSceXml.prx:
  cannot open shared object file: No such file or directory

On Windows the start-up stub has skipped a missing library that nothing
imports from since #3129; the Linux loader resolves DT_NEEDED itself
and cannot skip one. libSceXml now exists with no exports, like
libSceAgcVsh and libSceAudio, so it loads on both. A title that imports
from it still stops at the missing import.

Both titles now load and stop at their next missing import:
setSpecialFloatFormatType (PPSA19546, #3575) and sceHttpsFreeCaList
(PPSA34959, #3497).
2026-10-11 19:58:13 +02:00
Adrià Franch 07af520c1c docs(technical-debt): move the vieBRwlh1Lw entry off the end of Functional
Co-Authored-By: Claude <noreply@anthropic.com>
2026-10-11 19:58:11 +02:00
goncalompontes fa726efe94 test(shader): cover the VOP3 interpolation result and source modifiers
Extend the decode test to mul:4, div:2, -|v2|, -|v2| div:2, a p2
coordinate with neg and a non-zero attribute channel, a clamped p2, and
the mov form with clamp and mul:2. All 18 accepted words are the
assembler output (llvm-mc -mcpu=gfx1010).
2026-10-11 18:57:55 +01:00
Lorkydey 36d37a062a fix(libkernel): limit UTC-to-local DST output to 32 bits 2026-10-11 19:56:47 +02:00
Adrià Franch fdf8246f5e docs(architecture): describe APR and AMM command buffer queues 2026-10-11 19:56:25 +02:00
SandstromPL 7f0c5d9d4d fix(relinker): accept the input's directory as a module directory
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 23:21:34 +05:30
krishnaraya b3be79ffed fix(agc): keep FORCE_DEGAMMA paired when ANISO_OVERRIDE rebuilds a sampler
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-11 13:50:25 -04:00
Adrià Franch 896c958236 docs(technical-debt): record that sceSaveDataDirNameSearch rejects sort key 4
Co-Authored-By: Claude <noreply@anthropic.com>
2026-10-11 19:49:46 +02:00
virp-mta 302a8774ac feat(libc): implement drand48, lrand48, mrand48 and srand48 2026-10-11 21:48:56 +04:00
Semir Kabir e92547a7a1 feat(libkernel): wake each listed address in _umtx_op UMTX_OP_NWAKE_PRIVATE 2026-10-11 17:48:06 +00:00
Yunus Shaikh 9b1e1ecccd fix(savedata): sort sceSaveDataDirNameSearch results by the requested key and order
The search returned saves in host directory order and ignored the condition's key and order. A title that asks for the newest save first (modification time, descending) got whichever directory the host listed first: the alphabetically first on NTFS, an arbitrary one on Linux. Sort by directory name, user parameter or modification time, reverse for a descending order, and reject unknown keys and orders with the parameter error, as shadPS4 does.
2026-10-11 10:46:53 -07:00
Kikoarl 7714a5c2db feat(libSceSysmodule): register libSceShare module ID (0x10F) 2026-10-11 19:45:25 +02:00
Daan Dehing 780303049b test(agc): cover indexed rect-list draws with a partial last rectangle
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 19:39:47 +02:00
billythemenace2 e2bfacefa3 feat(libSceRudp): declare the calls PPSA06888 imports
PPSA06888 stops on main at start-up because its bundled
Media/Plugins/SceRudp.prx imports sceRudpEnableInternalIOThread2,
sceRudpGetOption and sceRudpGetRemoteInfo, which no library exports.

The signatures are unknown, so they are declared without parameters and
throw. The title does not call them during start-up.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 18:39:22 +01:00
Lexroid fbb4d3771d fix(libkernel): give AMM buffers their own queue
One queue for APR and AMM buffers kept an AMM buffer behind an APR buffer
waiting on an address that the AMM buffer writes, so neither ran.
Marvel's Wolverine does this: an APR buffer waits on a counter that the
WriteAddress commands of later AMM buffers advance, and its loading
stopped. APR and AMM buffers now keep their order within their own queue.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 20:32:11 +03:00
LeandroLP23 c27e67ceb5 test(libSceLibcInternal): run guest_force_tls_destructor on Windows
sceKernelGetModuleInfoFromAddr has a Windows path since 77ef75c1d, so
_sceLibcInternalForceTlsDestructor finds each dso's module there too.
The test takes the other module's address with GetProcAddress where
Linux uses dlsym(RTLD_NEXT), and the TechnicalDebt entry no longer says
the call throws on Windows.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 19:31:41 +02:00
nyavana 42062da564 docs(build): clarify when explicit libs target is required 2026-10-11 10:28:32 -07:00
Daan Dehing 0418aaaad2 fix(agc): draw the complete rectangles of a rect-list draw with a partial last one
A rect-list draw whose count is not a multiple of 3 threw "incomplete rect-list
primitive". Rect lists are drawn as patch lists of 3 control points, and Vulkan
generates floor(vertexCount/3) patches, so the draw now records as is and the
trailing 1 or 2 vertices are left out. Palworld (PPSA23126) draws 4 vertices x 9
instances as a rect list when character creation opens (#3832).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 19:28:27 +02:00
gookie 73866db755 fix(pad): report special ports as not connected in scePadOpen
scePadOpen returned the standard pad's handle for a special port
(type 2) as well, and scePadGetHandle found it there. Both ports then
read the one input queue, so a press queued between two frames could be
drained by the special port's read and never reach the standard port.
PPSA16827 (Harmony's Odyssey) opens both ports for the initial user and
reads both every frame, also polling controller information and device
class data for the special one.

Special ports now return DEVICE_NOT_CONNECTED (0x80920007) from
scePadOpen, as scePadOpenExt already does because the host has no
special controller, and scePadGetHandle has no handle for them.
TechnicalDebt's scePadOpenExt entry now covers both calls.

guest_pad opens a special port before and after the standard one and
expects DEVICE_NOT_CONNECTED, and DEVICE_NO_HANDLE from scePadGetHandle
for the special port while the standard handle stays valid. It fails on
main.

PPSA16827 over 130 s of its title screen: 6812 scePadRead, 3408
scePadGetControllerInformation and 3406 scePadDeviceClassParseData calls
before, two reads of the same queue per frame; 2702 reads, one
information call and no parse calls after.
2026-10-11 19:26:30 +02:00
omurc4 d40189d707 feat(libSceVideoOut): export sceVideoOutAddBufferAttributeOption
Elden Ring Nightreign (PPSA25380) imports the function, which no library
exported, so the title failed to load. The option is ORed into the buffer
attribute and a null attribute throws. Options other than 0 and 8 still
throw when the buffers are registered.
2026-10-11 13:26:22 -04:00
Mouad-Scriptz-0 f8ed012e3e perf(recompiler): keep relatively addressed vector registers in a window array
`v_movrels_b32`, `v_movreld_b32`, `v_movrelsd_b32`, `v_movrelsd_2_b32`
and `v_swaprel_b32` lowered to a compare-and-select chain over every
register from the base to the program's last allocated register, so a
program addressing 154 registers 104 times turned 3176 ISA words into
649,515 SPIR-V words that Intel's compiler did not finish. The registers
from the lowest relative base up now live in a function-scope array per
invocation (`LoadVectorWindow`/`StoreVectorWindow`), so an indexed access
is one load or store; plain accesses to those registers go through the
same array, DPP-modified relative writes keep their `DppUpdateU32` merge,
an index past the window reads 0 and drops its write, and programs
without relative addressing are unchanged. The same program recompiles
to 392,333 words with 4,992 selects instead of 32,383.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-10-11 17:26:18 +00:00
fdfawef324 58669dc134 fix(libc): write each log line in one call
mingw's fprintf writes an unbuffered stream a character at a time and
holds the stream's lock for the whole line. The APS5_LOG_* lines that
carry a RecompileRequest ("Shader ... could not be prepared after
registration", 15-20 KB each) took one WriteFile per character, and every
other thread writing to stderr waited behind them, guest calls that log
included. Demon's Souls (PPSA01342 v1.005, Windows) stops on a black
screen after two frames on main: a BPE job worker waits for the stderr
lock in sceSaveDataDirNameSearch's trace while the shader preparation
pool prints its dumps, so GameCoreLoop never finishes a frame.

The log macros now format the line into memory and write it with one
fwrite, as Driver::reportSkip does since 8cf2f6580. The UCRT writes an
unbuffered stream's fwrite as one even-length block and the last byte,
so a line takes at most two writes on Windows and one on Linux.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 13:23:21 -04:00
jackthereaper2006 2c769288c5 docs: record DOOM homebrew on Linux with an AMD GPU
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 22:22:45 +05:00
hugodearaujo d1631862f5 fix(libkernel): report the operation mode the console reports
sceKernelGetOperationMode returned 0 for both values, which were
unknown. A payload on a PS5 (firmware 13.60) reads mode 2 and submode 0;
nothing past the two ints is written and the result register holds no
status, so the function now returns nothing. PPSA12544 logs both values
and ignores the result.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 14:20:54 -03:00
David f4424b5f1e feat(libSceAgc): implement the vieBRwlh1Lw interpolant mapping update
Hollow Knight Silksong (PPSA12544) imports libSceAgc NID vieBRwlh1Lw
(#699). Its name is unknown: it is not in aerolib, and the
sceAgcUpdateInterpolantMapping label other projects give it hashes to
SbuY2jN+axQ.

OpenAGC (src/game_compat.c at 3c7e807, sceAgcUnknownVieBRwlh1Lw) reads
it from FW 11.60 as the dbOlWdppb4o transform with the same (regs, gs,
ps) arguments, without the identity tail: it writes one register per
pixel shader input, none for a pixel shader without inputs, and rejects
a null pixel shader. It now shares the dbOlWdppb4o path and throws for
the rejected arguments.

For is_f16 1 and 3 inputs whose default_value and default_value_hi
differ, OpenAGC takes DEFAULT_VAL from default_value_hi, while KytyPS5,
sharpemu and dbOlWdppb4o here take it from default_value; these inputs
throw. On every other input the dbOlWdppb4o values equal OpenAGC's.

agc_interpolant_mapping runs the dbOlWdppb4o vectors and OpenAGC's
enhanced-mapping vectors through it.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-10-11 20:16:47 +03:00
krishnaraya 8a0395381e fix(shader): accept DPP8 on v_pk_fmac_f16
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-11 13:16:11 -04:00
MarcZX100 42ac947f90 fix(agc): wake queue zero when workers become idle 2026-10-11 17:14:27 +00:00
lorkydey 329b9d63bb fix(relinker): normalize additional module directory paths 2026-10-11 19:12:52 +02:00
object05 6f527fa956 test(shader): accept the split fma sum in F32DenormalFlush
agc_driver_f32_denormal_flush fails on RADV RENOIR (Mesa 26.2.4):

  lane 20 no float mode v_fma_f32 v14, v4, v5, v6 is 0x00800000, expected 0x00ffffff

The driver lowers Fma to a multiply and an add: the compiled shader has
v_mad_f32 and no v_fma_f32. The product 0x1fffffff * 0x1fffffff is below
2^-126 and is flushed before 0x00800000 is added. Lane 20 is the only
row with a tiny product and a non-zero addend. v_fma_f32 and v_fmac_f32
fail on it in all three float modes; every other check passes.

When both return that sum, the two values are not checked. FmaRounding
already leaves out its fused forms on a device that splits fma.
2026-10-11 19:10:52 +02:00
MarcZX100 6693cd6301 fix(agc): scope idle writeback and test queue worker 2026-10-11 17:09:43 +00:00