Porpoise (PPSA99764) stops on its weak chroot import (#3632, #4497).
Run 5 on main c2565f014, and again on a copy of that runtime:
FAIL: unresolved ELF import AKknh8Cx-V8 from libkernel_sys.prx
Its only call is in put_root_back (src/porpoise_jailbreak.cpp,
elripalda/Porpoise-Dolphin-Emulator-for-PS5 2ed1ab5a06995aa1): after a
jailbreak daemon has made the console's root its root and /app0 is
gone, it calls fchdir on the descriptor of "/" it opened at start, then
chroot("."), and checks the result. So it only ever puts back the root
it started in, and it does not use paths under any other root.
On top of the lookup errors of the previous commit, chroot now follows
FreeBSD 11.4 sys_chroot and pwd_chroot (8c639945, vfs_syscalls.c and
kern_descrip.c) for that case: a directory that is the guest root
("/", "/..", "." after fchdir to "/") succeeds without a change, since
fd_rdir would be set to the vnode it already is. The guest is taken
never to have changed its root, so with chroot_allow_open_directories 1
an open directory does not give EPERM. ENAMETOOLONG is added as in
pathconf, and a ".." through a file reports ENOTDIR instead of
escaping as a filesystem_error. Any other directory still throws: the
resolver's root and mount aliases are fixed, and no title is known that
needs a real new root.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Porpoise (PPSA99764) imports chroot (AKknh8Cx-V8) from
libkernel_sys.prx, not libkernel.prx, one reference. Predicted stop
once pathconf, the pthread_attr calls and ftrylockfile ahead of it are
covered (not a run):
FAIL: unresolved ELF import AKknh8Cx-V8 from libkernel_sys.prx
The NID is computed with tools/nid_names.py and matches aerolib.
Follows FreeBSD 11.4 sys/kern/vfs_syscalls.c sys_chroot and change_dir
(8c639945a44588f6cfdddfb057bb5aad88735da0) for a root caller up to the
lookup: EFAULT for a null path, ENOENT for an empty or missing one,
ENOTDIR for a file or a path through a file. A directory that is found
throws with the path named: the resolver's root is fixed and the mount
aliases (/app0, /savedata0) are host paths that do not move with it,
so it cannot be re-based, and a real chroot is not modelled. Nothing
shows that Porpoise calls it.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
The console's mouse reports relative motion, so the host cursor can never line
up with the cursor a title draws. While a title has a mouse open and the
window is focused the host cursor is hidden and captured, released on focus
loss or while the pad's mouse-to-stick toggle is on. Motion deltas are scaled
from the presented image's size in window units to the title's display
resolution with sub-pixel carry, so the title's cursor travels as far as the
host pointer would, on scaled desktops and letterboxed windows alike.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
PS5MC (PPSA99420, Kodi 22) imports clock_settime (d7nUj1LOdDU) from
libkernel.prx, one reference, after sigwaitinfo in its import order.
Predicted stop once the imports ahead of it are covered (not a run):
FAIL: unresolved ELF import d7nUj1LOdDU from libkernel.prx
The NID is computed with tools/nid_names.py and matches aerolib.
Follows FreeBSD 11.4 sys/kern/kern_time.c sys_clock_settime and
kern_clock_settime (8c639945a44588f6cfdddfb057bb5aad88735da0) for a
root caller: EFAULT for a null time (copyin), EINVAL for any clock but
CLOCK_REALTIME and for a negative tv_sec or a tv_nsec outside 0 to
999999999. A valid CLOCK_REALTIME request throws with the requested
time named, since the host clock must not be set and no guest clock
offset is kept.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Co-authored-by: David <david@example.com>
A flip packet now delivers the queue's end-of-pipe event once the work
recorded before it completes, as a RELEASE_MEM with INT_SEL does. Minecraft
(PPSA17221) registers the graphics event, never requests an interrupt in its
releases, and waits on the event after every flip while holding its render
lock, so it presented one frame and then waited forever.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
image_sample_d and image_sample_cd on a cube pass their gradients through the
same conversion as the face coordinates, which subtracts 1.0 to move AMD's
[1, 2] face range to [0, 1]. A gradient is a difference of coordinates, so the
bias turned a one-texel gradient into one of about -1 and the sample read the
smallest mip. Gradients now skip the bias.
agc_driver_image_sample_cube_derivatives samples every face of a 16x16 cube at
five levels through image_sample_d and checks the level and face it read.
TechnicalDebt records that the gradient handling follows Mesa and was not
measured on hardware.
XPSemu PPSA97358 imports both from libkernel.prx; with the imports ahead
of them covered, its predicted next stops (relink registry order, not an
observed run) are:
FAIL: unresolved ELF import KaK52lYTBIs from libkernel.prx (execv, 7 call sites)
FAIL: unresolved ELF import kdguLiAheLI from libkernel.prx (execve, 4 call sites)
Today the title stops earlier at the observed
FAIL: unresolved ELF import aRo9AhFUXcM from libkernel.prx (sigsetjmp, merged in #3486)
As for execvp (#2827), the process image cannot be replaced here, so both
throw with the execvp message pattern once FreeBSD 11's execve would start
loading the image (freebsd-src 8c639945, sys/kern/kern_exec.c
exec_copyin_args, do_execve, exec_check_permissions; lib/libc/gen/exec.c
execv passes environ). Before that they fail as FreeBSD does: EFAULT for a
null argument vector or path, ENOENT and ENOTDIR from the lookup as stat
reports it, EACCES for a path that is not a regular file. Paths of
PATH_MAX bytes or more and strings over ARG_MAX throw instead of guessing
the console's limits. The execv calls in XPSemu's sources run in a fork
child (net/tap.c), and its fork fails with ENOSYS (ZiZc3/XPSemu 8eec07b4,
ps5/compat/libc_missing.c, ps5/build-title.sh --defsym).
NIDs computed with tools/nid_names.py and confirmed in aerolib.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
(cherry picked from commit 57f0fa37132bc6c78bc02282044a00e2db859484)
Palworld (PPSA23126, #2648) stops at start-up on the export, imported by
its bundled libdiscord_partner_sdk.prx:
FAIL: unresolved ELF import oiOi7vgPfAY from libSceAudioOut.prx
PPSA28416 imports it from its bundled party-ps5-shipping.prx as well. The
call itself has not been observed yet.
SharpProspero (5dfdb4b0, Interop/Audio/AudioOut2.cs:460-464) declares
`int sceAudioOut2EnableChat()`, "Allows chat audio alongside the
application's own", and the ps5-payload-dev SDK stub (f5d40f02,
sce_stubs/libSceAudioOut.c:62) exports it as well. There is no context or
handle to validate. The host mixes no chat audio and AudioOut2 has no chat
port, so the call records that chat audio is allowed (traced once with
APS5_TRACE_AUDIOOUT2) and returns 0. Whether the console fails it without
a chat session or when repeated is recorded in technical debt, and the
PPSA28416 "signature unknown" entry is dropped.
NID oiOi7vgPfAY matches tools/nid_names.py and the shadPS4 aerolib list.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
sceAgcSetAmmSemaphoreMemory(memory, sizeInBytes) registers the AMM semaphore memory once and zeroes the first 8 bytes of each 32-byte label; sceAgcGetSemaphoreLabel(index, label) writes memory + 32 * index for an index inside the registered memory.
Unblocks New Joe & Mac Caveman Ninja (PPSA02801) which imports both symbols. Matches OpenAGC and sharpemu agreements on signatures, 16 KiB alignment, 32-byte stride, and zeroed label counters.
A failing _Pad primitive threw a host std::runtime_error, which no guest
catch can see. threadcall.cpp calls the checked wrappers of xthread
(_Mtx_lockX, _Cnd_waitX, _Thrd_startX), which pass a non-success code to
_Throw_C_error: _Thrd_nomem and _Thrd_timedout become
resource_unavailable_try_again, _Thrd_busy device_or_resource_busy and
_Thrd_error invalid_argument, raised through _Throw_Cpp_error, which main
now implements. A failing thread start is _Thrd_startX's
resource_unavailable_try_again.
_Release now wakes the launching thread with _Cnd_signal, as
threadcall.cpp does; libc has it since the pad was written.
guest_ampr_threads checks, in a forked child whose guest terminate
handler reports the thrown object, that _Release on the thread still
holding the pad's mutex throws std::system_error with EBUSY. It fails
with the previous host exception and with busy mapped to
invalid_argument.
Implement _ZNSt4_PadC2Ev, _ZNSt4_PadD2Ev, _ZNSt4_Pad7_LaunchEPP7pthread
and _ZNSt4_Pad8_ReleaseEv, which Deathloop (PPSA01670) and Minecraft
Legends (PPSA05510) import from libSceAmpr for the std::thread launch path.
The algorithm and object layout follow Dinkumware V6.00 thr/xthread and
thr/threadcall.cpp of Visual C++ 2013 (ganboing/crt.vc12 f1d47126): a
vtable pointer whose first slot is the pure virtual _Go(), then the
condition and mutex handles and bool _Started (0x8, 0x10, 0x18), with the
console's pointer-to-slot handles of libc Threads.cpp (#3079). The pad
uses libc's _Cnd_*/_Mtx_* exports, starts the guest thread with
pthread_create and an entry that calls _Go() and returns its result as
the exit code, as _Call_func does. The unverified layout, thread
attributes and error reporting are recorded in TechnicalDebt.md.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Admit PA_SC_AA_CONFIG bit29 only without active perspective or linear centroid inputs, or with a skipped pixel program. Active/unspecified centroid inputs and unrelated AA fields remain refused. Source: pinned PS5_Mesa 0b2d6d1a GFX10.3 schema/RADV producer; existing ENA/ADDR intersection. Console covered-centroid interpolation remains unmeasured.
Full build/all 124 runtime libraries, conventions and registration pass. Final Windows suite: 965 pass, zero fail, seven skips of 972. Isolated state test passes 20 repeats and fails 5/5 with main State.cpp; four guard mutants fail 5/5 each. Original two title register captures reproduce the main refusal and pass this check with candidate, five times each. NVIDIA relevant groups pass; AMD draw-cache failure also occurs on unchanged main and is reported in issue4435.
AI-assisted: Codex.
TessellationLowering refused every domain-program read of the off-chip
ring outside its patch's control points, so domain programs that read
the hull's patch constants, like the quad terrain domain in Ghost of
Yotei at 0x8000 - 208 * (rel + 1), aborted.
Such reads now lower to a new PatchInput kind and become Patch inputs.
Hull outputs and domain inputs place a constant by its off-chip address
modulo the record stride, in a record-sized array at location
ceil(hsStride / 16); each program derives both on its own, so the two
interfaces match although they compile separately. Domain reads at an
address that does not move with the relative patch, across more than
one record or inside the control-point region still throw, as does a
domain program that reads patch constants but no control point. Hull
patch-constant writes now take the same bound: above the control points
of all NUM_PATCHES patches, not just one patch's.
On a PS5 (firmware 13.60) pthread_setschedparam and
scePthreadSetschedparam accept only SCHED_FIFO and SCHED_RR with a
priority of 256 to 767 or 896 to 959, return EINVAL otherwise, and
keep the policy for pthread_getschedparam. A created thread takes the
policy of explicit scheduling attributes, or its creator's when it
inherits. Here any policy and priority were accepted and SCHED_FIFO
was always reported.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>