Commit Graph

14 Commits

Author SHA1 Message Date
Merijn 4d47b3aac5 Merge branch 'main' of https://github.com/boykopovar/AnyPS5 into fix/videoout-unsupported-output-mode
# Conflicts:
#	docs/dev/TechnicalDebt.md
2026-10-06 09:54:03 +02:00
Celegans12 241faf881e feat(agc): present DCC display buffers whose keys are uncompressed or fast-cleared
sceVideoOutRegisterBuffers2 threw "DCC presentation is not implemented"
for category 1 (DCC-compressed) buffers, which PPSA26344 registers. Such
a buffer now needs DCC metadata and the tiled layout, and dcc_control may
only use the CB_DCC_CONTROL block layout bits 0x10026c.

At a flip the keys are read behind their recorded writers, one byte per
256 bytes as in the driver's DCC model. Uncompressed keys present the
stored texels as before; a uniform clear code presents its color with a
GPU clear of the scaler's source image; a pending storage image is used
when it serves the keys. Mixed or unreadable keys, clear codes the
display format has no DCC encoding for, register-clear keys over a
pending image and a clear color wider than 32 bits throw. Buffers
without DCC take the old path.
2026-10-05 23:45:15 +02:00
Merijn d4eed90b54 fix(videoout): report unavailable output modes instead of throwing
sceVideoOutIsOutputSupported threw VIDEO_OUT_ERROR_UNSUPPORTED_OUTPUT_MODE
for every mode other than the default and 119.88 Hz, and
sceVideoOutConfigureOutput threw for an unavailable 119.88 Hz mode. Titles
probe and request modes the display may lack and handle the result:
PPSA12544 asks for 0xd000000a and falls back to 3840 pixels when it is not
supported, and its sceVideoOutConfigureOutput caller switches on the
returned error codes, including VIDEO_OUT_ERROR_UNAVAILABLE_OUTPUT_MODE.
Every mode except the default now reports 0, and configuring one returns
VIDEO_OUT_ERROR_UNAVAILABLE_OUTPUT_MODE.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-05 22:45:12 +02:00
Celegans12 d3e2e53a7c feat(videoout): accept the STRICT_COLORIMETRY buffer option
sceVideoOutRegisterBuffers2 and sceVideoOutSubmitChangeBufferAttribute2
threw for every buffer attribute option other than 0. PPSA26344 builds
its display buffers with option 8 through the libSceAgc helper linked
into it, so its first registration failed.

Option 8, VIDEO_OUT_BUFFER_ATTRIBUTE_OPTION_STRICT_COLORIMETRY (name
and value from KytyPS5), is now accepted and presented as option 0;
every other option still throws. What the console changes for it is
unknown and recorded in TechnicalDebt. The rejection now names the
tiling mode, pitch, aspect ratio and option it was given.

video_out_flip_tests decode checks that option 8 describes the same
buffer as option 0 and that options 1, 32 and 40 are rejected.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-05 18:53:26 +02:00
Dean 7f5c3ec9b7
Merge pull request #417 from oneandonlydean/fix/agc-flip-after-gpu
fix(agc): complete a flip only once the frame's GPU work has finished
2026-10-04 11:30:22 +13:00
Alexey 29a8d01c83
Merge pull request #297 from oneandonlydean/fix/videoout-open-param-service-thread
fix(videoout): read the open param as the service thread's priority and affinity
2026-10-03 09:46:25 +03:00
Dean Galvin d9632d5523 fix(agc): complete a flip only once the frame's GPU work has finished
With APS5_FLIP_INFLIGHT (default 1) a presentation trailed on the GPU and
the flip completed as soon as its blit was queued behind the frame's
batches. The title reads that completion as "the GPU is done with the
frame" and rewrites the frame's memory, but the recorded GPU work still reads
guest memory in place when it runs. In PPSA21564 the per-draw constant
ring of the next frames landed under vertex programs that had not run
yet: a program read an integer sample count as float 1.0 from another
draw and stepped a loop by its reciprocal, about 1e9 iterations, and
other draws got wrong matrices.

The presenter now queues the present and then waits for the frame's own
fence, outside the GPU mutex, before reporting the flip, so the title
cannot reuse the frame's memory while the GPU still reads it.

Test: video_out_flip_tests aftergpu (needs a GPU and a display) submits a
busy compute dispatch, an end-of-pipe label without an interrupt (which
does not drain the device) and a flip, and checks that the flip
completes no earlier than the label lands.
2026-10-03 19:44:43 +13:00
Dean Galvin 33c89d30dc fix(videoout): pace the next flip from the vblank a flip was released at
processFlip set lastFlipVblank to the vblank count after the host present
returned. When the acquire, the wait for an earlier presentation or the
present itself crossed the next vblank, the next flip's target moved out
by one vblank even when that flip was already queued: a frame ready in
17 ms was shown for 33 ms, and a title that advances its logic by a fixed
step per presented frame ran in slow motion.

A flip takes effect at the vblank it is released at, so that vblank is
now the one the next flip's interval counts from, recorded when the flip
is released. Flip events, flipStatus and flipPendingNum are unchanged.

Test: video_out_flip_tests pacing (needs a GPU and a display) submits
the first flip at flip rate 2, whose presentation opens the device and
spans several vblanks, and checks that lastFlipVblank is 3.
2026-10-03 11:15:47 +13:00
Dean Galvin 151fec7fd6 fix(videoout): read the open param as the service thread's priority and affinity
and throws for any non-zero word after it. Its layout matches shadPS4's
ServiceThreadParams instead: an unknown first word (16), a set-priority flag
and a priority (256..767), a set-affinity flag and a 64-bit CPU mask at
offset 16. PPSA21564 passes 16, 1, 0x100, 1 and 0x1FFF, so it stops at
startup on main.

sceVideoOutOpen now validates each field and reads the mask only when its
flag is set, so a 16-byte param with both flags clear still works. The
priority and affinity are not applied, since the present and vblank threads
are host threads; this and the unknown first word are listed in the
technical debt.
2026-10-02 21:05:25 +13:00
Dean Galvin 7447392f87 feat(videoout): accept a zeroed open param
sceVideoOutOpen threw for any non-null param. PS5 titles pass a 16-byte
open param whose first word is its size, so they could not open a port.

A param whose size word is 16 and whose other three words are zero
requests nothing beyond a null param and is accepted. Any other size,
or any non-zero option word, still throws.
2026-09-29 13:25:25 +13:00
devilismyfriend af3c2024ed feat(runtime): timed waits, sync primitive fixes, heap and RTC fixes, unattended-run switches
libkernel: a TimedWait service for condition variables, semaphores, event flags, rwlocks and
equeues with the scheduler tick; mutex/cond/sem corner cases the title hits; job worker
affinity is opt-in (APS5_JOB_AFFINITY). libc: calloc/realloc heap slot swap, a default
terminate handler with a backtrace, CPU topology helper. libSceRtc export fixes with tests.
libSceVideoOut: APS5_NO_PAD_INPUT ignores host input for unattended measurements,
APS5_FLIP_QUEUE_WAIT keeps a stalled process alive for a debugger. ApplicationHeap and
GuestRtc tests wired into the test build.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_0177gthrWEBBfBu5xJDXgBfo
2026-09-26 19:00:39 -07:00
boykopovar e98d2163f4 refactor(log): remove extra logs + refactor timing logging 2026-09-24 20:35:59 +03:00
boykopovar fd5e236aad feat(videoOut): add tiled buffer presentation and flip lifecycle handling 2026-09-14 12:38:16 +03:00
boykopovar d31e35e1ab feat(agc): add flip presentation and suspend synchronization (wip) 2026-09-14 07:39:38 +03:00