boykopovar
|
bbde0f4680
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feat(agc): support tiled color target layout
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2026-09-23 13:15:30 +03:00 |
boykopovar
|
0b3ffe47b0
|
fix(shader): distinguish descriptor resources by register
|
2026-09-23 12:20:33 +03:00 |
boykopovar
|
ab7d9a180a
|
fix(agc): fix texture detiler context lifetime
|
2026-09-23 11:17:53 +03:00 |
boykopovar
|
fa09114296
|
feat(agc): add texture and sampler descriptor bindings
|
2026-09-23 09:40:06 +03:00 |
boykopovar
|
81d9dfde54
|
feat(agc): add gpu-based texture detiling
|
2026-09-23 08:48:29 +03:00 |
boykopovar
|
5c7dc027ea
|
feat(agc): add agc texture support definitions (wip)
|
2026-09-23 07:25:23 +03:00 |
boykopovar
|
4734f43c60
|
feat(agc): add ACQUIRE_MEM handling in agc driver
|
2026-09-22 20:35:15 +03:00 |
boykopovar
|
f7aaa2fb86
|
feat(agc): add DRAW_INDEX_AUTO handling impl
|
2026-09-22 20:07:09 +03:00 |
boykopovar
|
e3a960e4d1
|
feat(libs): add sce pad read state default value
|
2026-09-22 12:08:56 +03:00 |
boykopovar
|
79c9aa587b
|
feat(agc): add fragment shader barycentric support
|
2026-09-22 11:43:39 +03:00 |
boykopovar
|
5e3a13041c
|
feat(agc): implement vertex attribute input and buffer binding
|
2026-09-22 11:34:54 +03:00 |
boykopovar
|
5b424406a5
|
fix(agc): enable float controls and validate subgroup capabilities
|
2026-09-22 11:23:58 +03:00 |
boykopovar
|
e7633a7f07
|
fix(shader): thread cb_color0_info swap into pixel input color component mapping
|
2026-09-22 09:28:46 +03:00 |
boykopovar
|
3028c87491
|
feat(agc): add bda memory mapping and resource management (wip)
|
2026-09-21 18:54:06 +03:00 |
boykopovar
|
1490c0386c
|
refactor(agc): unify shader resource bindings and push constants
|
2026-09-21 13:48:44 +03:00 |
boykopovar
|
f7b5df1711
|
feat(shader): decode embedded vertex fetch metadata for vertex-family stages
|
2026-09-17 12:00:14 +03:00 |
boykopovar
|
50226e4260
|
feat(shader): impl agc-side register decode and translator input wiring
|
2026-09-17 11:02:58 +03:00 |
boykopovar
|
9c78d10044
|
fix(agc): support unrestricted vulkan depth range
|
2026-09-16 07:24:00 +03:00 |
boykopovar
|
f0b13b6652
|
fix(agc): support negative depth range and inactive color targets
|
2026-09-16 07:21:13 +03:00 |
boykopovar
|
74613f7e0f
|
feat(agc): extend graphics compiler contract and add mesh and tessellation paths
|
2026-09-15 21:19:06 +03:00 |
boykopovar
|
77b96978c7
|
feat(agc-driver): add strict vulkan indexed draw pipeline
|
2026-09-15 12:28:25 +03:00 |