Commit Graph

6 Commits

Author SHA1 Message Date
Yossi Yadgar dd1deb6965 fix(ampr): raise std::_Pad failures as the guest std::system_error
A failing _Pad primitive threw a host std::runtime_error, which no guest
catch can see. threadcall.cpp calls the checked wrappers of xthread
(_Mtx_lockX, _Cnd_waitX, _Thrd_startX), which pass a non-success code to
_Throw_C_error: _Thrd_nomem and _Thrd_timedout become
resource_unavailable_try_again, _Thrd_busy device_or_resource_busy and
_Thrd_error invalid_argument, raised through _Throw_Cpp_error, which main
now implements. A failing thread start is _Thrd_startX's
resource_unavailable_try_again.

_Release now wakes the launching thread with _Cnd_signal, as
threadcall.cpp does; libc has it since the pad was written.

guest_ampr_threads checks, in a forked child whose guest terminate
handler reports the thrown object, that _Release on the thread still
holding the pad's mutex throws std::system_error with EBUSY. It fails
with the previous host exception and with busy mapped to
invalid_argument.
2026-10-13 15:59:28 +03:00
Yossi Yadgar 49d8cf3e61 test(ampr): exercise simultaneous pad launches and destroyed storage 2026-10-13 15:51:00 +03:00
David d991cdccf9 feat(libSceAmpr): implement the std::_Pad thread launch helpers
Implement _ZNSt4_PadC2Ev, _ZNSt4_PadD2Ev, _ZNSt4_Pad7_LaunchEPP7pthread
and _ZNSt4_Pad8_ReleaseEv, which Deathloop (PPSA01670) and Minecraft
Legends (PPSA05510) import from libSceAmpr for the std::thread launch path.

The algorithm and object layout follow Dinkumware V6.00 thr/xthread and
thr/threadcall.cpp of Visual C++ 2013 (ganboing/crt.vc12 f1d47126): a
vtable pointer whose first slot is the pure virtual _Go(), then the
condition and mutex handles and bool _Started (0x8, 0x10, 0x18), with the
console's pointer-to-slot handles of libc Threads.cpp (#3079). The pad
uses libc's _Cnd_*/_Mtx_* exports, starts the guest thread with
pthread_create and an entry that calls _Go() and returns its result as
the exit code, as _Call_func does. The unverified layout, thread
attributes and error reporting are recorded in TechnicalDebt.md.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-10-13 15:51:00 +03:00
David dce174749d feat(libSceAmpr): implement _Cnd_signal and _Cnd_init_with_name
Deathloop (PPSA01670), Minecraft Legends (PPSA05510) and GTA III
Definitive Edition import both from libSceAmpr. They take a pointer to
the handle slot and act on the conditions created by the libc _Cnd_init:
_Cnd_signal wakes one waiter through a libc helper, _Cnd_init_with_name
is _Cnd_init with the name ignored. _Thrd_id still throws.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-10-11 13:41:49 +02:00
Adrià Franch fddcb00a40 fix(libSceAmpr): give _Thrd_sleep the console signature and move its TechnicalDebt line
The title's libc.prx _Thrd_sleep takes a second xtime* (remaining) and returns int.
The TechnicalDebt entry no longer sits at the end of its section.
2026-10-11 00:01:46 +02:00
David b446119c76 feat(libSceAmpr): implement the Dinkumware thread, sleep and spin lock exports
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-10-11 00:01:28 +02:00