NativeError listed 17 Winsock and 17 POSIX errors and turned every other
one into EIO. A second connect while the first is pending (WSAEALREADY,
EALREADY) and an option the host rejects (WSAENOPROTOOPT, ENOPROTOOPT)
reached the guest as EIO; on Linux a nonblocking connect (EINPROGRESS),
a send with no destination (EDESTADDRREQ), ENOTSOCK, EAFNOSUPPORT,
EOPNOTSUPP and others did too.
The translation moves to SocketError.hpp and covers the socket errors of
both hosts by name, with the FreeBSD 11 numbers. WSAESHUTDOWN stays EPIPE
as before. socketpair's own table is gone, as NativeError covers it.
(cherry picked from commit a889c98e6a59d62da289f2e6a77355d2b41a1bde)
On the AMD Windows driver 32.0.13058.8001 (Radeon 860M), a NaN compared
less than +infinity, or +infinity greater than a NaN, gives 1 when the
infinity reaches the shader as a constant, as in
agc_driver_f32_compare_constant's register operand case (#3536). The
same driver returns 1 for a NaN in an ordered not-equal (#825), which is
presumably what its compiler turns these compares into. FPOrdLessThan32
and FPOrdGreaterThan32 now AND their result with the integer NaN check
FPOrdNotEqual32 already uses, which gives the same result for every
input.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
(cherry picked from commit 1cfbde5d69fe3b5c0aa482d4ff3551f0e87c3915)
In #3338, Ratchet & Clank: Rift Apart (PPSA01474) hits a 36 GB / 5 s
memcpy stall at frame ~380 right after intro logos because the GPU
worker thread is blocked copying multi-gigabyte storage buffers on every
draw snapshot miss (specifically a 3.01 GiB streaming range
0x118f800000+0xbc200000 and a 232 MiB range 0x1171258040+0xe7fffc0
across 130,000 draws).
ShaderResources::PrepareDrawBindings now caps both per-allocation and
cumulative draw input buffer snapshot copies at 64 MiB by default,
overridable via APS5_DRAW_SNAPSHOT_MAX_MIB. Inputs exceeding the threshold
skip snapshotting and bind directly in place, preventing multi-gigabyte
memory copies while preserving standard small uniforms and draw arguments.
Budget allocation prioritises earlier descriptor bindings in deterministic
pipeline layout order.
Adds drawSnapshotCapTests in core/libs/prx/libSceAgcDriver/tests/Recorder.cpp
verifying individual and cumulative capping, cross-platform cache behavior on
watched and compared hosts, and direct observation of subsequent CPU writes
on in-place bound ranges exceeding the cap. Exercised via --draw-snapshot-cap-only
registered as agc_draw_snapshot_cap in libSceAgcDriver/CMakeLists.txt.
The bundled SDL builds its PipeWire, PulseAudio and ALSA drivers only
when their development files are found, and otherwise keeps just the
silent dummy and disk drivers without an error. The Linux CI and
release jobs install none of them, so the v0.1.1 Linux libraries
(libSceAudioOut, libSceAgcDriver, libfmod) contain no audible driver.
Fail configuration on Linux when SDL found none of the three, install
the Debian development packages in the Linux build and release jobs,
and list the packages in the build instructions.