UFC 6 (PPSA23566) imports both. Initialization marks the library
initialized and termination clears it, as in shadPS4. Termination
without initialization and a second initialization throw, since no
PS5 source settles their results.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
(cherry picked from commit d2866a886a7702cdaad56d161460a3ce86ede629)
The title-module variants of sceKernelGetModuleList and
sceKernelGetModuleInfo, following shadPS4: the list leaves out system
libraries and the info call answers EPERM for one. A system library is
a loaded .prx image that is not a relinked title module.
NHL 27 (PPSA34063) imports both and fails to load without them.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
qsort was a heapsort. It sorted correctly, but elements that compare
equal ended in a different order from FreeBSD's Bentley-McIlroy qsort,
in 18947 of 20000 random arrays with repeated keys, and below 7
elements, where FreeBSD's insertion sort keeps equal elements in
place, a heapsort does not. qsort now follows FreeBSD 11 qsort.c,
including its comparator call sequence.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01VZWLdTjf1S57iLgn2rcaFb
PS4 executables keep their relocated read-only data, GOT and init/fini
arrays in a PT_SCE_RELRO segment outside every PT_LOAD. The segment filter
dropped it, so Windows and macOS output stopped at the first relocation
into it, and Linux output placed the relinker's extra block over its
addresses without an error. The ELF reader now reports such a segment as a
read-write PT_LOAD. A PT_SCE_RELRO inside a PT_LOAD keeps being skipped,
and one that partially overlaps a PT_LOAD throws.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The Windows unwinder stopped at the first frame of a module without the
project's .ehmeta or .ehfram tables, so an exception could not cross
libstdc++-6.dll and libwinpthread-1.dll (std::call_once through
pthread_once) or system DLLs. For such a frame it now looks up the
function's PE unwind data with RtlLookupFunctionEntry and takes the
caller's registers, including the nonvolatile rsi, rdi and xmm6-xmm15,
from RtlVirtualUnwind. A frame whose unwind data has an exception or
termination handler still stops the walk, since those handlers are not
run.
windows_exceptions gets back the std::call_once case of #1423.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
sceSaveDataDirNameSearch reads % in the directory name pattern as any
run of characters and _ as one character. The matcher stopped when the
name ran out and then required the pattern to have ended too, so a
trailing % with nothing left to match failed: SAVEDATA% did not find a
save named SAVEDATA, and TRAI_% did not find TRAIL. A % now matches no
characters at the end of a name as it already did in the middle.
lavapipe and MoltenVK leave the vertex stage out of subgroupSupportedStages,
so the driver's shader validation refuses every vertex program that declares
GroupNonUniform ("subgroup capability 61 is unsupported for shader stage 1").
Most do, since the entry EXEC is a ballot.
The device target now records whether the vertex stage has subgroups. When
it does not, vertex and local programs get a host subgroup width of 1: s3
reports one vertex and one primitive, the lane id is 0, a ballot is the
invocation's own bit, a shuffle returns the invocation's value, an elect is
true and a half-wave reduction read is the key itself. Reads of other lanes
keep the existing narrow-host rules and throw where they did. Devices with
vertex subgroups emit the same SPIR-V as before.
The memo stamp held TrackerGeneration, which every collect and driver store
advances, so it almost never matched. Driver stores into uncovered ranges
record their generation per 64 KiB block, and NewestStamp of the surface
replaces TrackerGeneration in the stamp.
Kart PS5 (PPSA99611, Phi1ow/mkwii-ps5 v1.0.0-rc1) stops on it right
after __divti3. The related open PR #4037 reports: "with this change it
passes `__divti3` and stops at `ELSr5qm4K1M` (`__umodti3`)".
PS5CEMU-HAR (PPSA99360) imports it too: tools/import_audit.py lists
ELSr5qm4K1M __umodti3 as absent from libSceLibcInternal.prx (registry
index 359), so the predicted stop is
"FAIL: unresolved ELF import ELSr5qm4K1M from libSceLibcInternal.prx".
libSceLibcInternal imports fall back to libc.prx, so the export lives in
libc beside __udivti3. compute_nid and aerolib (zecoxao/sce_symbols
2883963a) both give ELSr5qm4K1M = __umodti3.
__umodti3 is compiler-rt's lib/builtins/umodti3.c (llvm-project
0ee439b705e82a4fe20e266bc8fea96d0e60e1ec): the remainder that
__udivmodti4 leaves. The restoring division of SonyUdivti3 already
computes it, so the loop moves to SonyUdivmod128 and both helpers use
it. A zero divisor reaches a 64-bit divide in __udivmodti4 and traps on
x86-64; this throws instead, as __udivti3 does, and names the dividend.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
A relocation whose dynamic symbol entry is all zero, like the null symbol,
now takes the value 0 plus its addend, as the gABI defines for STN_UNDEF.
The Linux output imports such an entry as an unnamed weak symbol, which the
host loader resolves to 0. The Windows and macOS outputs write the value
into the slot instead of failing with "Empty import symbol name". Such
references are left out of the call registry. An unnamed symbol entry that
is not all zero still fails the relink.
OliSe Player (PPSA01153) has seven of these entries and calls through the
slots only when they are not 0 (#4437).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Implement sceNgs2GeomResetListenerParam and sceNgs2GeomResetSourceParam,
taken from #1021 and limited to the two reset functions. The Geom
structures get their real layouts. sceNgs2GeomCalcListener and
sceNgs2GeomApply stay unimplemented.
Co-Authored-By: Dextroid17 <217507631+Dextroid17@users.noreply.github.com>
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>