Commit Graph

4 Commits

Author SHA1 Message Date
OverkillLabs e532b19cee refactor(pad): trim comments and apply naming conventions
Bring the pad-gamepad-haptics diff in line with docs/dev/CONVENTIONS.md:
strip explanatory/rationale comments (struct layouts, algorithm notes,
rewired-NID rationale) down to code only, and rename the anonymous-
namespace helpers in PadState.cpp (Normalize/Fuse/EncodeZones/MaxOf/
ScaleStrength) to camelCase to match upstream's free-function style.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-29 04:24:39 +03:00
OverkillLabs 4c349efe4f pad: motion sensor and haptics state/output plumbing
Add PadTouchPoint, motion-sensor fields, and a Mahony gyro/accel
orientation filter to PadInputState/PadState; add PadOutputState and
PadTriggerRequest plus Pad::SetVibration/SetVibrationMode/SetLightBar/
SetTriggerCommand/ResetOrientation/SetMotionEnabled and
PadFetchOutput_nid_postfix for pushing rumble, light bar, and adaptive
trigger requests out to the host pad. PadInfo/device-type constants
needed by the extended pad info NIDs are added to Pad.hpp.

Upstream's own PadInputState addition (analogButtonsL2/R2) is kept and
the new motion/touch fields are layered on top rather than replacing
it. Reported acceleration is converted from the internal m/s^2 fusion
scale back to g (rest = 1.0 on the "up" axis), matching upstream's
existing acceleration_y = 1.0f convention for a pad without sensors.

PadPublishInput_nid_postfix keeps upstream's change-detection (skip
the update, and the reported timestamp, when nothing changed), extended
to cover the new motion/touch/deviceKind fields so a pad with live
sensors still republishes continuously. Pad::ReadState still throws
when called before scePadInit, as upstream did.

The pad_dump.txt debug logger and an unreferenced mouse-emulated
touchpad helper are intentionally not ported: both were dead code,
never invoked, in the source they came from.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-28 13:42:51 +03:00
MartinCajiao 0644a8c38f feat(input): support SDL game controllers 2026-09-27 20:27:22 -05:00
boykopovar 05c8146744 refactor(pad): libScePad files structure refactor 2026-09-25 00:04:19 +03:00
Renamed from core/libs/prx/libScePad/PadState.hpp (Browse further)