Unity titles keep modules the executable needs in Media/Modules
(PPSA12544: Il2cppUserAssemblies.prx and PS5Util.prx), outside sce_module
and prx, so they were left as host libraries and startup failed to load
them. A DT_NEEDED module of the executable that is not in a module
directory is now searched for under the input directory and relinked like
the others; two ELF files with the name are ambiguous. Guest outputs keep
their directory relative to the input instead of only its last component.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Preserve each bundled module directory under app0 and resolve Linux dependencies across directories. Add integration coverage for both output formats and Windows startup. Refs #556; duplicate-export rejection remains unchanged.
The unsupported-instruction error now lists the instruction bytes, and the relink failure names the input file, the main executable or the guest module, on an extra Input: line.
RSQRTPS and RCPPS are approximations whose low bits differ between Intel
and AMD. Intel returns 0x3F7FF000 for 1/sqrt(1.0), and two Newton-Raphson
steps on it settle on 0.99999994 instead of 1.0. PPSA21564 renormalises
its spring quaternions that way: an identity quaternion keeps w at
0.99999994 with a zero axis, its axis-angle conversion then normalises the
zero axis into NaNs, and the NaN bone poses reach keyframed physics bodies.
A NaN body later moves to an invalid broadphase cell and the game crashes
a few seconds into its hub level.
--to-intel now replaces the VEX.128 register forms with an out-of-line stub
that computes 1/sqrt(x) with SQRTPS and DIVPS (1/x with DIVPS), keeping
the upper half of the destination cleared and the scratch register intact.
A site with no room for the jump, including one followed by a branch
target or a RIP-relative instruction, keeps the native instruction and is
reported as kept instead of failing the relink.
- --exclude-sce-module <file> (repeatable) drops one title module from
guest conversion, e.g. a title libc.prx, while the rest of sce_module
is still relinked as guest modules
- the instruction scanner stops at zero padding that ends a code segment
with an odd byte instead of failing on a truncated `add [rax], al`
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Resolve conflicts with boykopovar/AnyPS5#10 (sce module loading) and
later upstream changes.
- Pthread Cond/Mutex: take upstream. It already releases mutex
ownership across condition waits, returns ETIMEDOUT 0x8002003C, and
rejects unlocks from non-owners for every mutex type.
- Pthread Thread: keep upstream's lifecycle, Windows adoption and job
affinity; re-apply the POSIX fixes on top: reference-counted
release on join/detach/exit, self-join rejection on both platforms,
and scePthreadSelf adoption for threads not created by
scePthreadCreate.
- Semaphore: keep upstream's TimedWait::Condition and wait tracing;
re-apply sceKernelDeleteSema waking waiters with EACCES.
- Relinker: keep --windows-gui alongside upstream's --skip-sce-module,
trampoline-aware Patch signature and new Python tests.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_018emyZ4Rk8yoSJvxTFBe4DL
Brings in main up to 9958d26 (homebrew runtime, POSIX wrappers in
libkernel, sce_module guest modules and --skip-sce-module, the --to-intel
general pipeline, libSceRandom, libSceRtc, libScePosixForWebKit,
libRenoirCore, test wiring).
Resolutions where both sides implemented the same thing:
- libkernel pthread: main's structure (lazy static initialisation,
destroyed markers, MutexOperations/CondOperations, mutex protocol and
condattr clock) with this branch's TimedWait deadlines and condition
(precise timed lock/wait on Windows), wait tracing, the adaptive mutex
type 4, POSIX default ERRORCHECK mutexes, EDEADLK/EPERM results instead
of throws, and condition clocks honoured for absolute timeouts.
- libc locale: the guest Dinkumware ABI (_Locimp, facet vtables, short
ctype/case tables, locale ids, stream storage) is kept because guest code
inlines those layouts; main's C character functions are kept on top.
- libc stdio/strings/math: main's stream functions (guest FILE status
sync), strerror/perror, remove, formatting, string and math exports win
over this branch's duplicates.
- libc paths: main's working directory with this branch's path aliases
resolved on the normalised guest path.
- libkernel file: this branch's sceKernel* results as SCE errors, main's
POSIX wrappers and both fstat helpers.
- relinker: this branch's stub lowering keeps its trampolines through the
main executable path; guest modules refuse lowerings that need stubs.
- AGC driver: main's rendering wait is executed by this branch's workers.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_0177gthrWEBBfBu5xJDXgBfo
Generated executables always used the console subsystem and opened a
console window on launch. The opt-in flag writes IMAGE_SUBSYSTEM_WINDOWS_GUI.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
EXTRQ, INSERTQ, MOVNTSS and MOVNTSD are rewritten at relink time: same-length in-place forms
where they exist, otherwise a jmp rel32 into an appended executable section holding a
scratch-free SSE body and a jump back, so no code shifts and no RIP-relative or jump-table
operand needs adjusting. Decoder fixes for POPCNT and 0F BB (BTC), codegen and elfpatcher
tests, README and technical-debt notes. The runtime illegal-instruction trap stays as a
fallback.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_0177gthrWEBBfBu5xJDXgBfo