Add an optional input helper for test runs without desktop input injection. Preserve physical input and release injected buttons automatically.
Validation: guest_pad tests and Python helper CLI smoke checks passed. Written with AI assistance.
Relinks the ELF modules of extra directories under the module parent directory. Modules the executable or another module needs start with the executable; the others are initialized when the title loads them with sceKernelLoadStartModule, with its start arguments (Windows: __aps5_guest_initialize export; Linux: left out of DT_NEEDED).
Squashed onto main by the reviewer (history had a merge commit).
The CFG used by unused-filter=1 followed only direct branches, so code reached
through lea, relative-relocated pointers or jump tables was unreachable and its
imports were dropped. It now roots RIP-relative lea targets, relative relocation
targets and relative jump tables, and counts any RIP-relative reference to a GOT
slot as an access. Address-taken targets are walked after the direct control
flow, and a target that does not decode as an instruction is not code.
Rosetta runs AVX2, FMA, BMI1/2, F16C and MOVBE, but, unlike an Intel
host, it has neither RDSEED, CLWB nor RDPID. --to-rosetta converts
everything --to-intel does and lowers these three as well:
- RDSEED becomes RDRAND (the /6 form of the same opcode), which also
returns a random value and sets CF.
- CLWB only writes a cache line back, so it becomes a NOP of the same
length.
- RDPID becomes a load of 0 through an optional stub: Rosetta's TSC_AUX
is a constant, not a processor index, so every thread reports
processor 0. A site with no movable instruction after it for the jump
is kept.
The flag implies --to-intel and conflicts with --windows. It is
independent of --macos: it only changes what the conversion produces, so
--macos alone leaves these instructions as they are, as on an Intel Mac,
and a title for Rosetta is relinked with --macos --to-rosetta. Intel
output is unchanged: the target is a parameter of the converter, Intel by
default.
sceSystemServiceParamGetInt always reported English (United States) as
the console language, so a title that follows the console's language,
such as Jelly5 (PPSA99505) with its Arabic text, can only show English.
ANYPS5_LANGUAGE now selects a console language number from 0 to 30
(21 is Arabic). Unset or empty keeps English (United States); any other
value throws at the language query instead of being ignored.
(cherry picked from commit 9bcf196daa01b07a22be876a7f1143149503e054)
A bundled module whose file starts with a SELF container magic
(4f 15 3d 1d or 54 14 f5 ee) was skipped like any other non-ELF file,
so the relink succeeded without it and the module was missing at run
time. The guest module scan now throws, naming the module, as
ElfReader already does for a SELF executable.
Fixes#2599
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
On Linux, shared direct memory is imported through /dev/udmabuf (#943).
Many distributions create it as root:kvm 0660, so a user outside the
kvm group cannot open it. The ranges are then copied instead of
imported, and GPU stores through FLAT/GLOBAL addresses to them fail
with "BDA access failed": DOOM PPSA99666's compute presenter falls back
to its CPU scaler. The only trace was "failed at open /dev/udmabuf
(-1000072003)", a Vulkan result that hides errno.
Print the open error once, with the fix for EACCES, and document the
requirement in USAGE.md.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The guest image reader and the module builder already produce a
platform-neutral GuestImage; --macos adds a third writer next to the ELF
and PE ones. The executable and every bundled module become x86-64 Mach-O
files (modules as dylibs in app0/sce_module) that run under Rosetta on
Apple silicon.
FreeBSD code reaches its thread pointer through %fs, which macOS cannot
set, so the writer rewrites each %fs access into a stub that reads the
image's thread pointer from a pthread key and allocates the TLS block on
a thread's first access. Dynamic TLS goes through the image's descriptor
instead of __tls_get_addr. Imports bind by NID to the prx libraries
beside the output, exports and TLS imports use the dynamic symbol names,
and the image's metadata lives in __APS5DATA,__meta.
--macos conflicts with --windows. The macOS runtime that consumes the
output (TLS allocation, libraries built for macOS) comes in separate
changes.
--registry only described the imports of the executable, so a title whose
own modules import system functions (PSN.prx, libc.prx and others) could
not be audited completely. With --registry the relinker now also writes
<output-stem>.<module>.registry.json for every converted guest module.
An entry is written for each relocation against an undefined symbol that
no other bundled module exports, the same test the module builder uses to
decide that a dependency is satisfied by a sibling. Entries carry nid,
library and targetOffset; the symbol name no longer has the # suffix by the
time the module is read, so the NID is the bare 11 characters. The
executable's registry is unchanged.
The test converts two modules where one is provided by its sibling, for
Linux and Windows output, covers the DT_RELA and DT_JMPREL tables, checks
that the same module imports the sibling's function once the sibling is
absent, and that nothing is written without --registry. Registered in
CTest as guest_registry.
The built Windows libraries import libgcc_s_seh-1.dll, libstdc++-6.dll and
libwinpthread-1.dll, and the entry stub loads them without searching PATH.
The release archives ship the DLLs in libs/, but the runtime layout only
told self-builders to copy the .prx files, which ends in error 126.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A converted game fails at launch on the first system function that no
built library exports, one function per run. tools/import_audit.py reads
the registry written by relinker --registry and classifies every imported
NID in one pass:
- implemented: a built library exports it
- stub: exported, but the whole function calls NotImplemented_nid_no_patch
- absent: no built library exports it, so the loader fails
- module: the import names a file the title ships itself
Exports are read from the built .prx files (ELF dynsym and PE export
table), the same view the loader has. Stubs come from the source tree
through tools/progress.py, and NIDs through tools/nid_names.py. The report
also lists needed libraries without a file and imports found only in a
different library than the one they name. --names adds names from an
aerolib.csv file and never downloads one; --json writes the full result
stamped with the repository commit.
The test builds ELF and PE libraries byte by byte, checks that every
reference lands in exactly one class, and pins the NID of
sceMsgDialogProgressBarSetValue (wTpfglkmv34) as an external anchor.
Registered in CTest as import_audit.
sceFontOpenFontSet failed for every set type, so PPSA21564 drew no text
in system fonts (the title screen copyright line, credits, button
guides). It now loads the set's primary font file from
ANYPS5_SYSTEM_FONTS, or anyps5-fonts beside the executable: console
files under their own names first, then openly licensed substitutes
(Noto Sans, Noto Sans Mono, Noto Sans Thai, Noto Sans CJK). The
PS5-only JG2 set types are accepted.
System font handles use the system font context. Their faces are
loaded by FreeType in host memory: about 1 MiB per CJK face does not
fit the font memory the title sizes for the console's fonts, and
sceFontCreateRenderer then failed with ALLOCATION_FAILED. Handles of
the same font file share one copy of its bytes.
On Windows each direct memory allocation is backed by a page-file
section that CreateFileMappingW commits in full. When the system commit
limit cannot cover it, the title stopped with "create direct memory
backing: Insufficient system resources exist to complete the requested
service", which did not say how much was requested.
The error now states the requested size in bytes and MiB, and the
runtime layout notes in USAGE.md describe the commit requirement and
the page file. Allocation behaviour is unchanged: committing at
allocation matches the console, where allocated direct memory is
always backed by physical memory.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Preserve each bundled module directory under app0 and resolve Linux dependencies across directories. Add integration coverage for both output formats and Windows startup. Refs #556; duplicate-export rejection remains unchanged.