scePthreadAttrGet reported a null stack address and a zero size for an
adopted thread (the main thread), and for every guest thread on Linux,
where the stack range was never recorded. A garbage collector that scans
thread stacks through scePthreadAttrGetstackaddr and
scePthreadAttrGetstacksize (Unity IL2CPP in PPSA12544) then skipped the
main thread's stack and freed objects it still referenced. The range now
comes from the host thread: GetCurrentThreadStackLimits on Windows,
pthread_getattr_np on Linux.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A PS5 param.json keeps defaultLanguage inside localizedParameters, next to
the language entries. The parser looked for it at the root only, then fell
back to en-US and to the first member, which is the defaultLanguage string
when no en-US entry exists (PPSA12544 has only en-GB), and threw
"expected JSON object". defaultLanguage is now read from
localizedParameters first, and the fallback takes the first language
object.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
sceAmprAprCommandBufferReadFileGather, ReadFileScatter,
ReadFileGatherScatter and ResetGatherScatterState, with their measure
functions. Signatures, argument checks and the read cursor follow
ampr_emu: each read leaves the file, the next offset and the next
destination; a gather reads at a new offset into the next destination, a
scatter continues in the file into a new destination, and a
gather-scatter takes both. Recording one needs a file read since the last
reset, tracked in the command buffer object next to its type.
sceAmprAprCommandBufferReadFile now applies the same length, offset and
destination checks and rejects a null command buffer instead of
dereferencing it.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
sceAmprCommandBufferWaitOnCounter_04_00 and WriteCounter_04_00 take the
counter access size and offset, the wait mask and the write operation,
with their measure functions; ConstructNop records a nop with an optional
leading word and a payload of up to 60 bytes, and ConstructMarker records
the set, push and pop markers by type. Signatures and checks follow
ampr_emu.
The executor now reads and writes counters by access: the 8-byte access
of counter n spans n and n + 1, the 2- and 1-byte accesses a half or a
byte of the counter. Waits compare at the access width, so the signed and
wrapped compares see the field's own sign bit, and the atomic writes wrap
within the field. The legacy counter commands record a 4-byte access.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The Linux branch of NativeError lacked five codes the Windows branch
already translates, so they fell through to EIO. bind on a bound socket
and accept on a socket that is not listening set errno to 5 on Linux
and to 22 on Windows.
Assisted-by: Claude Opus 5.5
dlopen and sceKernelLoadStartModule passed the guest path to the host
loader, which cannot load the original ELF module. When a relinked module
<path>.guest.prx exists beside it, that module is loaded instead; for a
module the executable already loaded at startup the host loader returns
the same module. PPSA12544 loads /app0/Media/Modules/Il2CppUserAssemblies.prx
at startup and resolves IL2CPP functions through it.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
NH6xARDOVv8 is the NID of sceKernelGetOperationMode. PPSA12544 passes two
int outputs and logs them as mode and submode; both are reported as 0.
B2n8aDorSH4 and PZQhiiLXRFs are sceKernelSyncOnAddressWait32 and
sceKernelSyncOnAddressWait64, implemented by #633, and are no longer added
as unimplemented exports.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Implement scePthreadGetschedparam and scePthreadSetschedparam on top of
the thread priority, POSIX utimes and fsync on top of sceKernelUtimes
and sceKernelFsync, and sceUserServiceGetAccessibilityZoomFollowFocus
like the other accessibility queries. Add the remaining imports of
PPSA12544 as unimplemented exports and record unknown NIDs and
signatures in the technical debt.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
On Windows each direct memory allocation is backed by a page-file
section that CreateFileMappingW commits in full. When the system commit
limit cannot cover it, the title stopped with "create direct memory
backing: Insufficient system resources exist to complete the requested
service", which did not say how much was requested.
The error now states the requested size in bytes and MiB, and the
runtime layout notes in USAGE.md describe the commit requirement and
the page file. Allocation behaviour is unchanged: committing at
allocation matches the console, where allocated direct memory is
always backed by physical memory.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
libc's __std_atomic_wait_direct_32 and __std_atomic_wait_direct_64
import these functions, so a libc.prx that contains the C++20 atomic
wait wrappers does not load without them. Wait32 compares a 4-byte
value and Wait64 the full 8-byte value. Both share the waiter queue
of sceKernelSyncOnAddressWait, so sceKernelSyncOnAddressWake releases
waiters of every size on the address. A null address, or one not
aligned to the value size, throws. The by-value comparand, the return
values and the 8-byte alignment of Wait64 are assumed and recorded in
TechnicalDebt.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
clock_gettime and clock_getres served three FreeBSD clock ids with the wrong
clock or not at all:
- CLOCK_VIRTUAL (1) was the monotonic clock on Windows and threw on Linux; it
is the user CPU time of the process.
- CLOCK_PROF (2) threw on both hosts; it is the user plus system CPU time of
the process.
- CLOCK_SECOND (13) returned the coarse realtime clock with nanoseconds and a
sub-second resolution; it is the current second with tv_nsec 0 and a
resolution of one second.
Behaviour follows FreeBSD 11 clock_gettime(2) and kern_clock_gettime /
kern_clock_getres in sys/kern/kern_time.c.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
scePthreadKeyDelete frees a key slot and the next scePthreadKeyCreate
hands the same index out again, but every thread kept the value it had
stored under that index. The new key read the previous key's value
instead of NULL, and at thread exit its destructor was called on that
stale pointer.
Each slot now carries a sequence number, as in FreeBSD libthr. A thread
value is visible to scePthreadGetspecific and to the exit destructors
only while its sequence matches the slot's, so a new key starts as NULL
in every thread, as POSIX requires, and a deleted key reads NULL.
scePthreadGetspecific stays lock-free and scePthreadSetspecific no
longer takes the key lock.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Lock the guest pages of the range with VirtualLock or mlock, following FreeBSD mlock(2): the range is widened to guest pages, a zero length succeeds, a wrapping range is EINVAL and a range that is not mapped and accessible is ENOMEM. The Windows working set limits and the Linux RLIMIT_MEMLOCK soft limit are raised when the lock needs it.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
sceAmprCommandBufferWaitOnAddress took (address, reference, mask,
compare) and WaitOnCounter (counter, reference, compare), and both read
the compare value as WAIT_REG_MEM (0 always, 1 <, 2 <=, 3 ==, ...).
ampr_emu, which replaces libSceAmpr for retail titles on the console,
has (address, reference, compare, flush) and (counter, reference,
compare, flush) with the SCE compare values (0 ==, 1 > unsigned,
2 < unsigned, 3 !=), so waits were decoded as other comparisons and
could block forever or pass early.
WriteAddressFromCounterPairOnCompletion takes one counter index, not
two, and WriteKernelEventQueueOnCompletion an int id and no user data.
Counter indices above 127, compare values above 3, flush values above 1
and misaligned wait addresses return EINVAL, as in ampr_emu.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
nanosleep and _nanosleep forwarded the result of sceKernelNanosleep, which
returned -1 for a rejected request: errno was never set, and the sce call
returned a value that is not an sce error. A request with negative seconds
was rejected as well, where FreeBSD's kern_nanosleep returns 0 without
sleeping.
nanosleep and _nanosleep now return -1 with errno set to EINVAL when tv_nsec
is outside [0, 1000000000) and to EFAULT for a null request;
sceKernelNanosleep returns the matching SCE_KERNEL_ERROR code. A request
with valid nanoseconds and negative seconds returns 0 at once.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
sceAmprCommandBufferPushMarker, PushMarkerWithColor, PopMarker, SetMarker
and SetMarkerWithColor record a marker command, and the matching
sceAmprMeasureCommandSize functions return its size. The APR executor
skips markers, as it does a nop.
Signatures follow the ampr_emu reimplementation of libSceAmpr.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The POSIX layer only exported init, destroy, rdlock, wrlock and unlock.
pthread_rwlock_tryrdlock, pthread_rwlock_trywrlock,
pthread_rwlock_timedrdlock and pthread_rwlock_timedwrlock now wrap the
existing scePthreadRwlock functions and accept the static initializer.
The timed variants take an absolute CLOCK_REALTIME deadline. Like
FreeBSD libthr they try the lock first and only validate abstime when
the lock is not free. A null abstime throws, as pthread_mutex_timedlock
does.
scePthreadRwlockTryrdlock and scePthreadRwlockTrywrlock return EBUSY
when the caller already holds the write lock instead of calling into
std::shared_timed_mutex, where that is undefined behaviour.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The PS5 libthr (FreeBSD) creates error-checking mutexes by default and has
PTHREAD_MUTEX_ADAPTIVE_NP (type 4); relocking an error-checking or adaptive
mutex returns EDEADLK. Default mutexes were Normal and type 4 was mapped to
Normal, so a relock threw instead of returning EDEADLK, which aborted an
Unreal Engine title's recursive directory scan.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>