Commit Graph

9 Commits

Author SHA1 Message Date
abderahmane-ai 9e6a6004a5 feat(tools): add an import audit for converted games
A converted game fails at launch on the first system function that no
built library exports, one function per run. tools/import_audit.py reads
the registry written by relinker --registry and classifies every imported
NID in one pass:

- implemented: a built library exports it
- stub: exported, but the whole function calls NotImplemented_nid_no_patch
- absent: no built library exports it, so the loader fails
- module: the import names a file the title ships itself

Exports are read from the built .prx files (ELF dynsym and PE export
table), the same view the loader has. Stubs come from the source tree
through tools/progress.py, and NIDs through tools/nid_names.py. The report
also lists needed libraries without a file and imports found only in a
different library than the one they name. --names adds names from an
aerolib.csv file and never downloads one; --json writes the full result
stamped with the repository commit.

The test builds ELF and PE libraries byte by byte, checks that every
reference lands in exactly one class, and pins the NID of
sceMsgDialogProgressBarSetValue (wTpfglkmv34) as an external anchor.
Registered in CTest as import_audit.
2026-10-08 15:47:46 +02:00
kallmek3nny 34a6b04a41 docs(user): clarify bundled module runtime paths 2026-10-07 20:55:51 -04:00
Yossi Yadgar e998b2dd66 feat(agc): choose the Vulkan device by name with ANYPS5_GPU 2026-10-06 14:55:12 +03:00
Dean Galvin 9d4e6d2f28 feat(font): open system font sets from a font directory
sceFontOpenFontSet failed for every set type, so PPSA21564 drew no text
in system fonts (the title screen copyright line, credits, button
guides). It now loads the set's primary font file from
ANYPS5_SYSTEM_FONTS, or anyps5-fonts beside the executable: console
files under their own names first, then openly licensed substitutes
(Noto Sans, Noto Sans Mono, Noto Sans Thai, Noto Sans CJK). The
PS5-only JG2 set types are accepted.

System font handles use the system font context. Their faces are
loaded by FreeType in host memory: about 1 MiB per CJK face does not
fit the font memory the title sizes for the console's fonts, and
sceFontCreateRenderer then failed with ALLOCATION_FAILED. Handles of
the same font file share one copy of its bytes.
2026-10-06 10:27:09 +13:00
Celegans12 62c70fb1d5 fix(libkernel): state the size of a direct memory backing Windows cannot create
On Windows each direct memory allocation is backed by a page-file
section that CreateFileMappingW commits in full. When the system commit
limit cannot cover it, the title stopped with "create direct memory
backing: Insufficient system resources exist to complete the requested
service", which did not say how much was requested.

The error now states the requested size in bytes and MiB, and the
runtime layout notes in USAGE.md describe the commit requirement and
the page file. Allocation behaviour is unchanged: committing at
allocation matches the console, where allocated direct memory is
always backed by physical memory.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-05 17:52:04 +02:00
NumberGuan 75f407b926 fix(relinker): discover bundled modules in prx directories
Preserve each bundled module directory under app0 and resolve Linux dependencies across directories. Add integration coverage for both output formats and Windows startup. Refs #556; duplicate-export rejection remains unchanged.
2026-10-04 23:22:50 -03:00
boykopovar 545b137097 docs(usage): add relinker usage md doc 2026-10-02 21:50:35 +03:00
boykopovar 1071c9e09c feat(ci): add release workflow + update readme 2026-09-29 00:15:21 +03:00
boykopovar 00261033fa refactor(docs): separated user and dev in docs + compatibility file 2026-09-28 22:58:17 +03:00