#include #include #include "SceTypes.hpp" #include "prx/libc/include/General.hpp" extern "C" { int APS5_VABI sceAgcAcbPushMarkerSpan() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceAgcAcbSetMarkerSpan() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceAgcAcquireMemSetEngine() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceAgcDcbPushMarkerSpan() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceAgcDcbSetMarkerSpan() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceAgcGetDefaultCxStateFlat() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceAgcSetSemaphoreMemory() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceAgcCbMemsetExclusive() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceAgcSetShaderInstrumentation() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceAgcGetShaderInstrumentation() { NotImplemented_nid_no_patch(__func__); return 0; } }