#include #include #include "SceTypes.hpp" #include "prx/libc/include/General.hpp" extern "C" { int32_t APS5_VABI sceAudiodecClearContext(int32_t handle) { (void)handle; NotImplemented_nid_no_patch(__func__); return 0; } int32_t APS5_VABI sceAudiodecCreateDecoder(AudiodecCtrl* ctrl, uint32_t codec_type) { (void)ctrl; (void)codec_type; NotImplemented_nid_no_patch(__func__); return 0; } int32_t APS5_VABI sceAudiodecDecode(int32_t handle, AudiodecCtrl* ctrl) { (void)handle; (void)ctrl; NotImplemented_nid_no_patch(__func__); return 0; } int32_t APS5_VABI sceAudiodecDeleteDecoder(int32_t handle) { (void)handle; NotImplemented_nid_no_patch(__func__); return 0; } int32_t APS5_VABI sceAudiodecInitLibrary(uint32_t codec_type) { (void)codec_type; NotImplemented_nid_no_patch(__func__); return 0; } int32_t APS5_VABI sceAudiodecTermLibrary(uint32_t codec_type) { (void)codec_type; NotImplemented_nid_no_patch(__func__); return 0; } }