#include #include #include "SceTypes.hpp" #include "prx/libc/include/General.hpp" extern "C" { int APS5_VABI RemotePlayGetConnectionStatus(int user_id, int* status) { (void)user_id; (void)status; NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI ShareGetCurrentStatus(uint32_t feature_flag, ShareCurrentStatus* status) { (void)feature_flag; (void)status; NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI ShareInitialize(size_t heap_size, int thread_priority, uint64_t affinity_mask) { (void)heap_size; (void)thread_priority; (void)affinity_mask; NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI ShareTerminate(void) { NotImplemented_nid_no_patch(__func__); return 0; } }