#include "SceTypes.hpp" #include "prx/libc/include/general/VabiMacros.hpp" #include #include #include #include extern "C" { int APS5_VABI sceGameUpdateInitialize(void); int APS5_VABI sceGameUpdateTerminate(void); int APS5_VABI sceGameUpdateGetAddcontLatestVersion(std::uint32_t, const void*, GameUpdateAddcontVersionInfo*); } static void Require(bool value) { if (!value) std::abort(); } int main() { constexpr int notInitialized = static_cast(0x80412801); constexpr int invalidArgument = static_cast(0x80412803); constexpr int invalidSize = static_cast(0x80412804); static_assert(sizeof(GameUpdateAddcontVersionInfo) == 0x30); const std::uint8_t label[16] = {}; GameUpdateAddcontVersionInfo info{}; info.size = sizeof(info); Require(sceGameUpdateGetAddcontLatestVersion(0, label, &info) == notInitialized); Require(sceGameUpdateInitialize() == 0); Require(sceGameUpdateGetAddcontLatestVersion(0, label, nullptr) == invalidArgument); bool threw = false; try { sceGameUpdateGetAddcontLatestVersion(0, nullptr, &info); } catch (const std::runtime_error&) { threw = true; } Require(threw); info.size = sizeof(info) - 1; Require(sceGameUpdateGetAddcontLatestVersion(0, label, &info) == invalidSize); std::memset(&info, 0xAB, sizeof(info)); info.size = sizeof(info) + 8; Require(sceGameUpdateGetAddcontLatestVersion(0, label, &info) == 0); Require(info.size == sizeof(info) + 8 && !info.found); const auto* bytes = reinterpret_cast(&info); for (std::size_t i = sizeof(info.size); i < sizeof(info); ++i) Require(bytes[i] == 0); Require(sceGameUpdateTerminate() == 0); info.size = sizeof(info); Require(sceGameUpdateGetAddcontLatestVersion(0, label, &info) == notInitialized); }