#include #include #include "SceTypes.hpp" #include "prx/libc/include/General.hpp" extern "C" { int APS5_VABI _sceUlobjmgrRegisterObject(void* object) { (void)object; NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI _sceUlobjmgrUnregisterObject(void* object) { (void)object; NotImplemented_nid_no_patch(__func__); return 0; } }