#include #include #include "SceTypes.hpp" #include "prx/libc/include/General.hpp" extern "C" { int APS5_VABI sceSharePlayInitialize(void* heap, size_t heap_size) { if (heap == nullptr || heap_size == 0) APS5_INVALID_ARG_EX; return 0; } int APS5_VABI sceSharePlayTerminate(void) { return 0; } }