#include #include #include "SceTypes.hpp" #include "prx/libc/include/General.hpp" extern "C" { int APS5_VABI sceNetCtlCheckCallback(void) { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceNetCtlGetInfo(int code, NetCtlInfo* info) { (void)code; (void)info; NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceNetCtlGetNatInfo(NetCtlNatInfo* nat_info) { (void)nat_info; NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceNetCtlGetResult(int event_type, int* error_code) { (void)event_type; (void)error_code; NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceNetCtlGetState(int* state) { (void)state; NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceNetCtlGetStateV6(int* state) { (void)state; NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceNetCtlInit(void) { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceNetCtlRegisterCallback(NetCtlCallback func, void* arg, int* cid) { (void)func; (void)arg; (void)cid; NotImplemented_nid_no_patch(__func__); return 0; } void APS5_VABI sceNetCtlTerm(void) { NotImplemented_nid_no_patch(__func__); } int APS5_VABI sceNetCtlUnregisterCallback(int cid) { (void)cid; NotImplemented_nid_no_patch(__func__); return 0; } }