#include #include #include "SceTypes.hpp" #include "prx/libc/include/General.hpp" #include "prx/libSceUserService/UserService.hpp" #include struct GameLiveStreamingStatus2 { std::int32_t userId; bool isOnAir; std::uint8_t align[3]; std::uint32_t spectatorCounts; std::uint32_t textMessageCounts; std::uint32_t commandMessageCounts; std::uint32_t broadcastVideoResolution; std::uint8_t reserved[48]; }; static_assert(sizeof(GameLiveStreamingStatus2) == 72); extern "C" { int APS5_VABI sceGameLiveStreamingInitialize(size_t heap_size) { if (heap_size == 0) APS5_INVALID_ARG_EX; return 0; } int APS5_VABI sceGameLiveStreamingTerminate(void) { return 0; } int APS5_VABI sceGameLiveStreamingGetCurrentStatus2(GameLiveStreamingStatus2* status) { if (status == nullptr) APS5_INVALID_ARG_EX; std::memset(status, 0, sizeof(*status)); status->userId = USER_SERVICE_USER_ID_INVALID; return 0; } int APS5_VABI sceGameLiveStreamingGetProgramInfo() { NotImplemented_nid_no_patch(__func__); return 0; } }