#include #include #include "SceTypes.hpp" extern "C" { int sceMouseClose(int32_t handle) { (void)handle; return 0; } int sceMouseInit(void) { return 0; } int sceMouseOpen(int user_id, int32_t type, int32_t index, const void* param) { (void)user_id; (void)type; (void)index; (void)param; return 0; } int sceMouseRead(int32_t handle, MouseData* data, int32_t num) { (void)handle; (void)data; (void)num; return 0; } }