#include #include #include "SceTypes.hpp" extern "C" { int sceAudioInGetSilentState(int handle) { (void)handle; return 0; } int sceAudioInInput(int handle, void* dest) { (void)handle; (void)dest; return 0; } int sceAudioInOpen(int user_id, uint32_t type, uint32_t index, uint32_t len, uint32_t freq, uint32_t param) { (void)user_id; (void)type; (void)index; (void)len; (void)freq; (void)param; return 0; } }