#include "prx/libSceFont/include/FontTypes.hpp" #include #include #include extern "C" { int APS5_VABI sceFontMemoryInit(FontMemory*, void*, std::uint32_t, const FontMemoryInterface*, void*, FontMemoryDestroyFunction, void*); int APS5_VABI sceFontMemoryTerm(FontMemory*); int APS5_VABI sceFontCreateLibrary(const FontMemory*, const void*, FontLibrary*); int APS5_VABI sceFontDestroyLibrary(FontLibrary*); int APS5_VABI sceFontCreateRenderer(const FontMemory*, const void*, FontRenderer*); int APS5_VABI sceFontDestroyRenderer(FontRenderer*); int APS5_VABI sceFontSupportSystemFonts(FontLibrary); int APS5_VABI sceFontSupportExternalFonts(FontLibrary, std::uint32_t, std::uint32_t); int APS5_VABI sceFontOpenFontSet(FontLibrary, std::uint32_t, std::uint32_t, const FontOpenDetail*, FontHandle*); int APS5_VABI sceFontOpenFontMemory(FontLibrary, const void*, std::uint32_t, const FontOpenDetail*, FontHandle*); const void* APS5_VABI sceFontSelectLibraryFt(int); const void* APS5_VABI sceFontSelectRendererFt(int); } static void Check(bool value, int line) { if (!value) { std::fprintf(stderr, "Font check failed at line %d\n", line); std::abort(); } } #define Require(value) Check((value), __LINE__) static int allocations = 0; static void* APS5_VABI Allocate(void*, std::uint32_t size) { ++allocations; return std::malloc(size); } static void APS5_VABI Release(void*, void* pointer) { if (pointer) --allocations; std::free(pointer); } int main() { constexpr std::uint32_t SystemFontSet = 0x18070043u; const FontMemoryInterface iface{Allocate, Release, nullptr, nullptr, nullptr, nullptr}; FontMemory memory{}; Require(sceFontMemoryInit(&memory, nullptr, 0, &iface, nullptr, nullptr, nullptr) == SCE_FONT_OK); Require(sceFontSelectLibraryFt(0) != nullptr && sceFontSelectLibraryFt(1) == nullptr); Require(sceFontSelectRendererFt(0) != nullptr && sceFontSelectRendererFt(1) == nullptr); FontLibrary library = nullptr; Require(sceFontCreateLibrary(&memory, nullptr, &library) == SCE_FONT_ERROR_INVALID_PARAMETER && library == nullptr); Require(sceFontCreateLibrary(&memory, sceFontSelectLibraryFt(0), &library) == SCE_FONT_OK && library != nullptr); FontHandle font = reinterpret_cast(&memory); Require(sceFontOpenFontSet(library, SystemFontSet, 1, nullptr, &font) == SCE_FONT_ERROR_NO_SUPPORT_FUNCTION && font == nullptr); Require(sceFontSupportSystemFonts(library) == SCE_FONT_OK); Require(sceFontOpenFontSet(library, SystemFontSet, 1, nullptr, &font) == SCE_FONT_ERROR_FONT_OPEN_FAILED && font == nullptr); Require(sceFontOpenFontSet(library, 0x12345678u, 1, nullptr, &font) == SCE_FONT_ERROR_NO_SUPPORT_FONTSET); Require(sceFontOpenFontSet(library, SystemFontSet, 7, nullptr, &font) == SCE_FONT_ERROR_INVALID_PARAMETER); Require(sceFontOpenFontSet(nullptr, SystemFontSet, 1, nullptr, &font) == SCE_FONT_ERROR_INVALID_LIBRARY); const unsigned char notAFont[64] = {1, 2, 3, 4}; Require(sceFontOpenFontMemory(library, notAFont, sizeof(notAFont), nullptr, &font) == SCE_FONT_ERROR_NO_SUPPORT_FUNCTION && font == nullptr); Require(sceFontSupportExternalFonts(library, 4, 0x52) == SCE_FONT_OK); Require(sceFontSupportExternalFonts(library, 4, 0x52) == SCE_FONT_ERROR_ALREADY_SPECIFIED); Require(sceFontOpenFontMemory(library, nullptr, 0, nullptr, &font) == SCE_FONT_ERROR_INVALID_PARAMETER && font == nullptr); Require(sceFontOpenFontMemory(library, notAFont, sizeof(notAFont), nullptr, &font) == SCE_FONT_ERROR_NO_SUPPORT_FORMAT && font == nullptr); FontRenderer renderer = nullptr; Require(sceFontCreateRenderer(&memory, sceFontSelectRendererFt(0), &renderer) == SCE_FONT_OK && renderer != nullptr); Require(sceFontDestroyRenderer(&renderer) == SCE_FONT_OK && renderer == nullptr); Require(sceFontDestroyRenderer(&renderer) == SCE_FONT_ERROR_INVALID_RENDERER); Require(sceFontDestroyLibrary(&library) == SCE_FONT_OK && library == nullptr); Require(sceFontDestroyLibrary(&library) == SCE_FONT_ERROR_INVALID_LIBRARY); Require(allocations == 0); Require(sceFontMemoryTerm(&memory) == SCE_FONT_OK); Require(sceFontMemoryTerm(&memory) == SCE_FONT_ERROR_INVALID_MEMORY); }