#include #include #include "SceTypes.hpp" #include "prx/libc/include/General.hpp" extern "C" { int APS5_VABI sceGameLiveStreamingInitialize(size_t heap_size) { if (heap_size == 0) APS5_INVALID_ARG_EX; return 0; } int APS5_VABI sceGameLiveStreamingTerminate(void) { return 0; } }