#include #include #include #include #include "SceTypes.hpp" #include "prx/libc/include/General.hpp" constexpr int REMOTEPLAY_CONNECTION_STATUS_DISCONNECT = 0; extern "C" { int APS5_VABI sceRemoteplayGetConnectionStatus(int user_id, int* status) { (void)user_id; if (!status) APS5_INVALID_ARG_EX; *status = REMOTEPLAY_CONNECTION_STATUS_DISCONNECT; return 0; } int APS5_VABI sceRemoteplayInitialize(void* heap, size_t heap_size) { if (!heap || heap_size == 0) APS5_INVALID_ARG_EX; return 0; } int APS5_VABI sceRemoteplayTerminate(void) { return 0; } }