#include #include #include #include #include #include #include "SceTypes.hpp" #include "prx//libc/include/General.hpp" #include "prx/libScePad/include/Pad.hpp" #include "prx/libScePad/include/PadState.hpp" extern "C" { int APS5_VABI scePadClose_nid_postfix(int handle) { if (handle != PAD_HANDLE) { return PAD_ERROR_INVALID_HANDLE; } return PAD_OK; } int APS5_VABI scePadDeviceClassGetExtendedInformation(int handle, PadDeviceClassExtendedInformation* info) { (void)handle; (void)info; NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI scePadDeviceClassParseData(int handle, const PadData* data, PadDeviceClassData* class_data) { (void)handle; (void)data; (void)class_data; NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI scePadGetControllerInformation(int handle, PadControllerInformation* info) { if (handle != PAD_HANDLE) { return PAD_ERROR_INVALID_HANDLE; } if (info == nullptr) { return PAD_ERROR_INVALID_ARG; } std::memset(info, 0, sizeof(*info)); info->touchPadInfo.pixelDensity = 44.86f; info->touchPadInfo.resolution.x = 1920; info->touchPadInfo.resolution.y = 943; info->stickInfo.deadZoneLeft = 2; info->stickInfo.deadZoneRight = 2; info->connectionType = PAD_CONNECTION_TYPE_LOCAL; info->connectedCount = 1; info->connected = true; info->deviceClass = PAD_DEVICE_CLASS_STANDARD; return PAD_OK; } int APS5_VABI scePadGetHandle(int user_id, int type, int index) { (void)user_id; (void)type; (void)index; NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI scePadGetTriggerEffectState(int handle, PadTriggerEffectStateInformation* info) { (void)handle; (void)info; NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI scePadInit_nid_postfix(void) { Pad::Initialize(); return PAD_OK; } int APS5_VABI scePadOpen_nid_postfix(int userId, int type, int index, const void* param) { (void)param; if (index != 0) { return PAD_ERROR_INVALID_ARG; } const bool personalPort = (type == PAD_PORT_TYPE_STANDARD || type == PAD_PORT_TYPE_SPECIAL); const bool systemRemote = (userId == PAD_USER_ID_SYSTEM && type == PAD_PORT_TYPE_REMOTE); if (!personalPort && !systemRemote) { return PAD_ERROR_INVALID_ARG; } return PAD_HANDLE; } int APS5_VABI scePadReadState(int handle, PadData* data); int APS5_VABI scePadRead_nid_postfix(int handle, PadData* data, int num) { // The title drains the queued states; one current state is reported per call. if (data == nullptr || num <= 0) APS5_INVALID_ARG_EX; const int result = scePadReadState(handle, data); if (result != 0) return result; return 1; } int APS5_VABI scePadReadState(int handle, PadData* data) { if (handle != 1) APS5_INVALID_ARG_EX; if (data == nullptr) APS5_INVALID_ARG_EX; *data = Pad::ReadState(); return 0; } int APS5_VABI scePadResetLightBar(int handle) { (void)handle; NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI scePadResetOrientation(int handle) { (void)handle; NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI scePadSetAngularVelocityDeadbandState(int handle, bool enable) { (void)handle; (void)enable; NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI scePadSetLightBar(int handle, const PadLightBarParam* param) { (void)handle; (void)param; NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI scePadSetMotionSensorState(int handle, bool enable) { (void)handle; (void)enable; // if (enable) { // throw std::runtime_error("scePadSetMotionSensorState: motion sensor not supported"); // } return PAD_OK; } int APS5_VABI scePadSetTiltCorrectionState(int handle, bool enabled) { (void)handle; (void)enabled; NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI scePadSetTriggerEffect(int handle, const void* param) { (void)handle; (void)param; NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI scePadSetVibration(int handle, const PadVibrationParam* param) { (void)handle; (void)param; NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI scePadSetVibrationMode(int handle, int mode) { (void)handle; (void)mode; NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI scePadSetVibrationTriggerEffectWeakWhileEmbeddedMicInUse(bool enabled) { (void)enabled; NotImplemented_nid_no_patch(__func__); return 0; } }