#include extern "C" { using SceAudioOutPortId = std::int32_t; std::int32_t sceAudioOutInit(void) { return 0; } SceAudioOutPortId sceAudioOutOpen(std::int32_t userId, std::int32_t type, std::int32_t index, std::uint32_t len, std::uint32_t freq, std::uint32_t param) { (void)userId; (void)type; (void)index; (void)len; (void)freq; (void)param; return 0; } std::int32_t sceAudioOutOutput(SceAudioOutPortId handle, const void* ptr) { (void)handle; (void)ptr; return 0; } std::int32_t sceAudioOutSetVolume(SceAudioOutPortId handle, std::int32_t flag, std::int32_t* vol) { (void)handle; (void)flag; (void)vol; return 0; } std::int32_t sceAudioOutClose(SceAudioOutPortId handle) { (void)handle; return 0; } }