#include #include #include "SceTypes.hpp" #include "prx/libc/include/General.hpp" namespace { constexpr int DEBUG_UNAVAILABLE = static_cast(0x8A6C1000); } extern "C" { int APS5_VABI sceAgcDriverGetShaderDebuggingStatus() { return 1; } int APS5_VABI sceAgcDriverRegisterDefaultOwner(uint32_t* owner_handle) { (void)owner_handle; return static_cast(0x8A6C9018); } int APS5_VABI sceAgcDriverSetValidationErrorOutputFrequency(uint32_t frequency) { (void)frequency; return DEBUG_UNAVAILABLE; } int APS5_VABI sceAgcDriverSetSubmitValidationMode(uint32_t mode) { (void)mode; return DEBUG_UNAVAILABLE; } int APS5_VABI sceAgcDriverGetSubmitValidationConfig(void* config) { (void)config; return DEBUG_UNAVAILABLE; } int APS5_VABI sceAgcDriverGetSubmitValidationMode(uint32_t* mode) { (void)mode; return DEBUG_UNAVAILABLE; } int APS5_VABI sceAgcDriverSetSubmitValidationConfig(const void* config) { (void)config; return DEBUG_UNAVAILABLE; } int APS5_VABI sceAgcDriverGetHsOffchipParam(uint16_t* first, uint16_t* second) { (void)first; (void)second; NotImplemented_nid_no_patch(__func__); return 0; } }