#include #include #include "SceTypes.hpp" #include "prx/libc/include/General.hpp" extern "C" { int APS5_VABI sceNetAccept(int s, void* addr, uint32_t* addrlen) { (void)s; (void)addr; (void)addrlen; NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceNetBind_nid_postfix(int s, const void* addr, uint32_t addrlen) { (void)s; (void)addr; (void)addrlen; NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceNetEpollControl(int eid, int op, int id, const NetEpollEvent* event) { (void)eid; (void)op; (void)id; (void)event; NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceNetEpollCreate(const char* name, int flags) { (void)name; (void)flags; NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceNetEpollDestroy(int eid) { (void)eid; NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceNetEpollWait(int eid, NetEpollEvent* events, int maxevents, int timeout) { (void)eid; (void)events; (void)maxevents; (void)timeout; NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceNetEtherNtostr(const NetEtherAddr* n, char* str, size_t len) { (void)n; (void)str; (void)len; NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceNetGetMacAddress(NetEtherAddr* addr, int flags) { (void)addr; (void)flags; NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceNetGetSockInfo(int s, void* info, int n, int flags) { (void)s; (void)info; (void)n; (void)flags; NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceNetGetsockname(int s, void* addr, uint32_t* addrlen) { (void)s; (void)addr; (void)addrlen; NotImplemented_nid_no_patch(__func__); return 0; } uint32_t APS5_VABI sceNetHtonl_nid_postfix(uint32_t host32) { (void)host32; NotImplemented_nid_no_patch(__func__); return 0; } uint16_t APS5_VABI sceNetHtons_nid_postfix(uint16_t host16) { (void)host16; NotImplemented_nid_no_patch(__func__); return 0; } const char* sceNetInetNtop(int af, const void* src, char* dst, uint32_t size) { (void)af; (void)src; (void)dst; (void)size; NotImplemented_nid_no_patch(__func__); return nullptr; } int APS5_VABI sceNetInetPton(int af, const char* src, void* dst) { (void)af; (void)src; (void)dst; NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceNetInit_nid_postfix(void) { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceNetListen(int s, int backlog) { (void)s; (void)backlog; NotImplemented_nid_no_patch(__func__); return 0; } uint32_t APS5_VABI sceNetNtohl_nid_postfix(uint32_t net32) { (void)net32; NotImplemented_nid_no_patch(__func__); return 0; } uint16_t APS5_VABI sceNetNtohs_nid_postfix(uint16_t net16) { (void)net16; NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceNetPoolCreate(const char* name, int size, int flags) { (void)name; (void)size; (void)flags; NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceNetPoolDestroy(int memid) { (void)memid; NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceNetResolverCreate(const char* name, int memid, int flags) { (void)name; (void)memid; (void)flags; NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceNetResolverStartNtoa(int rid, const char* hostname, void* addr, int timeout, int retry, int flags) { (void)rid; (void)hostname; (void)addr; (void)timeout; (void)retry; (void)flags; NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceNetSetsockopt(int s, int level, int optname, const void* optval, uint32_t optlen) { (void)s; (void)level; (void)optname; (void)optval; (void)optlen; NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceNetShutdown(int s, int how) { (void)s; (void)how; NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceNetSocket(const char* name, int family, int type, int protocol) { (void)name; (void)family; (void)type; (void)protocol; NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceNetSocketClose(int s) { (void)s; NotImplemented_nid_no_patch(__func__); return 0; } }